2022-12-24 06:14:49 -05:00
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# fast_math
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Arduino library for fast math algorithms.
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## Description
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The fast_math library is a collection of algorithms that are faster
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than the default code.
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These algorithms are to be used when you are in a need for speed.
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Only tested on Arduino UNO as one of the "slower" boards.
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**Warning:** verify if the algorithms works for your project. (no warranty).
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Note: I am interested in your feedback e.g. results on other platforms.
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Also improvements or other fast code is welcome. Please open an issue.
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These algorithms are collected and improved over a long time, and started
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with improving decades ago when computers were slower than an Arduino UNO.
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Related libraries:
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- https://github.com/RobTillaart/fastTrig Gonio functions (less exact but faster)
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## Interface
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```cpp
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#include "fast_math.h"
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```
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### BCD
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Two conversion functions, typical used in an RTC to convert register values
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in **BCD** = binary coded decimal, to normal integer values and back..
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- **uint8_t dec2bcd(uint8_t value)**
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- **uint8_t bcd2dec(uint8_t value)**
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- **dec2bcdRTC(uint8_t value)** Even faster version, for the range 0..60.
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Limited to be used in RTC's. (in fact it does 0..68 correct)
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Backgrounder - https://forum.arduino.cc/t/faster-dec2bcd-routine-especial-for-rtc-libraries/180741/13
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Indicative performance Arduino UNO.
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| function | us | factor | notes |
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|:----------------|:------:|:-------:|:--------|
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| dec2bcd (ref) | 5.88 | 1.0 | 100 iterations
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| dec2bcd | 1.04 | 4.8 |
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| dec2bcdRTC | 0.88 | 5.7 | range 0..68
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| bcd2dec (ref) | 5.96 | 1.0 |
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| bcd2dec | 2.20 | 2.7 |
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### DIV
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- **void divmod10(uint32_t in, uint32_t \*div, uint8_t \*mod)**
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- calculates both divide and modulo 10 faster than the default / 10 and % 10.
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The divmod10() function is very useful for extracting the individual digits.
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Typical use is to print digits on a display, in a file or send them as ASCII over a network.
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Indicative performance Arduino UNO.
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| function | us | factor | notes |
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|:-----------|:------:|:-------:|:--------|
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| i % 10 | 38.2 | 1.0 |
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| i / 10 | 38.1 | 1.0 |
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| divmod10 | 9.1 | 4.1 |
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Note that for printing the gain in time per digit is 65 us.
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E.g. for a 4 digit number this adds up to ~quarter millisecond.
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Backgrounder - https://forum.arduino.cc/t/divmod10-a-fast-replacement-for-10-and-10-unsigned/163586
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- **void divmod3(uint32_t in, uint32_t \*div, uint8_t \*mod)** used by divmod12/24
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- **void divmod5(uint32_t in, uint32_t \*div, uint8_t \*mod)**
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- **void divmod12(uint32_t in, uint32_t \*div, uint8_t \*mod)** for hours
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- **void divmod24(uint32_t in, uint32_t \*div, uint8_t \*mod)** for hours
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- **void divmod60(uint32_t in, uint32_t \*div, uint8_t \*mod)** for minutes seconds
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For every element of N (natural numbers) one could develop a divmodN() function.
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The idea is to split the fraction 1/N into a sum of selected 1/(2^n) so the division
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becomes a series of adds and shifts.
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Sometimes there are patterns that can be optimized even more.
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Furthermore for limited ranges a division can be replaced by a single multiply shift pair.
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### PING
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For distance sensors that work with a acoustic pulse, one often see the formula:
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```cm = us / 29;``` to calculate the distance in cm.
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In float it should be ``cm = us / 29.15;``` or ``cm = us * 0.0345;```
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Note that as this is the turnaround distance (forth & back) so one
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need a divide by two often. (maybe I should include that)
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This library has functions to improve on speed.
