unity: separate common and IDF specific functionality

New unity component can be used for testing other applications.
Upstream version of Unity is included as a submodule.
Utilities specific to ESP-IDF unit tests (partitions, leak checking
setup/teardown functions, etc) are kept only in unit-test-app.
Kconfig options are added to allow disabling certain Unity features.
This commit is contained in:
Ivan Grokhotkov 2018-10-25 12:52:32 +08:00
parent d4ef2135f0
commit 6091021e83
69 changed files with 489 additions and 2665 deletions

3
.gitmodules vendored
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@ -61,3 +61,6 @@
[submodule "components/protobuf-c/protobuf-c"]
path = components/protobuf-c/protobuf-c
url = https://github.com/protobuf-c/protobuf-c
[submodule "components/unity/unity"]
path = components/unity/unity
url = https://github.com/ThrowTheSwitch/Unity

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity app_update bootloader_support nvs_flash)
set(COMPONENT_REQUIRES unity test_utils app_update bootloader_support nvs_flash)
register_component()

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity driver nvs_flash)
set(COMPONENT_REQUIRES unity test_utils driver nvs_flash)
register_component()

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@ -23,7 +23,7 @@
#include "freertos/ringbuf.h"
#include "soc/gpio_periph.h"
#include "sdkconfig.h"
#include "unity_config.h"
#include "test_utils.h"
const static char TAG[] = "test_spi";
@ -1595,4 +1595,4 @@ TEST_CASE("spi poll tasks","[spi]")
}
//TODO: add a case when a non-polling transaction happened in the bus-acquiring time and then release the bus then queue a new trans
//TODO: add a case when a non-polling transaction happened in the bus-acquiring time and then release the bus then queue a new trans

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@ -13,6 +13,7 @@
// limitations under the License.
#pragma once
#include <stdint.h>
/**
* @file esp_clk.h

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@ -1,7 +1,7 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ". ${CMAKE_CURRENT_BINARY_DIR}")
set(COMPONENT_REQUIRES unity nvs_flash ulp)
set(COMPONENT_REQUIRES unity test_utils nvs_flash ulp)
register_component()

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@ -10,6 +10,7 @@
#include "freertos/xtensa_timer.h"
#include "soc/cpu.h"
#include "unity.h"
#include "test_utils.h"
#include "rom/uart.h"
#include "rom/sha.h"
#include "soc/uart_reg.h"

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@ -9,10 +9,12 @@
#include "freertos/xtensa_timer.h"
#include "soc/cpu.h"
#include "unity.h"
#include "test_utils.h"
#include "rom/uart.h"
#include "soc/uart_reg.h"
#include "soc/dport_reg.h"
#include "soc/rtc.h"
#define MHZ (1000000)
static volatile bool exit_flag;
static bool dport_test_result;

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@ -16,6 +16,7 @@
#include "soc/soc.h" // for direct register read macros
#include "rom/rtc.h"
#include "esp_newlib.h"
#include "test_utils.h"
#define ESP_EXT0_WAKEUP_LEVEL_LOW 0
#define ESP_EXT0_WAKEUP_LEVEL_HIGH 1

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@ -1,5 +1,5 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_PRIV_INCLUDEDIRS "../private_include" ".")
set(COMPONENT_PRIV_REQUIRES unity esp_event)
set(COMPONENT_PRIV_REQUIRES unity test_utils esp_event)
register_component()

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@ -18,7 +18,7 @@
#include "sdkconfig.h"
#include "unity.h"
#include "idf_performance.h"
#include "test_utils.h"
static const char* TAG = "test_event";

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity esp_http_server)
set(COMPONENT_REQUIRES unity test_utils esp_http_server)
register_component()

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity)
set(COMPONENT_REQUIRES unity test_utils)
register_component()

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@ -8,6 +8,7 @@
#include "driver/timer.h"
#include "esp_spi_flash.h"
#include "unity.h"
#include "test_utils.h"
//Definitions used in multiple test cases
#define TIMEOUT_TICKS 10

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@ -1,7 +1,7 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity vfs fatfs)
set(COMPONENT_REQUIRES unity test_utils vfs fatfs)
set(COMPONENT_EMBED_TXTFILES fatfs.img)

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity)
set(COMPONENT_REQUIRES unity test_utils)
register_component()

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@ -27,6 +27,7 @@
#include "freertos/semphr.h"
#include "freertos/event_groups.h"
#include "unity.h"
#include "test_utils.h"
/* ---------------------Test 1: Backported Timer functions-----------------------
* Test xTimerCreateStatic(), vTimerSetTimerId(), xTimerGetPeriod(), xTimerGetExpiryTime()

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@ -12,6 +12,7 @@
#include "freertos/semphr.h"
#include "freertos/queue.h"
#include "unity.h"
#include "test_utils.h"
#if (CONFIG_FREERTOS_QUEUE_REGISTRY_SIZE > 0)
#define NO_OF_QUEUES_PER_CORE ((int)((CONFIG_FREERTOS_QUEUE_REGISTRY_SIZE - 3)/portNUM_PROCESSORS)) //Save space for some preallocated tasks

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@ -4,6 +4,7 @@
#include "freertos/task.h"
#include "freertos/semphr.h"
#include "unity.h"
#include "test_utils.h"
#define TSK_PRIORITY (UNITY_FREERTOS_PRIORITY + 1)

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@ -20,6 +20,7 @@
#include "rom/ets_sys.h"
#include "unity.h"
#include "test_utils.h"
#define NO_OF_TSKS 3
#define DELAY_TICKS 2

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@ -13,6 +13,7 @@
#include "driver/timer.h"
#include "esp_ipc.h"
#include "unity.h"
#include "test_utils.h"
#define NO_OF_NOTIFS 4
#define NO_OF_TASKS 2 //Sender and receiver

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@ -15,6 +15,7 @@
#include "freertos/semphr.h"
#include "freertos/event_groups.h"
#include "unity.h"
#include "test_utils.h"
#ifdef CONFIG_FREERTOS_USE_TRACE_FACILITY
#define TSK_PRIORITY (UNITY_FREERTOS_PRIORITY + 1)

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@ -13,6 +13,7 @@
#include "freertos/xtensa_api.h"
#include "unity.h"
#include "soc/cpu.h"
#include "test_utils.h"
static volatile bool trigger;
static volatile bool flag;

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@ -17,7 +17,7 @@
#include "soc/io_mux_reg.h"
#include "soc/cpu.h"
#include "idf_performance.h"
#include "test_utils.h"
#define REPEAT_OPS 10000

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@ -8,6 +8,7 @@
#include "freertos/xtensa_api.h"
#include "unity.h"
#include "soc/cpu.h"
#include "test_utils.h"
#include "driver/timer.h"

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@ -9,6 +9,7 @@
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "unity.h"
#include "test_utils.h"
static void counter_task(void *param)

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@ -8,6 +8,7 @@
#include "freertos/xtensa_api.h"
#include "unity.h"
#include "soc/cpu.h"
#include "test_utils.h"
#include "driver/timer.h"

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@ -8,6 +8,7 @@
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "unity.h"
#include "test_utils.h"
#include "sdkconfig.h"
static __thread int tl_test_var1;

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity)
set(COMPONENT_REQUIRES unity test_utils)
register_component()

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@ -1,12 +1,4 @@
/* @brief macro to print IDF performance
* @param mode : performance item name. a string pointer.
* @param value_fmt: print format and unit of the value, for example: "%02fms", "%dKB"
* @param value : the performance value.
*/
#define IDF_LOG_PERFORMANCE(item, value_fmt, value) \
printf("[Performance][%s]: "value_fmt"\n", item, value)
#pragma once
/* declare the performance here */
#define IDF_PERFORMANCE_MAX_HTTPS_REQUEST_BIN_SIZE 800

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity mbedtls)
set(COMPONENT_REQUIRES unity test_utils mbedtls)
register_component()

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@ -8,6 +8,7 @@
#include "freertos/task.h"
#include "soc/uart_reg.h"
#include "test_apb_dport_access.h"
#include "test_utils.h"
#ifndef CONFIG_FREERTOS_UNICORE

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity)
set(COMPONENT_REQUIRES unity test_utils)
register_component()

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@ -12,6 +12,7 @@
#include "soc/rtc.h"
#include "esp_clk.h"
#include "esp_system.h"
#include "test_utils.h"
#if portNUM_PROCESSORS == 2

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity nvs_flash bootloader_support)
set(COMPONENT_REQUIRES unity test_utils nvs_flash bootloader_support)
register_component()

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity)
set(COMPONENT_REQUIRES unity test_utils)
register_component()

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity pthread)
set(COMPONENT_REQUIRES unity test_utils pthread)
register_component()

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@ -3,6 +3,7 @@
#include "unity.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "test_utils.h"
TEST_CASE("pthread local storage basics", "[pthread]")
{

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@ -3,7 +3,7 @@ if(EXISTS "../${SOC_NAME}/test")
set(COMPONENT_SRCDIRS "../${SOC_NAME}/test")
set(COMPONENT_ADD_INCLUDEDIRS "../${SOC_NAME}/test")
set(COMPONENT_REQUIRES unity)
set(COMPONENT_REQUIRES unity test_utils)
register_component()
endif()

