esp-idf/components/unity/include/unity_config.h

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#ifndef UNITY_CONFIG_H
#define UNITY_CONFIG_H
// This file gets included from unity.h via unity_internals.h
// It is inside #ifdef __cplusplus / extern "C" block, so we can
// only use C features here
#include <esp_err.h>
#include <stddef.h>
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#include <math.h>
#include "sdkconfig.h"
#ifdef CONFIG_UNITY_ENABLE_FLOAT
#define UNITY_INCLUDE_FLOAT
#else
#define UNITY_EXCLUDE_FLOAT
#endif //CONFIG_UNITY_ENABLE_FLOAT
#ifdef CONFIG_UNITY_ENABLE_DOUBLE
#define UNITY_INCLUDE_DOUBLE
#else
#define UNITY_EXCLUDE_DOUBLE
#endif //CONFIG_UNITY_ENABLE_DOUBLE
#ifdef CONFIG_UNITY_ENABLE_64BIT
#define UNITY_SUPPORT_64
#endif
#ifdef CONFIG_UNITY_ENABLE_COLOR
#define UNITY_OUTPUT_COLOR
#endif
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#ifndef __cplusplus
#define UNITY_IS_NAN isnan
#define UNITY_IS_INF isinf
#else
#define UNITY_IS_NAN std::isnan
#define UNITY_IS_INF std::isinf
#endif
// Note, using __noreturn__ rather than noreturn
// https://github.com/espressif/esp-idf/issues/11339
#define UNITY_NORETURN __attribute__((__noreturn__))
#define UNITY_EXCLUDE_TIME_H
void unity_flush(void);
void unity_putc(int c);
void unity_gets(char* dst, size_t len);
void unity_exec_time_start(void);
void unity_exec_time_stop(void);
uint32_t unity_exec_time_get_ms(void);
#define UNITY_OUTPUT_CHAR(a) unity_putc(a)
#define UNITY_OUTPUT_FLUSH() unity_flush()
#define UNITY_EXEC_TIME_START() unity_exec_time_start()
#define UNITY_EXEC_TIME_STOP() unity_exec_time_stop()
#define UNITY_EXEC_TIME_MS() unity_exec_time_get_ms()
#ifdef CONFIG_UNITY_ENABLE_IDF_TEST_RUNNER
#include "unity_test_runner.h"
#endif //CONFIG_UNITY_ENABLE_IDF_TEST_RUNNER
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#ifdef CONFIG_UNITY_ENABLE_FIXTURE
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// Two separate "extras" options here:
// 1. Disable memory allocation wrappers in Unity Fixture
#define UNITY_FIXTURE_NO_EXTRAS
// 2. Add IDF-specific additions to Unity Fixture
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#include "unity_fixture_extras.h"
#endif // CONFIG_UNITY_ENABLE_FIXTURE
// shorthand to check esp_err_t return code
#define TEST_ESP_OK(rc) TEST_ASSERT_EQUAL_HEX32(ESP_OK, rc)
#define TEST_ESP_ERR(err, rc) TEST_ASSERT_EQUAL_HEX32(err, rc)
#endif //UNITY_CONFIG_H