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330f3edf11
The leak is now reduced by allocating the AES interrupt and loading the partitions in the test setup instead of in the tests itself.
63 lines
2.2 KiB
C
63 lines
2.2 KiB
C
/*
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* SPDX-FileCopyrightText: 2022-2023 Espressif Systems (Shanghai) CO LTD
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*
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* SPDX-License-Identifier: Unlicense OR CC0-1.0
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*/
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "unity.h"
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#include "esp_partition.h"
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#ifdef CONFIG_NVS_ENCRYPTION
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#include "mbedtls/aes.h"
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#endif
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#include "memory_checks.h"
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/* setUp runs before every test */
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void setUp(void)
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{
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// Execute mbedtls_aes_init operation to allocate AES interrupt
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// allocation memory which is considered as memory leak otherwise
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#if defined(CONFIG_NVS_ENCRYPTION) && defined(SOC_AES_SUPPORTED)
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mbedtls_aes_context ctx;
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mbedtls_aes_init(&ctx);
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#endif
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// Calling esp_partition_find_first ensures that the paritions have been loaded
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// and subsequent calls to esp_partition_find_first from the tests would not
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// load partitions which otherwise gets considered as a memory leak.
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esp_partition_find_first(ESP_PARTITION_TYPE_DATA, ESP_PARTITION_SUBTYPE_DATA_NVS, NULL);
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test_utils_record_free_mem();
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test_utils_set_leak_level(CONFIG_UNITY_CRITICAL_LEAK_LEVEL_GENERAL, ESP_LEAK_TYPE_CRITICAL, ESP_COMP_LEAK_GENERAL);
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test_utils_set_leak_level(CONFIG_UNITY_WARN_LEAK_LEVEL_GENERAL, ESP_LEAK_TYPE_WARNING, ESP_COMP_LEAK_GENERAL);
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test_utils_set_leak_level(0, ESP_LEAK_TYPE_CRITICAL, ESP_COMP_LEAK_LWIP);
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}
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/* tearDown runs after every test */
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void tearDown(void)
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{
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/* some FreeRTOS stuff is cleaned up by idle task */
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vTaskDelay(5);
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/* clean up some of the newlib's lazy allocations */
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esp_reent_cleanup();
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/* check if unit test has caused heap corruption in any heap */
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TEST_ASSERT_MESSAGE( heap_caps_check_integrity(MALLOC_CAP_INVALID, true), "The test has corrupted the heap");
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test_utils_finish_and_evaluate_leaks(test_utils_get_leak_level(ESP_LEAK_TYPE_WARNING, ESP_COMP_LEAK_ALL),
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test_utils_get_leak_level(ESP_LEAK_TYPE_CRITICAL, ESP_COMP_LEAK_ALL));
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}
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static void test_task(void *pvParameters)
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{
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vTaskDelay(2); /* Delay a bit to let the main task be deleted */
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unity_run_menu();
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}
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void app_main(void)
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{
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xTaskCreatePinnedToCore(test_task, "testTask", CONFIG_UNITY_FREERTOS_STACK_SIZE, NULL, CONFIG_UNITY_FREERTOS_PRIORITY, NULL, CONFIG_UNITY_FREERTOS_CPU);
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}
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