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity spi_flash bootloader_support app_update)
set(COMPONENT_REQUIRES unity test_utils spi_flash bootloader_support app_update)
register_component()

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@ -8,6 +8,7 @@
#include <esp_attr.h>
#include "driver/timer.h"
#include "esp_intr_alloc.h"
#include "test_utils.h"
struct flash_test_ctx {
uint32_t offset;

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@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity spiffs)
set(COMPONENT_REQUIRES unity test_utils spiffs)
register_component()

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@ -0,0 +1,23 @@
set(COMPONENT_SRCS "unity/src/unity.c"
"unity_port_esp32.c")
set(COMPONENT_ADD_INCLUDEDIRS "include"
"unity/src")
if(CONFIG_UNITY_ENABLE_IDF_TEST_RUNNER)
list(APPEND COMPONENT_SRCS "unity_runner.c")
endif()
if(CONFIG_UNITY_ENABLE_FIXTURE)
list(APPEND COMPONENT_SRCS "unity/extras/fixture/src/unity_fixture.c")
endif()
register_component()
target_compile_definitions(unity PUBLIC
-DUNITY_INCLUDE_CONFIG_H
)
if(GCC_NOT_5_2_0)
component_compile_options(-Wno-unused-const-variable)
endif()

45
components/unity/Kconfig Normal file
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@ -0,0 +1,45 @@
menu "Unity unit testing library"
config UNITY_ENABLE_FLOAT
bool "Support for float type"
default y
help
If not set, assertions on float arguments will not be available.
config UNITY_ENABLE_DOUBLE
bool "Support for double type"
default y
help
If not set, assertions on double arguments will not be available.
config UNITY_ENABLE_COLOR
bool "Colorize test output"
default n
help
If set, Unity will colorize test results using console escape sequences.
config UNITY_ENABLE_IDF_TEST_RUNNER
bool "Include ESP-IDF test registration/running helpers"
default y
help
If set, then the following features will be available:
- TEST_CASE macro which performs automatic registration of test functions
- Functions to run registered test functions: unity_run_all_tests,
unity_run_tests_with_filter, unity_run_single_test_by_name.
- Interactive menu which lists test cases and allows choosing the tests to
be run, available via unity_run_menu function.
Disable if a different test registration mechanism is used.
config UNITY_ENABLE_FIXTURE
bool "Include Unity test fixture"
default n
help
If set, unity_fixture.h header file and associated source files are part of
the build. These provide an optional set of macros and functions to
implement test groups.
endmenu # "Unity unit testing library"

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@ -0,0 +1 @@
CPPFLAGS += -DUNITY_INCLUDE_CONFIG_H

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@ -0,0 +1,21 @@
#
# Component Makefile
#
ifeq ($(GCC_NOT_5_2_0), 1)
unity/src/unity.o: CFLAGS += -Wno-unused-const-variable
endif
COMPONENT_ADD_INCLUDEDIRS = include unity/src
COMPONENT_SRCDIRS = unity/src .
ifndef CONFIG_UNITY_ENABLE_IDF_TEST_RUNNER
COMPONENT_OBJEXCLUDE += unity_runner.o
endif
ifdef CONFIG_UNITY_ENABLE_FIXTURE
COMPONENT_SRCDIRS += unity/extras/fixture/src
COMPONENT_ADD_INCLUDEDIRS += unity/extras/fixture/src
endif
COMPONENT_SUBMODULES := unity

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@ -0,0 +1,61 @@
#ifndef UNITY_CONFIG_H
#define UNITY_CONFIG_H
// This file gets included from unity.h via unity_internals.h
// It is inside #ifdef __cplusplus / extern "C" block, so we can
// only use C features here
#include <esp_err.h>
#include <stddef.h>
#include "sdkconfig.h"
#ifdef CONFIG_UNITY_ENABLE_FLOAT
#define UNITY_INCLUDE_FLOAT
#else
#define UNITY_EXCLUDE_FLOAT
#endif //CONFIG_UNITY_ENABLE_FLOAT
#ifdef CONFIG_UNITY_ENABLE_DOUBLE
#define UNITY_INCLUDE_DOUBLE
#else
#define UNITY_EXCLUDE_DOUBLE
#endif //CONFIG_UNITY_ENABLE_DOUBLE
#ifdef CONFIG_UNITY_ENABLE_COLOR
#define UNITY_OUTPUT_COLOR
#endif
#define UNITY_EXCLUDE_TIME_H
void unity_flush(void);
void unity_putc(int c);
void unity_gets(char* dst, size_t len);
void unity_exec_time_start(void);
void unity_exec_time_stop(void);
uint32_t unity_exec_time_get_ms(void);
#define UNITY_OUTPUT_CHAR(a) unity_putc(a)
#define UNITY_OUTPUT_FLUSH() unity_flush()
#define UNITY_EXEC_TIME_START() unity_exec_time_start()
#define UNITY_EXEC_TIME_STOP() unity_exec_time_stop()
#define UNITY_EXEC_TIME_MS() unity_exec_time_get_ms()
#ifdef CONFIG_UNITY_ENABLE_TEST_RUNNER
#include "unity_test_case.h"
void unity_run_menu() __attribute__((noreturn));
void unity_run_tests_with_filter(const char* filter);
void unity_run_all_tests();
void unity_run_single_test_by_name(const char* name);
#endif //CONFIG_UNITY_ENABLE_TEST_RUNNER
// shorthand to check esp_err_t return code
#define TEST_ESP_OK(rc) TEST_ASSERT_EQUAL_HEX32(ESP_OK, rc)
#define TEST_ESP_ERR(err, rc) TEST_ASSERT_EQUAL_HEX32(err, rc)
#endif //UNITY_CONFIG_H

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@ -1,26 +1,24 @@
#ifndef UNITY_CONFIG_H
#define UNITY_CONFIG_H
// Copyright 2016-2018 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
// This file gets included from unity.h via unity_internals.h
#include <stdint.h>
// This file gets included from unity.h via unity_internals.h via unity_config.h
// It is inside #ifdef __cplusplus / extern "C" block, so we can
// only use C features here
// Adapt Unity to our environment, disable FP support
#include <esp_err.h>
#include <sdkconfig.h>
/* Some definitions applicable to Unity running in FreeRTOS */
#define UNITY_FREERTOS_PRIORITY CONFIG_UNITY_FREERTOS_PRIORITY
#define UNITY_FREERTOS_CPU CONFIG_UNITY_FREERTOS_CPU
#define UNITY_FREERTOS_STACK_SIZE CONFIG_UNITY_FREERTOS_STACK_SIZE
#define UNITY_EXCLUDE_FLOAT
#define UNITY_EXCLUDE_DOUBLE
#define UNITY_OUTPUT_CHAR unity_putc
#define UNITY_OUTPUT_FLUSH unity_flush
// Define helpers to register test cases from multiple files
#define UNITY_EXPAND2(a, b) a ## b
#define UNITY_EXPAND(a, b) UNITY_EXPAND2(a, b)
@ -70,22 +68,17 @@ struct test_desc_t
void unity_testcase_register(struct test_desc_t* desc);
void unity_run_menu() __attribute__((noreturn));
void unity_run_tests_with_filter(const char* filter);
void unity_run_all_tests();
/* Test case macro, a-la CATCH framework.
First argument is a free-form description,
second argument is (by convention) a list of identifiers, each one in square brackets.
Identifiers are used to group related tests, or tests with specific properties.
First argument is a free-form description,
second argument is (by convention) a list of identifiers, each one in square brackets.
Identifiers are used to group related tests, or tests with specific properties.
Use like:
TEST_CASE("Frobnicator forbnicates", "[frobnicator][rom]")
{
// test goes here
}
TEST_CASE("Frobnicator forbnicates", "[frobnicator][rom]")
{
// test goes here
}
*/
#define TEST_CASE(name_, desc_) \
@ -169,10 +162,3 @@ void unity_run_all_tests();
* field names are treated as annotations and don't affect initialization
* order. Also make sure all the fields are initialized.
*/
// shorthand to check esp_err_t return code
#define TEST_ESP_OK(rc) TEST_ASSERT_EQUAL_HEX32(ESP_OK, rc)
#define TEST_ESP_ERR(err, rc) TEST_ASSERT_EQUAL_HEX32(err, rc)
#endif //UNITY_CONFIG_H