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The maximum input for the 16 bit functions is 65535 us
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which translates to approx. 2250 cm or 22500 mm (20+ meter)
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This is enough range for most ping sensors, which are typical
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in the range 0 - 10 meter.
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The functions assume a speed of sound of 340 m/sec.
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16 bit interface
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- **uint16_t ping2cm(uint16_t in)**
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- **uint16_t ping2mm(uint16_t in)**
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32 bit interface
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- **uint32_t ping2cm32(uint32_t in)** for lengths > 10 meter
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- **uint32_t ping2mm32(uint32_t in)** for lengths > 10 meter
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Performance wise the 32 bit versions have a gain ~10%.
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Imperial
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- **uint16_t ping2inch(uint16_t in)**
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- **uint16_t ping2quarter(uint16_t in)**
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- **uint16_t ping2sixteenths(uint16_t in)**
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Indicative performance Arduino UNO.
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| function | us | factor | notes |
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|:------------------|:------:|:-------:|:--------|
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| us / 29 (ref) | 38.3 | 1.0 | sos == 345 m/s (integer only)
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| us \* 0.0345 | 18.5 | 2.0 | sos == 345 m/s
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| ping2cm | 3.08 | 12.4 | sos == 340 m/s
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| ping2mm | 5.66 | 6.7 | sos == 340 m/s
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| ping2inch | 4.34 | 8.8 | not precise as inches are rather large units
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| ping2quarter | 7.55 | 5.0 | in between
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| ping2sixteenths | 8.55 | 4.4 | way more accurate than inches
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#### temperature corrected
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Instead of taking a fixed value a temperature corrected speed of sound will
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be 0-5% more accurate. Of course this depends on the temperature.
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The temperature is in whole degrees C or F.
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- **float ping2cm_tempC(uint16_t duration, int Celsius)**
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- duration in us, temperature in Celsius.
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- this function is relative slow, a faster version is not tested.
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- **float ping2inch_tempC(uint16_t duration, int Celsius)**
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- **float ping2inch_tempF(uint16_t duration, int Fahrenheit)**
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Indicative performance Arduino UNO.
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| function | us | factor | notes |
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|:------------------|:------:|:-------:|:--------|
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| normal division | 38.3 | 1.0 | not Temperature corrected
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| ping2cm_tempC | 17.2 | 2.2 |
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| ping2inch_tempC | 16.6 | 2.3 |
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| ping2inch_tempF | 16.4 | 2.3 |
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### polynome
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Routine to evaluate a polynome and be able to change its weights runtime.
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E.g y = 3x^2 + 5x + 7 ==> ar\[3] = { 7, 5, 3 }; degree = 2;
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- **double polynome(double x, double ar[], uint8_t degree)**
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- degree >= 1, ar\[0] exists, and could be 0.
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This function is useful for evaluating a polynome many times and be able to
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adjust the weights. This can be used for finding the optimal weights to fit
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a curve for a polynome of degree N. See example.
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Another application can be to implement a calibration / offset function that
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can be tuned (runtime).
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## Future
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#### must
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- update documentation
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- links, research?
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#### should
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- unit tests
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- or examples that test a lot.
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- examples
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- check output examples.
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- keep investigating faster versions.
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- divmod performance table other versions
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#### could
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- split up in multiple .h files, one per group.
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- fast_math.h includes all individual .h files.
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- There are several divide functions to be included?
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div3(), div5(), div7(), div10() depends on application.
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These need more testing (range)
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- constants?
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- GOLDEN_RATIO 1.61803398875
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- check temperature corrected float?
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#### TODO Functions
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DIV
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- **uint16_t divmod10()** 16 bit overload version ?
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- **uint32_t div10(x, \*d)** would be a bit faster than divmod10()
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- **uint32_t mod10(x, \*m)** would be a bit faster too
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- **div7()** days - weeks.
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BCD
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- **uint16_t dec2bcd()** + 32 bit + back?
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