Currently, we pull up cs io for spi flash/ram to reduce current leakage during
light sleep. But some kind of spi flash/ram chip need all io pull up. Otherwise,
current leakage will still exist.
It was when in the partition table there is a partition with type="data" and suptype=""(empty),
in this case type=1, suptype=0. It is similar to otadata partition.
This commit fixes it, now it will handle it as type=1, suptype=6 (ESP_PARTITION_SUBTYPE_DATA_UNDEFINED).
The following three headers will be mockes:
* esp_flash.h
* esp_spi_flash.h
* esp_partition.h
* counter functions live in own header
* add spi_flash sim dir for esp_err.h to Unity
* modified gen_esp_err_to_name.py to ignore
sim/ dir in spi_flash component
Add cmock .yaml config file
Add spi hal header until soc can mock the hal
layer as well.
* add toolchain file
* add linux to preview targets
* add stub for dfu number in cmake
* excluded unity runner per default
* Added esp_attr.h and esp_partition.h linux stubs
* component.cmake check list for emptyness
* added switch for linux in unity cmake file
* Added Linux host example app
This MR removes the common dependency from every IDF components to the SOC component.
Currently, in the ``idf_functions.cmake`` script, we include the header path of SOC component by default for all components.
But for better code organization (or maybe also benifits to the compiling speed), we may remove the dependency to SOC components for most components except the driver and kernel related components.
In CMAKE, we have two kinds of header visibilities (set by include path visibility):
(Assume component A --(depends on)--> B, B is the current component)
1. public (``COMPONENT_ADD_INCLUDEDIRS``): means this path is visible to other depending components (A) (visible to A and B)
2. private (``COMPONENT_PRIV_INCLUDEDIRS``): means this path is only visible to source files inside the component (visible to B only)
and we have two kinds of depending ways:
(Assume component A --(depends on)--> B --(depends on)--> C, B is the current component)
1. public (```COMPONENT_REQUIRES```): means B can access to public include path of C. All other components rely on you (A) will also be available for the public headers. (visible to A, B)
2. private (``COMPONENT_PRIV_REQUIRES``): means B can access to public include path of C, but don't propagate this relation to other components (A). (visible to B)
1. remove the common requirement in ``idf_functions.cmake``, this makes the SOC components invisible to all other components by default.
2. if a component (for example, DRIVER) really needs the dependency to SOC, add a private dependency to SOC for it.
3. some other components that don't really depends on the SOC may still meet some errors saying "can't find header soc/...", this is because it's depended component (DRIVER) incorrectly include the header of SOC in its public headers. Moving all this kind of #include into source files, or private headers
4. Fix the include requirements for some file which miss sufficient #include directives. (Previously they include some headers by the long long long header include link)
This is a breaking change. Previous code may depends on the long include chain.
You may need to include the following headers for some files after this commit:
- soc/soc.h
- soc/soc_memory_layout.h
- driver/gpio.h
- esp_sleep.h
The major broken include chain includes:
1. esp_system.h no longer includes esp_sleep.h. The latter includes driver/gpio.h and driver/touch_pad.h.
2. ets_sys.h no longer includes soc/soc.h
3. freertos/portmacro.h no longer includes soc/soc_memory_layout.h
some peripheral headers no longer includes their hw related headers, e.g. rom/gpio.h no longer includes soc/gpio_pins.h and soc/gpio_reg.h
BREAKING CHANGE
1. separate rom include files and linkscript to esp_rom
2. modefiy "include rom/xxx.h" to "include esp32/rom/xxx.h"
3. Forward compatible
4. update mqtt
On flash program operation (either erase or write), if corresponding address has
cache mapping present then cache is explicitly flushed (for both pro and app cpu)
Closes https://github.com/espressif/esp-idf/issues/2146
Added bootloader_common_get_sha256_of_partition() and esp_partition_get_sha256() - get or calculate SHA-256
digest for app and data partitions.
Added bootloader_sha256_hex_to_str() - helps to print SHA-256 digest
Added esp_partition_check_identity() - compares two partitions by SHA-256 digest
Refactoring a function esp_image_load() in bootloader space to esp_image_verify() and
bootloader_load_image(). Old name function esp_image_load is deprecated
and will remove in V4.0 version.
spi_flash/sim: Fix error test_host. Add stub for bootloader_common_get_sha256_of_partition in sim/stubs
IDF had two defines ESP_PARTITION_TABLE_OFFSET and ESP_PARTITION_TABLE_ADDR. They were the same and equal by 0x8000.
A define ESP_PARTITION_TABLE_ADDR was removed from IDF.
A define ESP_PARTITION_TABLE_OFFSET depends on option CONFIG_PARTITION_TABLE_OFFSET in Kconfig.
Now using only #define ESP_PARTITION_TABLE_OFFSET CONFIG_PARTITION_TABLE_OFFSET
Makes spiffs component runnable on host. Depends on the host library build
of flash emulator. Includes a basic sanity test of
mounting a volume, opening a file, writing to the file, reading the file,
closing the file and unmounting volume.
Makes fatfs component runnable on host. Depends on the host library build
of wear levelling and flash emulator. Includes a basic sanity test of
mounting a volume, opening a file, writing to the file, reading the file,
closing the file and unmounting volume.
Makes the entirety of the wl API runnable on host. Flash emulator
is separated into spi_flash component directory to be reused by
other storage components.