@ -0,0 +1 @@
Subproject commit 7d2bf62b7e6afaf38153041a9d53c21aeeca9a25

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@ -0,0 +1,66 @@
// Copyright 2016-2018 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <string.h>
#include "unity.h"
#include "sdkconfig.h"
#include "rom/uart.h"
#include "esp_clk.h"
#include "soc/cpu.h"
static uint32_t s_test_start, s_test_stop;
void unity_putc(int c)
{
if (c == '\n') {
uart_tx_one_char('\r');
uart_tx_one_char('\n');
} else if (c == '\r') {
} else {
uart_tx_one_char(c);
}
}
void unity_flush()
{
uart_tx_wait_idle(CONFIG_CONSOLE_UART_NUM);
}
void unity_gets(char *dst, size_t len)
{
/* UartRxString length argument is uint8_t */
if (len >= UINT8_MAX) {
len = UINT8_MAX;
}
/* Flush anything already in the RX buffer */
uint8_t ignore;
while (uart_rx_one_char(&ignore) == OK) {
}
/* Read input */
UartRxString((uint8_t *) dst, len);
}
void unity_exec_time_start(void)
{
RSR(CCOUNT, s_test_start);
}
void unity_exec_time_stop(void)
{
RSR(CCOUNT, s_test_stop);
}
uint32_t unity_exec_time_get_ms(void)
{
return (s_test_stop - s_test_start) / (esp_clk_cpu_freq() / 1000);
}

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@ -1,21 +1,25 @@
// Copyright 2016-2018 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <stdio.h>
#include "unity.h"
#include "rom/ets_sys.h"
#include "rom/uart.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "esp_log.h"
#include "esp_clk.h"
#include "soc/cpu.h"
#include "esp_heap_caps.h"
#include "test_utils.h"
#include "unity.h"
#ifdef CONFIG_HEAP_TRACING
#include "esp_heap_trace.h"
#endif
// Pointers to the head and tail of linked list of test description structs:
static struct test_desc_t* s_unity_tests_first = NULL;
@ -24,115 +28,6 @@ static struct test_desc_t* s_unity_tests_last = NULL;
// Inverse of the filter
static bool s_invert = false;
static size_t before_free_8bit;
static size_t before_free_32bit;
/* Each unit test is allowed to "leak" this many bytes.
TODO: Make this value editable by the test.
Will always need to be some value here, as fragmentation can reduce free space even when no leak is occuring.
*/
const size_t WARN_LEAK_THRESHOLD = 256;
const size_t CRITICAL_LEAK_THRESHOLD = 4096;
void unity_reset_leak_checks(void)
{
before_free_8bit = heap_caps_get_free_size(MALLOC_CAP_8BIT);
before_free_32bit = heap_caps_get_free_size(MALLOC_CAP_32BIT);
#ifdef CONFIG_HEAP_TRACING
heap_trace_start(HEAP_TRACE_LEAKS);
#endif
}
/* setUp runs before every test */
void setUp(void)
{
// If heap tracing is enabled in kconfig, leak trace the test
#ifdef CONFIG_HEAP_TRACING
const size_t num_heap_records = 80;
static heap_trace_record_t *record_buffer;
if (!record_buffer) {
record_buffer = malloc(sizeof(heap_trace_record_t) * num_heap_records);
assert(record_buffer);
heap_trace_init_standalone(record_buffer, num_heap_records);
}
#endif
printf("%s", ""); /* sneakily lazy-allocate the reent structure for this test task */
get_test_data_partition(); /* allocate persistent partition table structures */
unity_reset_leak_checks();
}
static void check_leak(size_t before_free, size_t after_free, const char *type)
{
if (before_free <= after_free) {
return;
}
size_t leaked = before_free - after_free;
if (leaked < WARN_LEAK_THRESHOLD) {
return;
}
printf("MALLOC_CAP_%s %s leak: Before %u bytes free, After %u bytes free (delta %u)\n",
type,
leaked < CRITICAL_LEAK_THRESHOLD ? "potential" : "critical",
before_free, after_free, leaked);
fflush(stdout);
TEST_ASSERT_MESSAGE(leaked < CRITICAL_LEAK_THRESHOLD, "The test leaked too much memory");
}
/* tearDown runs after every test */
void tearDown(void)
{
/* some FreeRTOS stuff is cleaned up by idle task */
vTaskDelay(5);
/* We want the teardown to have this file in the printout if TEST_ASSERT fails */
const char *real_testfile = Unity.TestFile;
Unity.TestFile = __FILE__;
/* check if unit test has caused heap corruption in any heap */
TEST_ASSERT_MESSAGE( heap_caps_check_integrity(MALLOC_CAP_INVALID, true), "The test has corrupted the heap");
/* check for leaks */
#ifdef CONFIG_HEAP_TRACING
heap_trace_stop();
heap_trace_dump();
#endif
size_t after_free_8bit = heap_caps_get_free_size(MALLOC_CAP_8BIT);
size_t after_free_32bit = heap_caps_get_free_size(MALLOC_CAP_32BIT);
check_leak(before_free_8bit, after_free_8bit, "8BIT");
check_leak(before_free_32bit, after_free_32bit, "32BIT");
Unity.TestFile = real_testfile; // go back to the real filename
}
void unity_putc(int c)
{
if (c == '\n')
{
uart_tx_one_char('\r');
uart_tx_one_char('\n');
}
else if (c == '\r')
{
}
else
{
uart_tx_one_char(c);
}
}
void unity_flush()
{
uart_tx_wait_idle(0); // assume that output goes to UART0
}
void unity_testcase_register(struct test_desc_t* desc)
{
if (!s_unity_tests_first)
@ -171,11 +66,7 @@ void multiple_function_option(const struct test_desc_t* test_ms)
print_multiple_function_test_menu(test_ms);
while(strlen(cmdline) == 0)
{
/* Flush anything already in the RX buffer */
while(uart_rx_one_char((uint8_t *) cmdline) == OK) {
}
UartRxString((uint8_t*) cmdline, sizeof(cmdline) - 1);
unity_gets(cmdline, sizeof(cmdline));
if(strlen(cmdline) == 0) {
/* if input was newline, print a new menu */
print_multiple_function_test_menu(test_ms);
@ -194,7 +85,7 @@ static void unity_run_single_test(const struct test_desc_t* test)
printf("Running %s...\n", test->name);
// Unit test runner expects to see test name before the test starts
fflush(stdout);
uart_tx_wait_idle(CONFIG_CONSOLE_UART_NUM);
unity_flush();
Unity.TestFile = test->file;
Unity.CurrentDetail1 = test->desc;
@ -238,7 +129,7 @@ static void unity_run_single_test_by_index_parse(const char* filter, int index_m
}
}
static void unity_run_single_test_by_name(const char* filter)
void unity_run_single_test_by_name(const char* filter)
{
if (s_invert)
{
@ -339,11 +230,7 @@ void unity_run_menu()
char cmdline[256] = { 0 };
while(strlen(cmdline) == 0)
{
/* Flush anything already in the RX buffer */
while(uart_rx_one_char((uint8_t *) cmdline) == OK) {
}
/* Read input */
UartRxString((uint8_t*) cmdline, sizeof(cmdline) - 1);
unity_gets(cmdline, sizeof(cmdline));
trim_trailing_space(cmdline);
if(strlen(cmdline) == 0) {
/* if input was newline, print a new menu */

View File

@ -1,6 +1,6 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity vfs fatfs spiffs)
set(COMPONENT_REQUIRES unity test_utils vfs fatfs spiffs)
register_component()

View File

@ -23,6 +23,7 @@
#include "esp_vfs.h"
#include "unity.h"
#include "esp_log.h"
#include "test_utils.h"
#define VFS_PREF1 "/vfs1"
#define VFS_PREF2 "/vfs2"

View File

@ -1,7 +1,7 @@
set(COMPONENT_SRCDIRS ".")
set(COMPONENT_ADD_INCLUDEDIRS ".")
set(COMPONENT_REQUIRES unity wear_levelling)
set(COMPONENT_REQUIRES unity test_utils wear_levelling)
set(COMPONENT_EMBED_FILES test_partition_v1.bin)

View File

@ -16,3 +16,4 @@ third-party/mruby @GENERAL_MIRROR_SERVER@/idf/
third-party/neverbleed @GENERAL_MIRROR_SERVER@/idf/neverbleed.git ALLOW_TO_SYNC_FROM_PUBLIC
components/mqtt/esp-mqtt @GENERAL_MIRROR_SERVER@/idf/esp-mqtt.git ALLOW_TO_SYNC_FROM_PUBLIC
components/protobuf-c/protobuf-c @GENERAL_MIRROR_SERVER@/idf/protobuf-c.git ALLOW_TO_SYNC_FROM_PUBLIC
components/unity/unity @GENERAL_MIRROR_SERVER@/idf/Unity.git ALLOW_TO_SYNC_FROM_PUBLIC

View File

@ -0,0 +1,9 @@
set(COMPONENT_SRCS "ref_clock.c"
"test_runner.c"
"test_utils.c")
set(COMPONENT_ADD_INCLUDEDIRS include)
set(COMPONENT_REQUIRES spi_flash idf_test unity)
register_component()

View File

@ -1,4 +1,4 @@
menu "Unity test framework"
menu "IDF unit test"
config UNITY_FREERTOS_PRIORITY
int "Priority of Unity test task"

