GY-63_MS5611/libraries/PinOutGroup/README.md
2021-11-13 15:19:09 +01:00

87 lines
3.7 KiB
Markdown

[![Arduino CI](https://github.com/RobTillaart/PinOutGroup/workflows/Arduino%20CI/badge.svg)](https://github.com/marketplace/actions/arduino_ci)
[![Arduino-lint](https://github.com/RobTillaart/PinOutGroup/actions/workflows/arduino-lint.yml/badge.svg)](https://github.com/RobTillaart/PinOutGroup/actions/workflows/arduino-lint.yml)
[![JSON check](https://github.com/RobTillaart/PinOutGroup/actions/workflows/jsoncheck.yml/badge.svg)](https://github.com/RobTillaart/PinOutGroup/actions/workflows/jsoncheck.yml)
[![License: MIT](https://img.shields.io/badge/license-MIT-green.svg)](https://github.com/RobTillaart/PinOutGroup/blob/master/LICENSE)
[![GitHub release](https://img.shields.io/github/release/RobTillaart/PinOutGroup.svg?maxAge=3600)](https://github.com/RobTillaart/PinOutGroup/releases)
# PinOutGroup
Arduino library to group up to 16 outputs into one command.
## Description
A PinOutGroup is a number of output pins that can be set by means of one **write()** command.
The PinOutGroup remembers the last values set per pin and will not do a digitalWrite()
if the pin is already in the right state. Think of it as caching the state.
If a (group of) pin(s) is updated often this saves CPU cycles however this feature
has overhead which works contra productive when you toggle the pins in a group.
So use with care.
Default PINOUTGROUP_MAXSIZE = 16.
## Performance
Assume that on average 50% of the pins are in the right state in a group.
This means that on average half the pins are actually changed. By bypassing
the (relative) expensive **digitalWrite()** time is gained. (at least on AVR).
Actual performance gains depends very much on the data written.
It is worth to do a small investigation for this. See e.g. 7 segment demo.
**Note** that the pins are not set at the same microsecond.
A small time is needed to go through all pins.
This is platform, group size and pin state dependent.
## Interface
### Constructor
- **PinOutGroup()** Constructor.
### Administration
- **void clear()** resets all pins in the group to LOW and sets the size to zero
so one can repopulate.
- **uint8_t add(uint8_t size, uint8_t \* pinArray, uint8_t value = LOW)** adds a predefined array of pins to the group. Returns the number of pins added. Default the pins are set to LOW.
- **uint8_t add(uint8_t pin, uint8_t mode = LOW)** adds a single pin to the group. Returns the number of pins added (1 or 0). value can be LOW (=0, default) or HIGH (1 and other values).
- **uint8_t getPin(uint8_t index)** index = 0..15; returns the pin at slot index or 255 (0xFF) when out of range.
- **uint8_t getIndex(uint8_t pin)** returns the (first) index of the slot with pin number. 255 (0xFF) if not found.
- **uint8_t isInGroup(uint8_t pin)** returns how often a pin is added to a group. Can be more than once.
- **uint8_t size()** how many slots are used.
- **uint8_t getMaxSize()** how many slots are there in total.
- **uint8_t available()** how many slots are available.
### Read / Write
- **uint8_t write(uint16_t value)** writes a 16 bits unsigned int to max 16 pins.
- **uint8_t write(uint8_t index, uint8_t value)** sets a single pin of the internal array with index to value.
This one is faster than writing to the whole group for a single change.
The user must keep track of the right index number.
- **void allLOW** sets all pins to LOW (this is not same as clear).
- **void allHIGH** sets all pins to HIGH.
- **uint16_t read()** reads back the last written value to the pins as an unsigned int.
## Operation
See examples
## Future
- Optimize the low level writing
For AVR this could be interesting (performance).
- extend to 32 bits / pins. class hierarchy. 8, 24 ?
- give **clear(skip)** a bool flag to skip setting the pins to LOW ?
- remove function?
- check PinInGroup to stay in "sync" API wise.