Old version of BLE Mesh has no device role storage, because
previously we only support storing mesh node info.
If the binary of the node is upgraded from old version to a
new version (support storing provisioner info), the mesh info
of the node will not be restored because mesh role does not
exist in the flash.
When fast provisioning is enabled, Provisioner shall not
ignore messages from the nodes whose addresses are not in
the provisioning database. Because other nodes which are
not provisioned by the Primary Provisioner will send node
address messages to the Primary Provisioner.
This commit fixes a bug as well as changes a behaviour.
Bugfix: During softap/httpd based provisioning, if a session was closed
midway and a new one started, it would never proceed if the http server
assigns same socket number to the new session (which happens almost always).
Now, if a session is closed, using the http callbacks, the older session
data is cleared so that a new one can be created.
Behavioural change: If a client (mobile app particularly) does not use
persistent http session i.e. all provisioning communication on the same
socket, the provisioning may fail. Earlier, since the session context was
not getting cleared, even if the client closed a session and continued
on a new one, it would go through if the socket number assigned was same
(which happens almost always).
Ideally, from a security perspective, all communication related
to secure provisioning must happen on the same socket, and so, this
change is required.
When using fast provisioning, the Provisioner functionality
will be enabled. Unicast addresses within the pre-allocated
range will be used for provisioning nodes. And during the
address assignment, the allocated unicast address will be
checked that if it's duplicated with other nodes addresses
and the Provisioner's own addresses.
So before starting using fast provisioning, we need to update
the Provisioner address.
Since the behavior of sending segmented messages has been
changed properly, the calculation of timeout value which
will be used when sending an acknowledged message by a
client model also needs to be updated.
Add mutex to protect some variables of the mesh segmented
messages.
Currently the timeout handler of mesh will be executed in
the btc task, while the received mesh messages will be
handled in the btu task. In case some variables are set to
NULL when handled in the btu task, meanwhile these variables
are also accessed in the timeout handler, so we add mutex to
protect these variables and related operations.
The publication context is checked for NULL in bt_mesh_model_publish()
however it was dereferenced before that. Move the assignment to
ctx.send_rel to the same place where other ctx members are set.
Split mesh_util.h into mesh_byteorder.h, mesh_compiler.h,
mesh_ffs.h and mesh_util.h based on the classification of
Zephyr, which will make further porting more clear.
The Friend queue uses the message SeqAuth to determine whether the
message is already in the queue. To facilitate this, the SeqAuth is
passed around as a pointer throughout the transport modules. In the
bt_mesh_ctl_send functions, this parameter is also exposed in the API,
but the internal usage is inconsistent and buggy. Also, no one actually
uses this parameter.
- Removes seq_auth param from bt_mesh_ctl_send, instead passing NULL
directly to the friend module, to enforce its addition to the queue.
- Makes the seq_auth pointer const throughout the friend module.
Changes the behavior of the message cache to optimize for cache
capacity. Previously, the message cache's primary function was to avoid
decrypting messages multiple times, although the cache's main function
in the spec is to avoid message rebroadcasting. Optimizing for minimal
decryption causes us to fill the network cache faster, which in turn
causes more cache misses, potentially outweighing the advantage.
Now stores src + seq in message cache instead of field hash value. This
cuts cache size in two, while including more of the sequence number than
before.
Adds messages to the cache only after the packet is successfully
decrypted. This reduces noise in the cache, and ensures that no
invalid deobfuscations are added.
Additionally, this fixes a bug where multiple calls to net_decrypt with
the same packet failed, as the message cache found its own entry from
the previous call.