View File

@ -1,4 +1,4 @@
// Copyright 2015-2016 Espressif Systems (Shanghai) PTE LTD
// Copyright 2015-2018 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
@ -17,6 +17,39 @@
#include <stdint.h>
#include <esp_partition.h>
#include "sdkconfig.h"
/* include performance pass standards header file */
#include "idf_performance.h"
/* For performance check with unity test on IDF */
/* These macros should only be used with ESP-IDF.
* To use performance check, we need to first define pass standard in idf_performance.h.
*/
#define TEST_PERFORMANCE_LESS_THAN(name, value_fmt, value) do { \
printf("[Performance]["#name"]: "value_fmt"\n", value); \
TEST_ASSERT(value < IDF_PERFORMANCE_MAX_##name); \
} while(0)
#define TEST_PERFORMANCE_GREATER_THAN(name, value_fmt, value) do { \
printf("[Performance]["#name"]: "value_fmt"\n", value); \
TEST_ASSERT(value > IDF_PERFORMANCE_MIN_##name); \
} while(0)
/* @brief macro to print IDF performance
* @param mode : performance item name. a string pointer.
* @param value_fmt: print format and unit of the value, for example: "%02fms", "%dKB"
* @param value : the performance value.
*/
#define IDF_LOG_PERFORMANCE(item, value_fmt, value) \
printf("[Performance][%s]: "value_fmt"\n", item, value)
/* Some definitions applicable to Unity running in FreeRTOS */
#define UNITY_FREERTOS_PRIORITY CONFIG_UNITY_FREERTOS_PRIORITY
#define UNITY_FREERTOS_CPU CONFIG_UNITY_FREERTOS_CPU
#define UNITY_FREERTOS_STACK_SIZE CONFIG_UNITY_FREERTOS_STACK_SIZE
/* Return the 'flash_test' custom data partition (type 0x55)
defined in the custom partition table.
@ -43,6 +76,12 @@ void ref_clock_deinit();
*/
uint64_t ref_clock_get();
/**
* @brief Entry point of the test application
*
* Starts Unity test runner in a separate task and returns.
*/
void test_main();
/**
* @brief Reset automatic leak checking which happens in unit tests.

View File

@ -0,0 +1,126 @@
// Copyright 2016-2018 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <stdio.h>
#include "esp_heap_caps.h"
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "unity.h"
#include "test_utils.h"
#ifdef CONFIG_HEAP_TRACING
#include "esp_heap_trace.h"
#endif
static size_t before_free_8bit;
static size_t before_free_32bit;
/* Each unit test is allowed to "leak" this many bytes.
TODO: Make this value editable by the test.
Will always need to be some value here, as fragmentation can reduce free space even when no leak is occurring.
*/
const size_t WARN_LEAK_THRESHOLD = 256;
const size_t CRITICAL_LEAK_THRESHOLD = 4096;
static void unity_task(void *pvParameters)
{
vTaskDelay(2); /* Delay a bit to let the main task be deleted */
unity_run_menu(); /* Doesn't return */
}
void test_main()
{
// Note: if unpinning this task, change the way run times are calculated in
// unity_port_esp32.c
xTaskCreatePinnedToCore(unity_task, "unityTask", UNITY_FREERTOS_STACK_SIZE, NULL,
UNITY_FREERTOS_PRIORITY, NULL, UNITY_FREERTOS_CPU);
}
void unity_reset_leak_checks(void)
{
before_free_8bit = heap_caps_get_free_size(MALLOC_CAP_8BIT);
before_free_32bit = heap_caps_get_free_size(MALLOC_CAP_32BIT);
#ifdef CONFIG_HEAP_TRACING
heap_trace_start(HEAP_TRACE_LEAKS);
#endif
}
/* setUp runs before every test */
void setUp(void)
{
// If heap tracing is enabled in kconfig, leak trace the test
#ifdef CONFIG_HEAP_TRACING
const size_t num_heap_records = 80;
static heap_trace_record_t *record_buffer;
if (!record_buffer) {
record_buffer = malloc(sizeof(heap_trace_record_t) * num_heap_records);
assert(record_buffer);
heap_trace_init_standalone(record_buffer, num_heap_records);
}
#endif
printf("%s", ""); /* sneakily lazy-allocate the reent structure for this test task */
get_test_data_partition(); /* allocate persistent partition table structures */
unity_reset_leak_checks();
}
static void check_leak(size_t before_free, size_t after_free, const char *type)
{
if (before_free <= after_free) {
return;
}
size_t leaked = before_free - after_free;
if (leaked < WARN_LEAK_THRESHOLD) {
return;
}
printf("MALLOC_CAP_%s %s leak: Before %u bytes free, After %u bytes free (delta %u)\n",
type,
leaked < CRITICAL_LEAK_THRESHOLD ? "potential" : "critical",
before_free, after_free, leaked);
fflush(stdout);
TEST_ASSERT_MESSAGE(leaked < CRITICAL_LEAK_THRESHOLD, "The test leaked too much memory");
}
/* tearDown runs after every test */
void tearDown(void)
{
/* some FreeRTOS stuff is cleaned up by idle task */
vTaskDelay(5);
/* We want the teardown to have this file in the printout if TEST_ASSERT fails */
const char *real_testfile = Unity.TestFile;
Unity.TestFile = __FILE__;
/* check if unit test has caused heap corruption in any heap */
TEST_ASSERT_MESSAGE( heap_caps_check_integrity(MALLOC_CAP_INVALID, true), "The test has corrupted the heap");
/* check for leaks */
#ifdef CONFIG_HEAP_TRACING
heap_trace_stop();
heap_trace_dump();
#endif
size_t after_free_8bit = heap_caps_get_free_size(MALLOC_CAP_8BIT);
size_t after_free_32bit = heap_caps_get_free_size(MALLOC_CAP_32BIT);
check_leak(before_free_8bit, after_free_8bit, "8BIT");
check_leak(before_free_32bit, after_free_32bit, "32BIT");
Unity.TestFile = real_testfile; // go back to the real filename
}

View File

@ -1,10 +0,0 @@
set(COMPONENT_SRCDIRS .)
set(COMPONENT_ADD_INCLUDEDIRS include)
set(COMPONENT_REQUIRES spi_flash idf_test)
register_component()
if(GCC_NOT_5_2_0)
component_compile_options(-Wno-unused-const-variable)
endif()

View File

@ -1,7 +0,0 @@
#
# Component Makefile
#
ifeq ($(GCC_NOT_5_2_0), 1)
unity.o: CFLAGS += -Wno-unused-const-variable
endif

