esp-idf/components/partition_table/CMakeLists.txt
2019-05-21 09:32:55 +02:00

103 lines
4.2 KiB
CMake

register_config_only_component()
if(BOOTLOADER_BUILD)
return()
endif()
set(partition_csv "${PARTITION_CSV_PATH}")
if(CONFIG_SECURE_BOOT_BUILD_SIGNED_BINARIES)
set(unsigned_partition_bin "partition-table-unsigned.bin")
set(final_partition_bin "partition-table.bin")
set(final_partition_target "sign_partition_table")
else()
set(unsigned_partition_bin "partition-table.bin")
set(final_partition_bin "partition-table.bin")
set(final_partition_target "build_partition_table")
endif()
if(CONFIG_PARTITION_TABLE_MD5)
set(md5_opt --disable-md5sum)
endif()
if(CONFIG_ESPTOOLPY_FLASHSIZE)
set(flashsize_opt --flash-size ${CONFIG_ESPTOOLPY_FLASHSIZE})
endif()
if(CONFIG_SECURE_BOOT_ENABLED AND NOT CONFIG_SECURE_BOOT_ALLOW_SHORT_APP_PARTITION)
set(partition_secure_opt --secure)
else()
set(partition_secure_opt "")
endif()
idf_build_get_property(build_dir BUILD_DIR)
idf_build_get_property(python PYTHON)
add_custom_command(OUTPUT "${build_dir}/partition_table/${unsigned_partition_bin}"
COMMAND "${python}" "${CMAKE_CURRENT_SOURCE_DIR}/gen_esp32part.py"
-q --offset ${PARTITION_TABLE_OFFSET} ${md5_opt} ${flashsize_opt}
${partition_secure_opt} ${partition_csv} ${build_dir}/partition_table/${unsigned_partition_bin}
DEPENDS ${partition_csv} "${CMAKE_CURRENT_SOURCE_DIR}/gen_esp32part.py"
VERBATIM)
# Add signing steps
if(CONFIG_SECURE_BOOT_BUILD_SIGNED_BINARIES)
add_custom_target(gen_unsigned_partition_bin ALL DEPENDS
"${build_dir}/partition_table/${unsigned_partition_bin}")
add_custom_command(OUTPUT "${build_dir}/partition_table/${final_partition_bin}"
COMMAND ${ESPSECUREPY} sign_data --keyfile "${secure_boot_signing_key}"
-o "${build_dir}/partition_table/${final_partition_bin}"
"${build_dir}/partition_table/${unsigned_partition_bin}"
DEPENDS "${build_dir}/partition_table/${unsigned_partition_bin}"
VERBATIM)
endif()
if(EXISTS ${partition_csv})
add_custom_target(partition_table ALL DEPENDS "${build_dir}/partition_table/${final_partition_bin}")
else()
# If the partition input CSV is not found, create a phony partition_table target that
# fails the build. fail_at_build_time also touches CMakeCache.txt to cause a cmake run next time
# (to pick up a new CSV if one exists, etc.)
fail_at_build_time(partition_table
"Partition table CSV ${partition_csv} does not exist."
"Either change partition table in menuconfig or create this input file.")
endif()
if(CONFIG_SECURE_BOOT_ENABLED AND
NOT CONFIG_SECURE_BOOT_BUILD_SIGNED_BINARIES)
add_custom_command(TARGET partition_table POST_BUILD
COMMAND ${CMAKE_COMMAND} -E echo
"Partition table built but not signed. Sign partition data before flashing:"
COMMAND ${CMAKE_COMMAND} -E echo
"\t${ESPSECUREPY} sign_data --keyfile KEYFILE ${CMAKE_CURRENT_BINARY_DIR}/${final_partition_bin}"
VERBATIM)
endif()
# If anti-rollback option is set then factory partition should not be in Partition Table.
# In this case, should be used the partition table with two ota app without the factory.
partition_table_get_partition_info(factory_offset "--partition-type app --partition-subtype factory" "offset")
if(CONFIG_BOOTLOADER_APP_ANTI_ROLLBACK AND factory_offset)
fail_at_build_time(check_table_contents
"ERROR: Anti-rollback option is enabled. Partition table should consist of two ota app without factory partition.")
add_dependencies(bootloader check_table_contents)
add_dependencies(app check_table_contents)
endif()
add_dependencies(bootloader partition_table)
add_dependencies(app partition_table)
# Use global properties ESPTOOL_WRITE_FLASH_ARGS to pass this info to build
# the list of esptool write arguments for flashing
set_property(GLOBAL APPEND_STRING PROPERTY
ESPTOOL_WRITE_FLASH_ARGS
"${PARTITION_TABLE_OFFSET} ${build_dir}/partition_table/${final_partition_bin} ")
esptool_py_flash_project_args(partition_table ${PARTITION_TABLE_OFFSET}
${build_dir}/partition_table/partition-table.bin FLASH_IN_PROJECT)
partition_table_get_partition_info(app_partition_offset "--partition-boot-default" "offset")
esptool_py_flash_project_args(app ${app_partition_offset} ${build_dir}/${PROJECT_BIN} FLASH_IN_PROJECT)