mirror of
https://github.com/espressif/esp-idf.git
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226 lines
8.8 KiB
C
226 lines
8.8 KiB
C
// Copyright 2015-2018 Espressif Systems (Shanghai) PTE LTD
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef _ESP_WEBSOCKET_CLIENT_H_
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#define _ESP_WEBSOCKET_CLIENT_H_
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#include <stdint.h>
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#include <stdbool.h>
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#include <string.h>
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#include "freertos/FreeRTOS.h"
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#include "esp_err.h"
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#include "esp_event.h"
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#include "esp_event_loop.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct esp_websocket_client *esp_websocket_client_handle_t;
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ESP_EVENT_DECLARE_BASE(WEBSOCKET_EVENTS); // declaration of the task events family
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/**
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* @brief Websocket Client events id
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*/
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typedef enum {
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WEBSOCKET_EVENT_ANY = -1,
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WEBSOCKET_EVENT_ERROR = 0, /*!< This event occurs when there are any errors during execution */
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WEBSOCKET_EVENT_CONNECTED, /*!< Once the Websocket has been connected to the server, no data exchange has been performed */
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WEBSOCKET_EVENT_DISCONNECTED, /*!< The connection has been disconnected */
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WEBSOCKET_EVENT_DATA, /*!< When receiving data from the server, possibly multiple portions of the packet */
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WEBSOCKET_EVENT_MAX
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} esp_websocket_event_id_t;
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/**
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* @brief Websocket event data
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*/
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typedef struct {
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const char *data_ptr; /*!< Data pointer */
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int data_len; /*!< Data length */
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uint8_t op_code; /*!< Received opcode */
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esp_websocket_client_handle_t client; /*!< esp_websocket_client_handle_t context */
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void *user_context; /*!< user_data context, from esp_websocket_client_config_t user_data */
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int payload_len; /*!< Total payload length, payloads exceeding buffer will be posted through multiple events */
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int payload_offset; /*!< Actual offset for the data associated with this event */
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} esp_websocket_event_data_t;
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/**
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* @brief Websocket Client transport
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*/
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typedef enum {
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WEBSOCKET_TRANSPORT_UNKNOWN = 0x0, /*!< Transport unknown */
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WEBSOCKET_TRANSPORT_OVER_TCP, /*!< Transport over tcp */
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WEBSOCKET_TRANSPORT_OVER_SSL, /*!< Transport over ssl */
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} esp_websocket_transport_t;
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/**
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* @brief Websocket client setup configuration
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*/
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typedef struct {
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const char *uri; /*!< Websocket URI, the information on the URI can be overrides the other fields below, if any */
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const char *host; /*!< Domain or IP as string */
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int port; /*!< Port to connect, default depend on esp_websocket_transport_t (80 or 443) */
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const char *username; /*!< Using for Http authentication - Not supported for now */
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const char *password; /*!< Using for Http authentication - Not supported for now */
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const char *path; /*!< HTTP Path, if not set, default is `/` */
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bool disable_auto_reconnect; /*!< Disable the automatic reconnect function when disconnected */
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void *user_context; /*!< HTTP user data context */
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int task_prio; /*!< Websocket task priority */
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int task_stack; /*!< Websocket task stack */
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int buffer_size; /*!< Websocket buffer size */
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const char *cert_pem; /*!< SSL Certification, PEM format as string, if the client requires to verify server */
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esp_websocket_transport_t transport; /*!< Websocket transport type, see `esp_websocket_transport_t */
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char *subprotocol; /*!< Websocket subprotocol */
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bool keep_alive_enable; /*!< Enable keep-alive timeout */
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int keep_alive_idle; /*!< Keep-alive idle time. Default is 5 (second) */
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int keep_alive_interval; /*!< Keep-alive interval time. Default is 5 (second) */
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int keep_alive_count; /*!< Keep-alive packet retry send count. Default is 3 counts */
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} esp_websocket_client_config_t;
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/**
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* @brief Start a Websocket session
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* This function must be the first function to call,
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* and it returns a esp_websocket_client_handle_t that you must use as input to other functions in the interface.