View File

@ -1,309 +0,0 @@
/* ==========================================
Unity Project - A Test Framework for C
Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
[Released under MIT License. Please refer to license.txt for details]
========================================== */
#ifndef UNITY_FRAMEWORK_H
#define UNITY_FRAMEWORK_H
#define UNITY
#ifdef __cplusplus
extern "C"
{
#endif
#define UNITY_INCLUDE_CONFIG_H
#include "unity_internals.h"
/* include performance pass standards header file */
#include "idf_performance.h"
void setUp(void);
void tearDown(void);
/*-------------------------------------------------------
* Configuration Options
*-------------------------------------------------------
* All options described below should be passed as a compiler flag to all files using Unity. If you must add #defines, place them BEFORE the #include above.
* Integers/longs/pointers
* - Unity attempts to automatically discover your integer sizes
* - define UNITY_EXCLUDE_STDINT_H to stop attempting to look in <stdint.h>
* - define UNITY_EXCLUDE_LIMITS_H to stop attempting to look in <limits.h>
* - define UNITY_EXCLUDE_SIZEOF to stop attempting to use sizeof in macros
* - If you cannot use the automatic methods above, you can force Unity by using these options:
* - define UNITY_SUPPORT_64
* - define UNITY_INT_WIDTH
* - UNITY_LONG_WIDTH
* - UNITY_POINTER_WIDTH
* Floats
* - define UNITY_EXCLUDE_FLOAT to disallow floating point comparisons
* - define UNITY_FLOAT_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_FLOAT
* - define UNITY_FLOAT_TYPE to specify doubles instead of single precision floats
* - define UNITY_FLOAT_VERBOSE to print floating point values in errors (uses sprintf)
* - define UNITY_INCLUDE_DOUBLE to allow double floating point comparisons
* - define UNITY_EXCLUDE_DOUBLE to disallow double floating point comparisons (default)
* - define UNITY_DOUBLE_PRECISION to specify the precision to use when doing TEST_ASSERT_EQUAL_DOUBLE
* - define UNITY_DOUBLE_TYPE to specify something other than double
* - define UNITY_DOUBLE_VERBOSE to print floating point values in errors (uses sprintf)
* - define UNITY_VERBOSE_NUMBER_MAX_LENGTH to change maximum length of printed numbers (used by sprintf)
* Output
* - by default, Unity prints to standard out with putchar. define UNITY_OUTPUT_CHAR(a) with a different function if desired
* - define UNITY_DIFFERENTIATE_FINAL_FAIL to print FAILED (vs. FAIL) at test end summary - for automated search for failure
* Optimization
* - by default, line numbers are stored in unsigned shorts. Define UNITY_LINE_TYPE with a different type if your files are huge
* - by default, test and failure counters are unsigned shorts. Define UNITY_COUNTER_TYPE with a different type if you want to save space or have more than 65535 Tests.
* Test Cases
* - define UNITY_SUPPORT_TEST_CASES to include the TEST_CASE macro, though really it's mostly about the runner generator script
* Parameterized Tests
* - you'll want to create a define of TEST_CASE(...) which basically evaluates to nothing
*-------------------------------------------------------
* Basic Fail and Ignore
*-------------------------------------------------------*/
#define TEST_FAIL_MESSAGE(message) UNITY_TEST_FAIL(__LINE__, (message))
#define TEST_FAIL() UNITY_TEST_FAIL(__LINE__, NULL)
#define TEST_IGNORE_MESSAGE(message) UNITY_TEST_IGNORE(__LINE__, (message))
#define TEST_IGNORE() UNITY_TEST_IGNORE(__LINE__, NULL)
#define TEST_ONLY()
/* It is not necessary for you to call PASS. A PASS condition is assumed if nothing fails.
* This method allows you to abort a test immediately with a PASS state, ignoring the remainder of the test. */
#define TEST_PASS() longjmp(Unity.AbortFrame, 1)
/*-------------------------------------------------------
* Test Asserts (simple)
*-------------------------------------------------------*/
/* Boolean */
#define TEST_ASSERT(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expression Evaluated To FALSE")
#define TEST_ASSERT_TRUE(condition) UNITY_TEST_ASSERT( (condition), __LINE__, " Expected TRUE Was FALSE")
#define TEST_ASSERT_UNLESS(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expression Evaluated To TRUE")
#define TEST_ASSERT_FALSE(condition) UNITY_TEST_ASSERT( !(condition), __LINE__, " Expected FALSE Was TRUE")
#define TEST_ASSERT_NULL(pointer) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, " Expected NULL")
#define TEST_ASSERT_NOT_NULL(pointer) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, " Expected Non-NULL")
/* Integers (of all sizes) */
#define TEST_ASSERT_EQUAL_INT(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL(expected, actual) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_NOT_EQUAL(expected, actual) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, " Expected Not-Equal")
#define TEST_ASSERT_EQUAL_UINT(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT8(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT16(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT32(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT64(expected, actual) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX8(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX16(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX32(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX64(expected, actual) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_BITS(mask, expected, actual) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_BITS_HIGH(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, NULL)
#define TEST_ASSERT_BITS_LOW(mask, actual) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, NULL)
#define TEST_ASSERT_BIT_HIGH(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << (bit)), (_UU32)(-1), (actual), __LINE__, NULL)
#define TEST_ASSERT_BIT_LOW(bit, actual) UNITY_TEST_ASSERT_BITS(((_UU32)1 << (bit)), (_UU32)(0), (actual), __LINE__, NULL)
/* Integer Ranges (of all sizes) */
#define TEST_ASSERT_INT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_INT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_UINT64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX8_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX16_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX32_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_HEX64_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, NULL)
/* Structs and Strings */
#define TEST_ASSERT_EQUAL_PTR(expected, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_STRING(expected, actual) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_MEMORY(expected, actual, len) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, NULL)
/* Arrays */
#define TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, NULL)
/* Floating Point (If Enabled) */
#define TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_FLOAT(expected, actual) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NOT_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, NULL)
#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, NULL)
/* Double (If Enabled) */
#define TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_DOUBLE(expected, actual) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, NULL)
#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NOT_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, NULL)
#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, NULL)
/*-------------------------------------------------------
* Test Asserts (with additional messages)
*-------------------------------------------------------*/
/* Boolean */
#define TEST_ASSERT_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message))
#define TEST_ASSERT_TRUE_MESSAGE(condition, message) UNITY_TEST_ASSERT( (condition), __LINE__, (message))
#define TEST_ASSERT_UNLESS_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message))
#define TEST_ASSERT_FALSE_MESSAGE(condition, message) UNITY_TEST_ASSERT( !(condition), __LINE__, (message))
#define TEST_ASSERT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NULL( (pointer), __LINE__, (message))
#define TEST_ASSERT_NOT_NULL_MESSAGE(pointer, message) UNITY_TEST_ASSERT_NOT_NULL((pointer), __LINE__, (message))
/* Integers (of all sizes) */
#define TEST_ASSERT_EQUAL_INT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT8((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT16((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT32((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT64((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_INT((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_NOT_EQUAL_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT(((expected) != (actual)), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT8( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT16( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT32( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_UINT64( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX8_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX8( (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX16_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX16((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX32_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX32((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX64_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_HEX64((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_BITS_MESSAGE(mask, expected, actual, message) UNITY_TEST_ASSERT_BITS((mask), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_BITS_HIGH_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(-1), (actual), __LINE__, (message))
#define TEST_ASSERT_BITS_LOW_MESSAGE(mask, actual, message) UNITY_TEST_ASSERT_BITS((mask), (_UU32)(0), (actual), __LINE__, (message))
#define TEST_ASSERT_BIT_HIGH_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << (bit)), (_UU32)(-1), (actual), __LINE__, (message))
#define TEST_ASSERT_BIT_LOW_MESSAGE(bit, actual, message) UNITY_TEST_ASSERT_BITS(((_UU32)1 << (bit)), (_UU32)(0), (actual), __LINE__, (message))
/* Integer Ranges (of all sizes) */
#define TEST_ASSERT_INT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_INT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_INT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT8_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT16_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT32_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_UINT64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_UINT64_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX8_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX8_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX16_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX16_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX32_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX32_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_HEX64_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_HEX64_WITHIN((delta), (expected), (actual), __LINE__, (message))
/* Structs and Strings */
#define TEST_ASSERT_EQUAL_PTR_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_STRING_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_STRING((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_STRING_LEN_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_STRING_LEN((expected), (actual), (len), __LINE__, (message))
#define TEST_ASSERT_EQUAL_MEMORY_MESSAGE(expected, actual, len, message) UNITY_TEST_ASSERT_EQUAL_MEMORY((expected), (actual), (len), __LINE__, (message))
/* Arrays */
#define TEST_ASSERT_EQUAL_INT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_INT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_UINT64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX8_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX16_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX32_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_HEX64_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_PTR_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_STRING_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_EQUAL_MEMORY_ARRAY_MESSAGE(expected, actual, len, num_elements, message) UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY((expected), (actual), (len), (num_elements), __LINE__, (message))
/* Floating Point (If Enabled) */
#define TEST_ASSERT_FLOAT_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_FLOAT_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_FLOAT((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_FLOAT_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_INF((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NAN((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN((actual), __LINE__, (message))
#define TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE((actual), __LINE__, (message))
/* Double (If Enabled) */
#define TEST_ASSERT_DOUBLE_WITHIN_MESSAGE(delta, expected, actual, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_DOUBLE_MESSAGE(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE((expected), (actual), __LINE__, (message))
#define TEST_ASSERT_EQUAL_DOUBLE_ARRAY_MESSAGE(expected, actual, num_elements, message) UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY((expected), (actual), (num_elements), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_INF((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NAN((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NOT_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NOT_NAN_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN((actual), __LINE__, (message))
#define TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE_MESSAGE(actual, message) UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE((actual), __LINE__, (message))
/* For performance check with unity test on IDF */
/* These macros should only be used with ESP-IDF.
* To use performance check, we need to first define pass standard in idf_performance.h.
*/
#define TEST_PERFORMANCE_LESS_THAN(name, value_fmt, value) do { \
printf("[Performance]["#name"]: "value_fmt"\n", value); \
TEST_ASSERT(value < IDF_PERFORMANCE_MAX_##name); \
} while(0)
#define TEST_PERFORMANCE_GREATER_THAN(name, value_fmt, value) do { \
printf("[Performance]["#name"]: "value_fmt"\n", value); \
TEST_ASSERT(value > IDF_PERFORMANCE_MIN_##name); \
} while(0)
/* end of UNITY_FRAMEWORK_H */
#ifdef __cplusplus
}
#endif
#endif

