esp-idf/components/unity
Darian Leung 1786fc9ed2 esp32: Refactor backtrace and add esp_backtrace_print()
This commit refactors backtracing within the panic handler so that a common
function esp_backtrace_get_next_frame() is used iteratively to traverse a
callstack.

A esp_backtrace_print() function has also be added that allows the printing
of a backtrace at runtime. The esp_backtrace_print() function allows unity to
print the backtrace of failed test cases and jump back to the main test menu
without the need reset the chip. esp_backtrace_print() can also be used as a
debugging function by users.
2021-03-04 19:01:48 +11:00
..
include esp32: Refactor backtrace and add esp_backtrace_print() 2021-03-04 19:01:48 +11:00
unity@7d2bf62b7e unity: separate common and IDF specific functionality 2018-11-19 12:36:31 +08:00
CMakeLists.txt esp32: Refactor backtrace and add esp_backtrace_print() 2021-03-04 19:01:48 +11:00
component.mk esp32: Refactor backtrace and add esp_backtrace_print() 2021-03-04 19:01:48 +11:00
Kconfig esp32: Refactor backtrace and add esp_backtrace_print() 2021-03-04 19:01:48 +11:00
Makefile.projbuild unity: separate common and IDF specific functionality 2018-11-19 12:36:31 +08:00
unity_port_esp32.c unity: add a hook to run test from gdb session 2018-12-06 19:37:51 +08:00
unity_runner.c unity: don't use stdio in runner, fix code style 2018-11-19 12:36:31 +08:00