mirror of
https://github.com/espressif/esp-idf.git
synced 2024-10-05 20:47:46 -04:00
998416c54b
Make it clearer how the README fits in with the docs.
125 lines
6.3 KiB
Markdown
125 lines
6.3 KiB
Markdown
# Espressif IoT Development Framework
|
|
|
|
[![alt text](https://readthedocs.org/projects/docs/badge/?version=latest "Documentation Status")](https://esp-idf.readthedocs.io/en/latest/?badge=latest)
|
|
|
|
ESP-IDF is the official development framework for the [ESP32](https://espressif.com/en/products/hardware/esp32/overview) chip.
|
|
|
|
# Developing With ESP-IDF
|
|
|
|
## Setting Up ESP-IDF
|
|
|
|
See setup guides for detailed instructions to set up the ESP-IDF:
|
|
|
|
* [Getting Started Guide for the stable ESP-IDF version](https://docs.espressif.com/projects/esp-idf/en/stable/get-started/)
|
|
* [Getting Started Guide for the latest (master branch) ESP-IDF version](https://docs.espressif.com/projects/esp-idf/en/latest/get-started/)
|
|
|
|
## Finding a Project
|
|
|
|
As well as the [esp-idf-template](https://github.com/espressif/esp-idf-template) project mentioned in Getting Started, ESP-IDF comes with some example projects in the [examples](examples) directory.
|
|
|
|
Once you've found the project you want to work with, change to its directory and you can configure and build it.
|
|
|
|
To start your own project based on an example, copy the example project directory outside of the ESP-IDF directory.
|
|
|
|
# Quick Reference
|
|
|
|
See the Getting Started guide links above for a detailed setup guide. This is a quick reference for common commands when working with ESP-IDF projects:
|
|
|
|
## Configuring the Project
|
|
|
|
`make menuconfig`
|
|
|
|
* Opens a text-based configuration menu for the project.
|
|
* Use up & down arrow keys to navigate the menu.
|
|
* Use Enter key to go into a submenu, Escape key to go out or to exit.
|
|
* Type `?` to see a help screen. Enter key exits the help screen.
|
|
* Use Space key, or `Y` and `N` keys to enable (Yes) and disable (No) configuration items with checkboxes "`[*]`"
|
|
* Pressing `?` while highlighting a configuration item displays help about that item.
|
|
* Type `/` to search the configuration items.
|
|
|
|
Once done configuring, press Escape multiple times to exit and say "Yes" to save the new configuration when prompted.
|
|
|
|
## Compiling the Project
|
|
|
|
`make -j4 all`
|
|
|
|
... will compile app, bootloader and generate a partition table based on the config.
|
|
|
|
NOTE: The `-j4` option causes `make` to run 4 parallel jobs. This is much faster than the default single job. The recommended number to pass to this option is `-j(number of CPUs + 1)`.
|
|
|
|
## Flashing the Project
|
|
|
|
When `make all` finishes, it will print a command line to use esptool.py to flash the chip. However you can also do this from make by running:
|
|
|
|
`make -j4 flash`
|
|
|
|
This will flash the entire project (app, bootloader and partition table) to a new chip. The settings for serial port flashing can be configured with `make menuconfig`.
|
|
|
|
You don't need to run `make all` before running `make flash`, `make flash` will automatically rebuild anything which needs it.
|
|
|
|
## Viewing Serial Output
|
|
|
|
The `make monitor` target uses the [idf_monitor tool](https://esp-idf.readthedocs.io/en/latest/get-started/idf-monitor.html) to display serial output from the ESP32. idf_monitor also has a range of features to decode crash output and interact with the device. [Check the documentation page for details](https://esp-idf.readthedocs.io/en/latest/get-started/idf-monitor.html).
|
|
|
|
Exit the monitor by typing Ctrl-].
|
|
|
|
To build, flash and monitor output in one pass, you can run:
|
|
|
|
`make -j4 flash monitor`
|
|
|
|
## Compiling & Flashing Only the App
|
|
|
|
After the initial flash, you may just want to build and flash just your app, not the bootloader and partition table:
|
|
|
|
* `make app` - build just the app.
|
|
* `make app-flash` - flash just the app.
|
|
|
|
`make app-flash` will automatically rebuild the app if any source files have changed.
|
|
|
|
(In normal development there's no downside to reflashing the bootloader and partition table each time, if they haven't changed.)
|
|
|
|
## Parallel Builds
|
|
|
|
ESP-IDF supports compiling multiple files in parallel, so all of the above commands can be run as `make -jN` where `N` is the number of parallel make processes to run (generally N should be equal to the number of CPU cores in your system, plus one.)
|
|
|
|
Multiple make functions can be combined into one. For example: to build the app & bootloader using 5 jobs in parallel, then flash everything, and then display serial output from the ESP32 run:
|
|
|
|
```
|
|
make -j5 flash monitor
|
|
```
|
|
|
|
## The Partition Table
|
|
|
|
Once you've compiled your project, the "build" directory will contain a binary file with a name like "my_app.bin". This is an ESP32 image binary that can be loaded by the bootloader.
|
|
|
|
A single ESP32's flash can contain multiple apps, as well as many different kinds of data (calibration data, filesystems, parameter storage, etc). For this reason a partition table is flashed to offset 0x8000 in the flash.
|
|
|
|
Each entry in the partition table has a name (label), type (app, data, or something else), subtype and the offset in flash where the partition is loaded.
|
|
|
|
The simplest way to use the partition table is to `make menuconfig` and choose one of the simple predefined partition tables:
|
|
|
|
* "Single factory app, no OTA"
|
|
* "Factory app, two OTA definitions"
|
|
|
|
In both cases the factory app is flashed at offset 0x10000. If you `make partition_table` then it will print a summary of the partition table.
|
|
|
|
For more details about partition tables and how to create custom variations, view the [`docs/api-guides/partition-tables.rst`](docs/api-guides/partition-tables.rst) file.
|
|
|
|
## Erasing Flash
|
|
|
|
The `make flash` target does not erase the entire flash contents. However it is sometimes useful to set the device back to a totally erased state, particularly when making partition table changes or OTA app updates. To erase the entire flash, run `make erase_flash`.
|
|
|
|
This can be combined with other targets, ie `make erase_flash flash` will erase everything and then re-flash the new app, bootloader and partition table.
|
|
|
|
# Resources
|
|
|
|
* Documentation for the latest version: https://esp-idf.readthedocs.io/. This documentation is built from the [docs directory](docs) of this repository.
|
|
|
|
* The [esp32.com forum](https://esp32.com/) is a place to ask questions and find community resources.
|
|
|
|
* [Check the Issues section on github](https://github.com/espressif/esp-idf/issues) if you find a bug or have a feature request. Please check existing Issues before opening a new one.
|
|
|
|
* If you're interested in contributing to ESP-IDF, please check the [Contributions Guide](https://esp-idf.readthedocs.io/en/latest/contribute/index.html).
|
|
|
|
|