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@ -1,772 +0,0 @@
/* ==========================================
Unity Project - A Test Framework for C
Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
[Released under MIT License. Please refer to license.txt for details]
========================================== */
#ifndef UNITY_INTERNALS_H
#define UNITY_INTERNALS_H
#ifdef UNITY_INCLUDE_CONFIG_H
#include "unity_config.h"
#endif
#include <setjmp.h>
/* Unity Attempts to Auto-Detect Integer Types
* Attempt 1: UINT_MAX, ULONG_MAX, etc in <stdint.h>
* Attempt 2: UINT_MAX, ULONG_MAX, etc in <limits.h>
* Attempt 3: Deduced from sizeof() macros */
#ifndef UNITY_EXCLUDE_STDINT_H
#include <stdint.h>
#endif
#ifndef UNITY_EXCLUDE_LIMITS_H
#include <limits.h>
#endif
#ifndef UNITY_EXCLUDE_SIZEOF
#ifndef UINT_MAX
#define UINT_MAX (sizeof(unsigned int) * 256 - 1)
#endif
#ifndef ULONG_MAX
#define ULONG_MAX (sizeof(unsigned long) * 256 - 1)
#endif
#ifndef UINTPTR_MAX
/* apparently this is not a constant expression: (sizeof(unsigned int *) * 256 - 1) so we have to just let this fall through */
#endif
#endif
#ifndef UNITY_EXCLUDE_MATH_H
#include <math.h>
#endif
/*-------------------------------------------------------
* Guess Widths If Not Specified
*-------------------------------------------------------*/
/* Determine the size of an int, if not already specificied.
* We cannot use sizeof(int), because it is not yet defined
* at this stage in the trnslation of the C program.
* Therefore, infer it from UINT_MAX if possible. */
#ifndef UNITY_INT_WIDTH
#ifdef UINT_MAX
#if (UINT_MAX == 0xFFFF)
#define UNITY_INT_WIDTH (16)
#elif (UINT_MAX == 0xFFFFFFFF)
#define UNITY_INT_WIDTH (32)
#elif (UINT_MAX == 0xFFFFFFFFFFFFFFFF)
#define UNITY_INT_WIDTH (64)
#endif
#endif
#endif
#ifndef UNITY_INT_WIDTH
#define UNITY_INT_WIDTH (32)
#endif
/* Determine the size of a long, if not already specified,
* by following the process used above to define
* UNITY_INT_WIDTH. */
#ifndef UNITY_LONG_WIDTH
#ifdef ULONG_MAX
#if (ULONG_MAX == 0xFFFF)
#define UNITY_LONG_WIDTH (16)
#elif (ULONG_MAX == 0xFFFFFFFF)
#define UNITY_LONG_WIDTH (32)
#elif (ULONG_MAX == 0xFFFFFFFFFFFFFFFF)
#define UNITY_LONG_WIDTH (64)
#endif
#endif
#endif
#ifndef UNITY_LONG_WIDTH
#define UNITY_LONG_WIDTH (32)
#endif
/* Determine the size of a pointer, if not already specified,
* by following the process used above to define
* UNITY_INT_WIDTH. */
#ifndef UNITY_POINTER_WIDTH
#ifdef UINTPTR_MAX
#if (UINTPTR_MAX+0 <= 0xFFFF)
#define UNITY_POINTER_WIDTH (16)
#elif (UINTPTR_MAX+0 <= 0xFFFFFFFF)
#define UNITY_POINTER_WIDTH (32)
#elif (UINTPTR_MAX+0 <= 0xFFFFFFFFFFFFFFFF)
#define UNITY_POINTER_WIDTH (64)
#endif
#endif
#endif
#ifndef UNITY_POINTER_WIDTH
#ifdef INTPTR_MAX
#if (INTPTR_MAX+0 <= 0x7FFF)
#define UNITY_POINTER_WIDTH (16)
#elif (INTPTR_MAX+0 <= 0x7FFFFFFF)
#define UNITY_POINTER_WIDTH (32)
#elif (INTPTR_MAX+0 <= 0x7FFFFFFFFFFFFFFF)
#define UNITY_POINTER_WIDTH (64)
#endif
#endif
#endif
#ifndef UNITY_POINTER_WIDTH
#define UNITY_POINTER_WIDTH UNITY_LONG_WIDTH
#endif
/*-------------------------------------------------------
* Int Support (Define types based on detected sizes)
*-------------------------------------------------------*/
#if (UNITY_INT_WIDTH == 32)
typedef unsigned char _UU8;
typedef unsigned short _UU16;
typedef unsigned int _UU32;
typedef signed char _US8;
typedef signed short _US16;
typedef signed int _US32;
#elif (UNITY_INT_WIDTH == 16)
typedef unsigned char _UU8;
typedef unsigned int _UU16;
typedef unsigned long _UU32;
typedef signed char _US8;
typedef signed int _US16;
typedef signed long _US32;
#else
#error Invalid UNITY_INT_WIDTH specified! (16 or 32 are supported)
#endif
/*-------------------------------------------------------
* 64-bit Support
*-------------------------------------------------------*/
#ifndef UNITY_SUPPORT_64
#if UNITY_LONG_WIDTH > 32
#define UNITY_SUPPORT_64
#endif
#endif
#ifndef UNITY_SUPPORT_64
#if UNITY_POINTER_WIDTH > 32
#define UNITY_SUPPORT_64
#endif
#endif
#ifndef UNITY_SUPPORT_64
/* No 64-bit Support */
typedef _UU32 _U_UINT;
typedef _US32 _U_SINT;
#else
/* 64-bit Support */
#if (UNITY_LONG_WIDTH == 32)
typedef unsigned long long _UU64;
typedef signed long long _US64;
#elif (UNITY_LONG_WIDTH == 64)
typedef unsigned long _UU64;
typedef signed long _US64;
#else
#error Invalid UNITY_LONG_WIDTH specified! (32 or 64 are supported)
#endif
typedef _UU64 _U_UINT;
typedef _US64 _U_SINT;
#endif
/*-------------------------------------------------------
* Pointer Support
*-------------------------------------------------------*/
#if (UNITY_POINTER_WIDTH == 32)
typedef _UU32 _UP;
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX32
#elif (UNITY_POINTER_WIDTH == 64)
typedef _UU64 _UP;
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX64
#elif (UNITY_POINTER_WIDTH == 16)
typedef _UU16 _UP;
#define UNITY_DISPLAY_STYLE_POINTER UNITY_DISPLAY_STYLE_HEX16
#else
#error Invalid UNITY_POINTER_WIDTH specified! (16, 32 or 64 are supported)
#endif
#ifndef UNITY_PTR_ATTRIBUTE
#define UNITY_PTR_ATTRIBUTE
#endif
#ifndef UNITY_INTERNAL_PTR
#define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
/* #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const _UU8* */
#endif
/*-------------------------------------------------------
* Float Support
*-------------------------------------------------------*/
#ifdef UNITY_EXCLUDE_FLOAT
/* No Floating Point Support */
#undef UNITY_INCLUDE_FLOAT
#undef UNITY_FLOAT_PRECISION
#undef UNITY_FLOAT_TYPE
#undef UNITY_FLOAT_VERBOSE
#else
#ifndef UNITY_INCLUDE_FLOAT
#define UNITY_INCLUDE_FLOAT
#endif
/* Floating Point Support */
#ifndef UNITY_FLOAT_PRECISION
#define UNITY_FLOAT_PRECISION (0.00001f)
#endif
#ifndef UNITY_FLOAT_TYPE
#define UNITY_FLOAT_TYPE float
#endif
typedef UNITY_FLOAT_TYPE _UF;
#ifndef isinf
#define isinf(n) (((1.0f / f_zero) == n) ? 1 : 0) || (((-1.0f / f_zero) == n) ? 1 : 0)
#define UNITY_FLOAT_NEEDS_ZERO
#endif
#ifndef isnan
#define isnan(n) ((n != n) ? 1 : 0)
#endif
#ifndef isneg
#define isneg(n) ((n < 0.0f) ? 1 : 0)
#endif
#ifndef ispos
#define ispos(n) ((n > 0.0f) ? 1 : 0)
#endif
#endif
/*-------------------------------------------------------
* Double Float Support
*-------------------------------------------------------*/
/* unlike FLOAT, we DON'T include by default */
#ifndef UNITY_EXCLUDE_DOUBLE
#ifndef UNITY_INCLUDE_DOUBLE
#define UNITY_EXCLUDE_DOUBLE
#endif
#endif
#ifdef UNITY_EXCLUDE_DOUBLE
/* No Floating Point Support */
#undef UNITY_DOUBLE_PRECISION
#undef UNITY_DOUBLE_TYPE
#undef UNITY_DOUBLE_VERBOSE
#ifdef UNITY_INCLUDE_DOUBLE
#undef UNITY_INCLUDE_DOUBLE
#endif
#else
/* Double Floating Point Support */
#ifndef UNITY_DOUBLE_PRECISION
#define UNITY_DOUBLE_PRECISION (1e-12f)
#endif
#ifndef UNITY_DOUBLE_TYPE
#define UNITY_DOUBLE_TYPE double
#endif
typedef UNITY_DOUBLE_TYPE _UD;
#endif
#ifdef UNITY_DOUBLE_VERBOSE
#ifndef UNITY_FLOAT_VERBOSE
#define UNITY_FLOAT_VERBOSE
#endif
#endif
/*-------------------------------------------------------
* Output Method: stdout (DEFAULT)
*-------------------------------------------------------*/
#ifndef UNITY_OUTPUT_CHAR
/* Default to using putchar, which is defined in stdio.h */
#include <stdio.h>
#define UNITY_OUTPUT_CHAR(a) (void)putchar(a)
#else
/* If defined as something else, make sure we declare it here so it's ready for use */
#ifndef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
extern void UNITY_OUTPUT_CHAR(int);
#endif
#endif
#ifndef UNITY_OUTPUT_FLUSH
/* Default to using putchar, which is defined in stdio.h */
#include <stdio.h>
#define UNITY_OUTPUT_FLUSH() (void)fflush(stdout)
#else
/* If defined as something else, make sure we declare it here so it's ready for use */
#ifndef UNITY_OMIT_OUTPUT_FLUSH_HEADER_DECLARATION
extern void UNITY_OUTPUT_FLUSH(void);
#endif
#endif
#ifndef UNITY_PRINT_EOL
#define UNITY_PRINT_EOL() UNITY_OUTPUT_CHAR('\n')
#endif
#ifndef UNITY_OUTPUT_START
#define UNITY_OUTPUT_START()
#endif
#ifndef UNITY_OUTPUT_COMPLETE
#define UNITY_OUTPUT_COMPLETE()
#endif
/*-------------------------------------------------------
* Footprint
*-------------------------------------------------------*/
#ifndef UNITY_LINE_TYPE
#define UNITY_LINE_TYPE _U_UINT
#endif
#ifndef UNITY_COUNTER_TYPE
#define UNITY_COUNTER_TYPE _U_UINT
#endif
/*-------------------------------------------------------
* Language Features Available
*-------------------------------------------------------*/
#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
# ifdef __GNUC__ /* includes clang */
# if !(defined(__WIN32__) && defined(__clang__))
# define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
# endif
# endif
#endif
#ifdef UNITY_NO_WEAK
# undef UNITY_WEAK_ATTRIBUTE
# undef UNITY_WEAK_PRAGMA
#endif
/*-------------------------------------------------------
* Internal Structs Needed
*-------------------------------------------------------*/