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* This call MUST have a corresponding call to esp_websocket_client_destroy when the operation is complete.
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*
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* @param[in] config The configuration
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*
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* @return
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* - `esp_websocket_client_handle_t`
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* - NULL if any errors
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*/
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esp_websocket_client_handle_t esp_websocket_client_init(const esp_websocket_client_config_t *config);
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/**
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* @brief Set URL for client, when performing this behavior, the options in the URL will replace the old ones
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* Must stop the WebSocket client before set URI if the client has been connected
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*
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* @param[in] client The client
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* @param[in] uri The uri
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*
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* @return esp_err_t
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*/
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esp_err_t esp_websocket_client_set_uri(esp_websocket_client_handle_t client, const char *uri);
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/**
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* @brief Open the WebSocket connection
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*
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* @param[in] client The client
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*
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* @return esp_err_t
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*/
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esp_err_t esp_websocket_client_start(esp_websocket_client_handle_t client);
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/**
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* @brief Close the WebSocket connection
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*
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* Notes:
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* - Cannot be called from the websocket event handler
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*
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* @param[in] client The client
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*
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* @return esp_err_t
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*/
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esp_err_t esp_websocket_client_stop(esp_websocket_client_handle_t client);
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/**
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* @brief Destroy the WebSocket connection and free all resources.
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* This function must be the last function to call for an session.
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* It is the opposite of the esp_websocket_client_init function and must be called with the same handle as input that a esp_websocket_client_init call returned.
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* This might close all connections this handle has used.
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*
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* Notes:
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* - Cannot be called from the websocket event handler
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*
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* @param[in] client The client
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*
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* @return esp_err_t
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*/
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esp_err_t esp_websocket_client_destroy(esp_websocket_client_handle_t client);
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/**
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* @brief Generic write data to the WebSocket connection; defaults to binary send
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*
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* @param[in] client The client
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* @param[in] data The data
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* @param[in] len The length
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* @param[in] timeout Write data timeout
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*
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* @return
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* - Number of data was sent
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* - (-1) if any errors
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*/
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int esp_websocket_client_send(esp_websocket_client_handle_t client, const char *data, int len, TickType_t timeout);
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/**
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* @brief Write binary data to the WebSocket connection (data send with WS OPCODE=02, i.e. binary)
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*
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* @param[in] client The client
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* @param[in] data The data
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* @param[in] len The length
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* @param[in] timeout Write data timeout
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*
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* @return
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* - Number of data was sent
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* - (-1) if any errors
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*/
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int esp_websocket_client_send_bin(esp_websocket_client_handle_t client, const char *data, int len, TickType_t timeout);
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/**
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* @brief Write textual data to the WebSocket connection (data send with WS OPCODE=01, i.e. text)
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*
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* @param[in] client The client
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* @param[in] data The data
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* @param[in] len The length
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* @param[in] timeout Write data timeout
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*
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* @return
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* - Number of data was sent
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* - (-1) if any errors
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*/
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int esp_websocket_client_send_text(esp_websocket_client_handle_t client, const char *data, int len, TickType_t timeout);
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/**
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* @brief Check the WebSocket connection status
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*
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* @param[in] client The client handle
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*
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* @return
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* - true
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* - false
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*/
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bool esp_websocket_client_is_connected(esp_websocket_client_handle_t client);
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/**
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* @brief Register the Websocket Events
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*
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* @param client The client handle
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* @param event The event id
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* @param event_handler The callback function
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* @param event_handler_arg User context
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* @return esp_err_t
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*/
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esp_err_t esp_websocket_register_events(esp_websocket_client_handle_t client,
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esp_websocket_event_id_t event,
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esp_event_handler_t event_handler,
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void *event_handler_arg);
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#ifdef __cplusplus
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}
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#endif
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#endif
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