The previously used splits between memory allocated for ROM code,
2nd stage bootloader and the app were somewhat safe and conservative.
This resulted in some space being unavailable for static allocation
in the app.
This commit increases the space available for static allocation to the
maximum possible amount.
1. Some of the ROM code static allocation is only used in UART/USB/SPI
download modes. This region ("shared buffers") has been placed at
the lower end of ROM memory area, to be reusable in flash boot
mode. The 2nd stage bootloader linker script is modified to "pack"
all sections exactly up to the end but with roughly 8K margin between
startup stacks.
2. Instead of calculating the sections placement and hardcoding the
addresses in the LD script again, rewrite it to calculate the
start address of each memory region automatically based on the
logic above.
3. Adjust the app memory layout (SRAM_IRAM_END) accordingly,
increasing the space available for static allocation.
Overall these changes increase the space available for static
allocation by about 78kB.
The downside of these changes is that the 2nd stage bootloader .data
segment is now directly adjacent to the startup stack on the PRO CPU.
Previously, there was effectively about 78kB of extra stack space for
the PRO CPU, before the stack would run into the data segment.
This updates the minimal supported version of CMake to 3.16, which in turn enables us to use more CMake features and have a cleaner build system.
This is the version that provides most new features and also the one we use in our latest docker image for CI.
- Add to docs & config descriptions
- Change to a "choice" to become self-documenting
- Keep the bootloader_common_check_long_hold_gpio() function for compatibility
Add the possibility to have user bootloader components. This is performed
from an application/project, by creating bootloader components. To do so,
it is required to create a `bootloader_component` directory containing
the custom modules to be compiled with the bootloader.
Thanks to this, two solutions are available to override the bootloader now:
- Using hooks within a user bootloader component
- Using a user defined `main` bootloader component to totally override the
old implementation
Please check the two new examples in `examples/custom_bootloader`
* Closes https://github.com/espressif/esp-idf/issues/7043
* Patched longjmp to be context-switch safe
longjmp modifies the windowbase and windowstart
registers, which isn't safe if a context switch
occurs during the modification. After a context
switch, windowstart and windowbase will be
different, leading to a wrongly set windowstart
bit due to longjmp writing it based on the
windowbase before the context switch. This
corrupts the registers at the next window
overflow reaching that wrongly set bit.
The solution is to disable interrupts during
this code. It is only 6 instructions long,
the impact shouldn't be significant.
The fix is implemented as a wrapper which
replaces the original first instructions of
longjmp which are buggy. Then, it jumps back
to execute the rest of the original longjmp
function.
Added a comparably reliable test to the
test apps.
The CPU might prefetch instructions, which means it in some cases
will try to fetch instruction located after the last instruction in
flash.text.
Add dummy bytes to ensure fetching these wont result in an error,
e.g. MMU exceptions
* Target components pull in xtensa component directly
* Use CPU HAL where applicable
* Remove unnecessary xtensa headers
* Compilation changes necessary to support non-xtensa gcc types (ie int32_t/uint32_t is no
longer signed/unsigned int).
Changes come from internal branch commit a6723fc