typedef void (*UnityTestFunction)(void);
#define UNITY_DISPLAY_RANGE_INT (0x10)
#define UNITY_DISPLAY_RANGE_UINT (0x20)
#define UNITY_DISPLAY_RANGE_HEX (0x40)
#define UNITY_DISPLAY_RANGE_AUTO (0x80)
typedef enum
{
#if (UNITY_INT_WIDTH == 16)
UNITY_DISPLAY_STYLE_INT = 2 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
#elif (UNITY_INT_WIDTH == 32)
UNITY_DISPLAY_STYLE_INT = 4 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
#elif (UNITY_INT_WIDTH == 64)
UNITY_DISPLAY_STYLE_INT = 8 + UNITY_DISPLAY_RANGE_INT + UNITY_DISPLAY_RANGE_AUTO,
#endif
UNITY_DISPLAY_STYLE_INT8 = 1 + UNITY_DISPLAY_RANGE_INT,
UNITY_DISPLAY_STYLE_INT16 = 2 + UNITY_DISPLAY_RANGE_INT,
UNITY_DISPLAY_STYLE_INT32 = 4 + UNITY_DISPLAY_RANGE_INT,
#ifdef UNITY_SUPPORT_64
UNITY_DISPLAY_STYLE_INT64 = 8 + UNITY_DISPLAY_RANGE_INT,
#endif
#if (UNITY_INT_WIDTH == 16)
UNITY_DISPLAY_STYLE_UINT = 2 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
#elif (UNITY_INT_WIDTH == 32)
UNITY_DISPLAY_STYLE_UINT = 4 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
#elif (UNITY_INT_WIDTH == 64)
UNITY_DISPLAY_STYLE_UINT = 8 + UNITY_DISPLAY_RANGE_UINT + UNITY_DISPLAY_RANGE_AUTO,
#endif
UNITY_DISPLAY_STYLE_UINT8 = 1 + UNITY_DISPLAY_RANGE_UINT,
UNITY_DISPLAY_STYLE_UINT16 = 2 + UNITY_DISPLAY_RANGE_UINT,
UNITY_DISPLAY_STYLE_UINT32 = 4 + UNITY_DISPLAY_RANGE_UINT,
#ifdef UNITY_SUPPORT_64
UNITY_DISPLAY_STYLE_UINT64 = 8 + UNITY_DISPLAY_RANGE_UINT,
#endif
UNITY_DISPLAY_STYLE_HEX8 = 1 + UNITY_DISPLAY_RANGE_HEX,
UNITY_DISPLAY_STYLE_HEX16 = 2 + UNITY_DISPLAY_RANGE_HEX,
UNITY_DISPLAY_STYLE_HEX32 = 4 + UNITY_DISPLAY_RANGE_HEX,
#ifdef UNITY_SUPPORT_64
UNITY_DISPLAY_STYLE_HEX64 = 8 + UNITY_DISPLAY_RANGE_HEX,
#endif
UNITY_DISPLAY_STYLE_UNKNOWN
} UNITY_DISPLAY_STYLE_T;
#ifndef UNITY_EXCLUDE_FLOAT
typedef enum _UNITY_FLOAT_TRAIT_T
{
UNITY_FLOAT_IS_NOT_INF = 0,
UNITY_FLOAT_IS_INF,
UNITY_FLOAT_IS_NOT_NEG_INF,
UNITY_FLOAT_IS_NEG_INF,
UNITY_FLOAT_IS_NOT_NAN,
UNITY_FLOAT_IS_NAN,
UNITY_FLOAT_IS_NOT_DET,
UNITY_FLOAT_IS_DET,
UNITY_FLOAT_INVALID_TRAIT
} UNITY_FLOAT_TRAIT_T;
#endif
struct _Unity
{
const char* TestFile;
const char* CurrentTestName;
#ifndef UNITY_EXCLUDE_DETAILS
const char* CurrentDetail1;
const char* CurrentDetail2;
#endif
UNITY_LINE_TYPE CurrentTestLineNumber;
UNITY_COUNTER_TYPE NumberOfTests;
UNITY_COUNTER_TYPE TestFailures;
UNITY_COUNTER_TYPE TestIgnores;
UNITY_COUNTER_TYPE CurrentTestFailed;
UNITY_COUNTER_TYPE CurrentTestIgnored;
jmp_buf AbortFrame;
};
extern struct _Unity Unity;
/*-------------------------------------------------------
* Test Suite Management
*-------------------------------------------------------*/
void UnityBegin(const char* filename);
int UnityEnd(void);
void UnityConcludeTest(void);
void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum);
/*-------------------------------------------------------
* Details Support
*-------------------------------------------------------*/
#ifdef UNITY_EXCLUDE_DETAILS
#define UNITY_CLR_DETAILS()
#define UNITY_SET_DETAIL(d1)
#define UNITY_SET_DETAILS(d1,d2)
#else
#define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.CurrentDetail2 = 0; }
#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = 0; }
#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = d1; Unity.CurrentDetail2 = d2; }
#ifndef UNITY_DETAIL1_NAME
#define UNITY_DETAIL1_NAME "Function"
#endif
#ifndef UNITY_DETAIL2_NAME
#define UNITY_DETAIL2_NAME "Argument"
#endif
#endif
/*-------------------------------------------------------
* Test Output
*-------------------------------------------------------*/
void UnityPrint(const char* string);
void UnityPrintMask(const _U_UINT mask, const _U_UINT number);
void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style);
void UnityPrintNumber(const _U_SINT number);
void UnityPrintNumberUnsigned(const _U_UINT number);
void UnityPrintNumberHex(const _U_UINT number, const char nibbles);
#ifdef UNITY_FLOAT_VERBOSE
void UnityPrintFloat(const _UF number);
#endif
/*-------------------------------------------------------
* Test Assertion Fuctions
*-------------------------------------------------------
* Use the macros below this section instead of calling
* these directly. The macros have a consistent naming
* convention and will pull in file and line information
* for you. */
void UnityAssertEqualNumber(const _U_SINT expected,
const _U_SINT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
UNITY_INTERNAL_PTR actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityAssertBits(const _U_SINT mask,
const _U_SINT expected,
const _U_SINT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualString(const char* expected,
const char* actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualStringLen(const char* expected,
const char* actual,
const _UU32 length,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualStringArray( const char** expected,
const char** actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
UNITY_INTERNAL_PTR actual,
const _UU32 length,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertNumbersWithin(const _U_UINT delta,
const _U_SINT expected,
const _U_SINT actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_DISPLAY_STYLE_T style);
void UnityFail(const char* message, const UNITY_LINE_TYPE line);
void UnityIgnore(const char* message, const UNITY_LINE_TYPE line);
#ifndef UNITY_EXCLUDE_FLOAT
void UnityAssertFloatsWithin(const _UF delta,
const _UF expected,
const _UF actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
UNITY_PTR_ATTRIBUTE const _UF* actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertFloatSpecial(const _UF actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLOAT_TRAIT_T style);
#endif
#ifndef UNITY_EXCLUDE_DOUBLE
void UnityAssertDoublesWithin(const _UD delta,
const _UD expected,
const _UD actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
UNITY_PTR_ATTRIBUTE const _UD* actual,
const _UU32 num_elements,
const char* msg,
const UNITY_LINE_TYPE lineNumber);
void UnityAssertDoubleSpecial(const _UD actual,
const char* msg,
const UNITY_LINE_TYPE lineNumber,
const UNITY_FLOAT_TRAIT_T style);
#endif
/*-------------------------------------------------------
* Error Strings We Might Need
*-------------------------------------------------------*/
extern const char UnityStrErrFloat[];
extern const char UnityStrErrDouble[];
extern const char UnityStrErr64[];
/*-------------------------------------------------------
* Test Running Macros
*-------------------------------------------------------*/
#define TEST_PROTECT() (setjmp(Unity.AbortFrame) == 0)
#define TEST_ABORT() {longjmp(Unity.AbortFrame, 1);}
/* This tricky series of macros gives us an optional line argument to treat it as RUN_TEST(func, num=__LINE__) */
#ifndef RUN_TEST
#ifdef __STDC_VERSION__
#if __STDC_VERSION__ >= 199901L
#define RUN_TEST(...) UnityDefaultTestRun(RUN_TEST_FIRST(__VA_ARGS__), RUN_TEST_SECOND(__VA_ARGS__))
#define RUN_TEST_FIRST(...) RUN_TEST_FIRST_HELPER(__VA_ARGS__, throwaway)
#define RUN_TEST_FIRST_HELPER(first, ...) (first), #first
#define RUN_TEST_SECOND(...) RUN_TEST_SECOND_HELPER(__VA_ARGS__, __LINE__, throwaway)
#define RUN_TEST_SECOND_HELPER(first, second, ...) (second)
#endif
#endif
#endif
/* If we can't do the tricky version, we'll just have to require them to always include the line number */
#ifndef RUN_TEST
#ifdef CMOCK
#define RUN_TEST(func, num) UnityDefaultTestRun(func, #func, num)
#else
#define RUN_TEST(func) UnityDefaultTestRun(func, #func, __LINE__)
#endif
#endif
#define TEST_LINE_NUM (Unity.CurrentTestLineNumber)
#define TEST_IS_IGNORED (Unity.CurrentTestIgnored)
#define UNITY_NEW_TEST(a) \
Unity.CurrentTestName = (a); \
Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)(__LINE__); \
Unity.NumberOfTests++;
#ifndef UNITY_BEGIN
#define UNITY_BEGIN() UnityBegin(__FILE__)
#endif
#ifndef UNITY_END
#define UNITY_END() UnityEnd()
#endif
#define UNITY_UNUSED(x) (void)(sizeof(x))
/*-------------------------------------------------------
* Basic Fail and Ignore
*-------------------------------------------------------*/
#define UNITY_TEST_FAIL(line, message) UnityFail( (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_IGNORE(line, message) UnityIgnore( (message), (UNITY_LINE_TYPE)(line))
/*-------------------------------------------------------
* Test Asserts
*-------------------------------------------------------*/
#define UNITY_TEST_ASSERT(condition, line, message) if (condition) {} else {UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), (message));}
