esp-idf/components/unity
Darian Leung 037c079e9a esp32: Refactor backtrace and add esp_backtrace_print()
This commit refactors backtracing within the panic handler so that a common
function esp_backtrace_get_next_frame() is used iteratively to traverse a
callstack.

A esp_backtrace_print() function has also be added that allows the printing
of a backtrace at runtime. The esp_backtrace_print() function allows unity to
print the backtrace of failed test cases and jump back to the main test menu
without the need reset the chip. esp_backtrace_print() can also be used as a
debugging function by users.

- esp_stack_ptr_is_sane() moved to soc_memory_layout.h
- removed uncessary includes of "esp_debug_helpers.h"
2019-06-19 18:30:18 +08:00
..
include esp32: Refactor backtrace and add esp_backtrace_print() 2019-06-19 18:30:18 +08:00
unity@7d2bf62b7e unity: separate common and IDF specific functionality 2018-11-19 12:36:31 +08:00
CMakeLists.txt esp32: Refactor backtrace and add esp_backtrace_print() 2019-06-19 18:30:18 +08:00
component.mk esp32: Refactor backtrace and add esp_backtrace_print() 2019-06-19 18:30:18 +08:00
Kconfig esp32: Refactor backtrace and add esp_backtrace_print() 2019-06-19 18:30:18 +08:00
Makefile.projbuild unity: separate common and IDF specific functionality 2018-11-19 12:36:31 +08:00
unity_port_esp32.c Rename Kconfig options (components/esp32) 2019-05-21 09:09:01 +02:00
unity_runner.c Add support a [leaks] tag for UT 2019-04-12 09:31:23 +08:00