When PB-GATT support has been enabled the provisioning code "borrows"
the buffer from the proxy code. However, the way that initialization
was happening the proxy buffers were initialized only after
provisioning initialization, resulting in a corrupted buffer with
buf->data pointing to NULL. Reorder the initialization calls so that
proxy is done first and provisioning only after it.
Allow models to skip a periodic publish interval by returning an error
from the publish update callback.
Previously, an error return from publish update would cancel periodic
publishing. This can't be recovered from, and as such, no valid model
implementation could return an error from this callback, and there was
no way to skip a periodic publish.
The function bt_mesh_ctl_send() used to support maximum length of
11 bytes. The segmentation complies with the BLE Mesh Standard.
The ack is disabled in case of non unicast address.
Previously only mesh node info is supported to be stored
in flash. So when trying to reset the node, we only need
to judge if the BLE_MESH_VALID flag is set.
Currently we support storing both node & Provisioner info
in flash, when trying to erase the node info from flash,
the BLE_MESH_NODE flag will be checked. So we need to set
bt_mesh.flags to 0 when all the erase operations are done.
It was observed that after sending credentials, if the first
Wi-Fi conection attempt fails, the Wi-Fi provisioning managager
ignores subsequent Wi-Fi events. So, even if the device eventually
connects to the AP, the provisioning stays on indefinitely.
Changing a check so that subsequent events are also captured and
provisioning finishes successfully.
esp_mqtt_abort_connection: Fixed an issue which could result in a race condition and subsequent crash
esp_mqtt: Change an error print to use ESP_LOGE instead of ESP_LOGI
Move Sending MQTT connect message log from Info to Debug level
docs: Makes clear that publish API could block
Change the message printed after MQTT connection failure
During BLE Mesh Provisioner initialization, the stack will restore
the nodes information if settings storage is enabled.
Previously when a failure happens (e.g. found the same uuid) during
the restore procedure, the information of the following nodes will
not be restored and error will be directly returned.
But this will introduce some problem with user experience, because
some newly provisioned nodes information will not be restored and
Provisioner will not be able to control those nodes.
So we change the operation here, when a failure happens during the
restore procedure, Provisioner will only ignore the information of
the current node and continue restoring other nodes information.
With this change, if a Provisioner has provisioned the maximum
number of nodes, it can still report the unprovisioned device
beacon from other nodes to the application layer. And this will
be more reasonable compared with the previous implementation.
Previously when the node array of Provisioner is full, no beacon
from unprovisioned devices will be reported, only some warning
logs will be given.
Previously only check the node address when it is assigned by the
application layer. Here we also check the address when the address
is allocated internally. And this will be useful when some mesh
internal tests are performed.
Previously the BLE_MESH_MAX_STORED_NODES option is added for
internal mesh test, which will be a little confusing for the
users to understand.
Here we remove this option, instead the BLE_MESH_MAX_PROV_NODES
will be used for all the cases. For mesh internal test, when
the test function is called to add some nodes info, the info
will be stored in the array of provisioned nodes directly.
The replay protection list of Provisioner should be at least equal
to the number of nodes with the precondition that each node contains
only one element.
The help information of replay protection list is updated, and the
maximum number of nodes for Provisioner is adjusted based on the
replay protection list size.
Using the ble mesh white list test functions, a node can choose to
only receive mesh messages from a specific node and relay the
messages for it. Messages from other nodes will be ignored.