#define UNITY_TEST_ASSERT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) == NULL), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_NOT_NULL(pointer, line, message) UNITY_TEST_ASSERT(((pointer) != NULL), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_EQUAL_INT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_EQUAL_INT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_EQUAL_INT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_EQUAL_INT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_EQUAL_UINT(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_EQUAL_UINT8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU8 )(expected), (_U_SINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_EQUAL_UINT16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU16)(expected), (_U_SINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_EQUAL_UINT32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UU32)(expected), (_U_SINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_EQUAL_HEX8(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_EQUAL_HEX16(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_EQUAL_HEX32(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_BITS(mask, expected, actual, line, message) UnityAssertBits((_U_SINT)(mask), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_INT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_INT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU8 )(delta), (_U_SINT)(_US8 )(expected), (_U_SINT)(_US8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_INT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU16)(delta), (_U_SINT)(_US16)(expected), (_U_SINT)(_US16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_INT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU32)(delta), (_U_SINT)(_US32)(expected), (_U_SINT)(_US32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_UINT_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_UINT8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_UINT16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_UINT32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_HEX8_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU8 )(delta), (_U_SINT)(_U_UINT)(_UU8 )(expected), (_U_SINT)(_U_UINT)(_UU8 )(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_HEX16_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU16)(delta), (_U_SINT)(_U_UINT)(_UU16)(expected), (_U_SINT)(_U_UINT)(_UU16)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_HEX32_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((_UU32)(delta), (_U_SINT)(_U_UINT)(_UU32)(expected), (_U_SINT)(_U_UINT)(_UU32)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(_UP)(expected), (_U_SINT)(_UP)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
#define UNITY_TEST_ASSERT_EQUAL_STRING(expected, actual, line, message) UnityAssertEqualString((const char*)(expected), (const char*)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_STRING_LEN(expected, actual, len, line, message) UnityAssertEqualStringLen((const char*)(expected), (const char*)(actual), (_UU32)(len), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_MEMORY(expected, actual, len, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(len), 1, (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_INT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT)
#define UNITY_TEST_ASSERT_EQUAL_INT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT8)
#define UNITY_TEST_ASSERT_EQUAL_INT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT16)
#define UNITY_TEST_ASSERT_EQUAL_INT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT32)
#define UNITY_TEST_ASSERT_EQUAL_UINT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT)
#define UNITY_TEST_ASSERT_EQUAL_UINT8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT8)
#define UNITY_TEST_ASSERT_EQUAL_UINT16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT16)
#define UNITY_TEST_ASSERT_EQUAL_UINT32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT32)
#define UNITY_TEST_ASSERT_EQUAL_HEX8_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX8)
#define UNITY_TEST_ASSERT_EQUAL_HEX16_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX16)
#define UNITY_TEST_ASSERT_EQUAL_HEX32_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX32)
#define UNITY_TEST_ASSERT_EQUAL_PTR_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(_UP*)(expected), (UNITY_INTERNAL_PTR)(_UP*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_POINTER)
#define UNITY_TEST_ASSERT_EQUAL_STRING_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualStringArray((const char**)(expected), (const char**)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_MEMORY_ARRAY(expected, actual, len, num_elements, line, message) UnityAssertEqualMemory((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(len), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
#ifdef UNITY_SUPPORT_64
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UnityAssertEqualNumber((_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualIntArray((UNITY_INTERNAL_PTR)(expected), (UNITY_INTERNAL_PTR)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_INT64)
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_UINT64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UnityAssertNumbersWithin((delta), (_U_SINT)(expected), (_U_SINT)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_DISPLAY_STYLE_HEX64)
#else
#define UNITY_TEST_ASSERT_EQUAL_INT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_INT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_UINT64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_EQUAL_HEX64_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_INT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_UINT64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#define UNITY_TEST_ASSERT_HEX64_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErr64)
#endif
#ifdef UNITY_EXCLUDE_FLOAT
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrFloat)
#else
#define UNITY_TEST_ASSERT_FLOAT_WITHIN(delta, expected, actual, line, message) UnityAssertFloatsWithin((_UF)(delta), (_UF)(expected), (_UF)(actual), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_EQUAL_FLOAT(expected, actual, line, message) UNITY_TEST_ASSERT_FLOAT_WITHIN((_UF)(expected) * (_UF)UNITY_FLOAT_PRECISION, (_UF)(expected), (_UF)(actual), (UNITY_LINE_TYPE)(line), (message))
#define UNITY_TEST_ASSERT_EQUAL_FLOAT_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualFloatArray((_UF*)(expected), (_UF*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)(line))
#define UNITY_TEST_ASSERT_FLOAT_IS_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
#define UNITY_TEST_ASSERT_FLOAT_IS_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NEG_INF(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_NAN(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
#define UNITY_TEST_ASSERT_FLOAT_IS_NOT_DETERMINATE(actual, line, message) UnityAssertFloatSpecial((_UF)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
#endif
#ifdef UNITY_EXCLUDE_DOUBLE
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UNITY_TEST_FAIL((UNITY_LINE_TYPE)(line), UnityStrErrDouble)
#else
#define UNITY_TEST_ASSERT_DOUBLE_WITHIN(delta, expected, actual, line, message) UnityAssertDoublesWithin((_UD)(delta), (_UD)(expected), (_UD)(actual), (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE(expected, actual, line, message) UNITY_TEST_ASSERT_DOUBLE_WITHIN((_UD)(expected) * (_UD)UNITY_DOUBLE_PRECISION, (_UD)expected, (_UD)actual, (UNITY_LINE_TYPE)(line), message)
#define UNITY_TEST_ASSERT_EQUAL_DOUBLE_ARRAY(expected, actual, num_elements, line, message) UnityAssertEqualDoubleArray((_UD*)(expected), (_UD*)(actual), (_UU32)(num_elements), (message), (UNITY_LINE_TYPE)line)
#define UNITY_TEST_ASSERT_DOUBLE_IS_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NEG_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NAN)
#define UNITY_TEST_ASSERT_DOUBLE_IS_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_DET)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NEG_INF(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NEG_INF)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_NAN(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_NAN)
#define UNITY_TEST_ASSERT_DOUBLE_IS_NOT_DETERMINATE(actual, line, message) UnityAssertDoubleSpecial((_UD)(actual), (message), (UNITY_LINE_TYPE)(line), UNITY_FLOAT_IS_NOT_DET)
#endif
/* End of UNITY_INTERNALS_H */
#endif

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The MIT License (MIT)
Copyright (c) <year> 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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#include <stdio.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "unity.h"
#include "unity_config.h"
void unityTask(void *pvParameters)
{
vTaskDelay(2); /* Delay a bit to let the main task be deleted */
unity_run_menu(); /* Doesn't return */
}
#include "test_utils.h"
void app_main()
{
// Note: if unpinning this task, change the way run times are calculated in
// unity_platform
xTaskCreatePinnedToCore(unityTask, "unityTask", UNITY_FREERTOS_STACK_SIZE, NULL,
UNITY_FREERTOS_PRIORITY, NULL, UNITY_FREERTOS_CPU);
test_main();
}