Due to poor accuracy the ESP32 ULP TSENS instructions is not recommend for use.
We keep the instruction itself to support users which are already using it,
but should remove it from examples and docs to avoid encouring any new usage of it.
This updates the minimal supported version of CMake to 3.16, which in turn enables us to use more CMake features and have a cleaner build system.
This is the version that provides most new features and also the one we use in our latest docker image for CI.
RTC_CNTL_COCPU_SHUT_RESET_EN register was being reset during ULP RISC-V
initialization which does not let the ULP RISC-V coprocessor to reset
after it goes to halt. For proper operation of the coprocessor, it must
be reset after each cycle and hence this commit keeps
RTC_CNTL_COCPU_SHUT_RESET_EN set.
Moved the following kconfig options out of the target component:
* CONFIG_ESP*_DEFAULT_CPU_FREQ* -> esp_system
* ESP*_REV_MIN -> esp_hw_support
* ESP*_TIME_SYSCALL -> newlib
* ESP*_RTC_* -> esp_hw_support
Where applicable these target specific konfig names were merged into
a single common config, e.g;
CONFIG_ESP*_DEFAULT_CPU_FREQ -> CONFIG_ESP_DEFAULT_CPU_FREQ_MHZ
Due to a hardware issue ULP support on S3 is temporarily disabled until a fixed is released.
Running ULP + sleep together can potentially cause permanent damage to the chip.
This commit enables ULP FSM support for esp32s3 and updates ULP FSM code
flow for other chips.
It adds C Macro support for the ULP FSM instruction set on esp32s2 and
esp32s3.
The unit tests are also updated to test ULP FSM on ep32s2 and esp32s3.
This commit refactors the ulp component.
Files are now divided based on type of ulp, viz., fsm or risc-v.
Files common to both are maintained in the ulp_common folder.
This commit also adds menuconfig options for ULP within the ulp
component instead of presenting target specific configuations for ulp.
riscv32-esp-elf toolchain (used for ESP32-C3) can also be used for
ESP32-S2 RISC-V ULP coprocessor.
This removes the riscv-none-embed-gcc toolchain which was originally
used for the ULP, and updates the docs and CMake files to use
riscv32-esp-elf.
Some flags are cleaned up and workarounds removed from CMake toolchain
file.
Sleep instruction removed from S2 instruction set.
LDx/STx instructions descritioin fix offset range to 13 bits (11 bits signed 32 bit words offset).
Remove I2C RD/WR operations from S2.
* changing dependencies from unity->cmock
* added component.mk and Makefile.projbuild
* ignore test dir in gen_esp_err_to_name.py
* added some brief introduction of CMock in IDF
!4452 used setting LINK_LIBRARIES and INTERFACE_LINK_LIBRARIES to link
components built under ESP-IDF build system. However, LINK_LIBRARIES does
not produce behavior same as linking PRIVATE. This MR uses the new
signature for target_link_libraries directly instead. This also moves
setting dependencies during component registration rather than after all
components have been processed.
The consequence is that internally, components have to use the new
signature form as well. This does not affect linking the components to
external targets, such as with idf_as_lib example. This only affects
linking additional libraries to ESP-IDF libraries outside component processing (after
idf_build_process), which is not even possible for CMake<v3.13 as
target_link_libraries is not valid for targets not created in current
directory. See https://cmake.org/cmake/help/v3.13/policy/CMP0079.html#policy:CMP0079
This MR removes the common dependency from every IDF components to the SOC component.
Currently, in the ``idf_functions.cmake`` script, we include the header path of SOC component by default for all components.
But for better code organization (or maybe also benifits to the compiling speed), we may remove the dependency to SOC components for most components except the driver and kernel related components.
In CMAKE, we have two kinds of header visibilities (set by include path visibility):
(Assume component A --(depends on)--> B, B is the current component)
1. public (``COMPONENT_ADD_INCLUDEDIRS``): means this path is visible to other depending components (A) (visible to A and B)
2. private (``COMPONENT_PRIV_INCLUDEDIRS``): means this path is only visible to source files inside the component (visible to B only)
and we have two kinds of depending ways:
(Assume component A --(depends on)--> B --(depends on)--> C, B is the current component)
1. public (```COMPONENT_REQUIRES```): means B can access to public include path of C. All other components rely on you (A) will also be available for the public headers. (visible to A, B)
2. private (``COMPONENT_PRIV_REQUIRES``): means B can access to public include path of C, but don't propagate this relation to other components (A). (visible to B)
1. remove the common requirement in ``idf_functions.cmake``, this makes the SOC components invisible to all other components by default.
2. if a component (for example, DRIVER) really needs the dependency to SOC, add a private dependency to SOC for it.
3. some other components that don't really depends on the SOC may still meet some errors saying "can't find header soc/...", this is because it's depended component (DRIVER) incorrectly include the header of SOC in its public headers. Moving all this kind of #include into source files, or private headers
4. Fix the include requirements for some file which miss sufficient #include directives. (Previously they include some headers by the long long long header include link)
This is a breaking change. Previous code may depends on the long include chain.
You may need to include the following headers for some files after this commit:
- soc/soc.h
- soc/soc_memory_layout.h
- driver/gpio.h
- esp_sleep.h
The major broken include chain includes:
1. esp_system.h no longer includes esp_sleep.h. The latter includes driver/gpio.h and driver/touch_pad.h.
2. ets_sys.h no longer includes soc/soc.h
3. freertos/portmacro.h no longer includes soc/soc_memory_layout.h
some peripheral headers no longer includes their hw related headers, e.g. rom/gpio.h no longer includes soc/gpio_pins.h and soc/gpio_reg.h
BREAKING CHANGE
A problem if the Python interpreter used for idf.py (or set via PYTHON
variable) didn't match
"/usr/bin/env python" (or the associated executable for .py files, on
Windows).
Closes https://github.com/espressif/esp-idf/issues/3160
Possibly also fix for https://github.com/espressif/esp-idf/issues/2936
Adds build system test to catch any future direct execution of Python in
the standard build process.