esp-idf/components/hal/esp32s3/touch_sensor_hal.c
Michael (XIAO Xufeng) 647dea9395 soc: combine xxx_caps.h into one soc_caps.h
During HAL layer refactoring and new chip bringup, we have several
caps.h for each part, to reduce the conflicts to minimum. But this is
The capabilities headers will be relataive stable once completely
written (maybe after the featues are supported by drivers).

Now ESP32 and ESP32-S2 drivers are relative stable, making it a good
time to combine all these caps.h into one soc_caps.h

This cleanup also move HAL config and pin config into separated files,
to make the responsibilities of these headers more clear. This is
helpful for the stabilities of soc_caps.h because we want to make it
public some day.
2020-10-17 16:10:15 +08:00

157 lines
5.6 KiB
C

// Copyright 2015-2020 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// The HAL layer for Touch Sensor (common part)
#include "hal/touch_sensor_hal.h"
#include "hal/touch_sensor_types.h"
void touch_hal_init(void)
{
touch_ll_intr_disable(TOUCH_PAD_INTR_MASK_ALL);
touch_ll_clear_channel_mask(TOUCH_PAD_BIT_MASK_ALL);
touch_ll_clear_trigger_status_mask();
touch_ll_set_meas_times(TOUCH_PAD_MEASURE_CYCLE_DEFAULT);
touch_ll_set_sleep_time(TOUCH_PAD_SLEEP_CYCLE_DEFAULT);
touch_ll_set_voltage_high(TOUCH_PAD_HIGH_VOLTAGE_THRESHOLD);
touch_ll_set_voltage_low(TOUCH_PAD_LOW_VOLTAGE_THRESHOLD);
touch_ll_set_voltage_attenuation(TOUCH_PAD_ATTEN_VOLTAGE_THRESHOLD);
touch_ll_set_idle_channel_connect(TOUCH_PAD_IDLE_CH_CONNECT_DEFAULT);
/* Clear touch channels to initialize the channel value (benchmark, raw_data).
* Note: Should call it after enable clock gate. */
touch_ll_clkgate(true); // Enable clock gate for touch sensor.
touch_ll_reset_benchmark(TOUCH_PAD_MAX);
touch_ll_sleep_reset_benchmark();
}
void touch_hal_deinit(void)
{
touch_ll_reset_benchmark(TOUCH_PAD_MAX);
touch_ll_sleep_reset_benchmark();
touch_ll_stop_fsm();
touch_ll_clkgate(false);
touch_ll_clear_channel_mask(TOUCH_PAD_BIT_MASK_ALL);
touch_ll_clear_trigger_status_mask();
touch_ll_intr_disable(TOUCH_PAD_INTR_MASK_ALL);
touch_ll_timeout_disable();
touch_ll_waterproof_disable();
touch_ll_denoise_disable();
touch_pad_t prox_pad[SOC_TOUCH_PROXIMITY_CHANNEL_NUM] = {[0 ... (SOC_TOUCH_PROXIMITY_CHANNEL_NUM - 1)] = 0};
touch_ll_proximity_set_channel_num((const touch_pad_t *)prox_pad);
touch_ll_sleep_set_channel_num(0);
touch_ll_sleep_disable_approach();
touch_ll_reset(); // Reset the touch sensor FSM.
}
void touch_hal_filter_set_config(const touch_filter_config_t *filter_info)
{
touch_ll_filter_set_filter_mode(filter_info->mode);
touch_ll_filter_set_debounce(filter_info->debounce_cnt);
touch_ll_filter_set_noise_thres(filter_info->noise_thr);
touch_ll_filter_set_jitter_step(filter_info->jitter_step);
touch_ll_filter_set_smooth_mode(filter_info->smh_lvl);
}
void touch_hal_filter_get_config(touch_filter_config_t *filter_info)
{
touch_ll_filter_get_filter_mode(&filter_info->mode);
touch_ll_filter_get_debounce(&filter_info->debounce_cnt);
touch_ll_filter_get_noise_thres(&filter_info->noise_thr);
touch_ll_filter_get_jitter_step(&filter_info->jitter_step);
touch_ll_filter_get_smooth_mode(&filter_info->smh_lvl);
}
void touch_hal_denoise_set_config(const touch_pad_denoise_t *denoise)
{
touch_ll_denoise_set_cap_level(denoise->cap_level);
touch_ll_denoise_set_grade(denoise->grade);
}
void touch_hal_denoise_get_config(touch_pad_denoise_t *denoise)
{
touch_ll_denoise_get_cap_level(&denoise->cap_level);
touch_ll_denoise_get_grade(&denoise->grade);
}
void touch_hal_denoise_enable(void)
{
touch_ll_clear_channel_mask(1U << SOC_TOUCH_DENOISE_CHANNEL);
touch_ll_denoise_enable();
}
void touch_hal_waterproof_set_config(const touch_pad_waterproof_t *waterproof)
{
touch_ll_waterproof_set_guard_pad(waterproof->guard_ring_pad);
touch_ll_waterproof_set_sheild_driver(waterproof->shield_driver);
}
void touch_hal_waterproof_get_config(touch_pad_waterproof_t *waterproof)
{
touch_ll_waterproof_get_guard_pad(&waterproof->guard_ring_pad);
touch_ll_waterproof_get_sheild_driver(&waterproof->shield_driver);
}
void touch_hal_waterproof_enable(void)
{
touch_ll_clear_channel_mask(1U << SOC_TOUCH_SHIELD_CHANNEL);
touch_ll_waterproof_enable();
}
bool touch_hal_enable_proximity(touch_pad_t touch_num, bool enabled)
{
int i = 0;
touch_pad_t ch_num[SOC_TOUCH_PROXIMITY_CHANNEL_NUM] = {0};
touch_ll_proximity_get_channel_num(ch_num);
if (enabled) {
for (i = 0; i < SOC_TOUCH_PROXIMITY_CHANNEL_NUM; i++) {
if (ch_num[i] == TOUCH_PAD_NUM0 || ch_num[i] >= TOUCH_PAD_MAX || ch_num[i] == touch_num) {
ch_num[i] = touch_num;
break;
}
}
if (i == SOC_TOUCH_PROXIMITY_CHANNEL_NUM) {
return false;
}
} else {
for (i = 0; i < SOC_TOUCH_PROXIMITY_CHANNEL_NUM; i++) {
if (ch_num[i] == touch_num) {
ch_num[i] = TOUCH_PAD_NUM0;
break;
}
}
}
touch_ll_proximity_set_channel_num(ch_num);
return true;
}
void touch_hal_sleep_channel_enable(touch_pad_t pad_num, bool enable)
{
if (enable) {
touch_ll_sleep_set_channel_num(pad_num);
touch_ll_sleep_set_threshold(SOC_TOUCH_PAD_THRESHOLD_MAX);
/* Default change touch dbias to self-dbias to save power.
Measuring the sleep pad threshold after `sleep_channel_set_config`. */
touch_ll_sleep_low_power(true);
touch_ll_sleep_reset_benchmark();
} else {
touch_ll_sleep_set_channel_num(TOUCH_PAD_NUM0);
}
}
void touch_hal_sleep_channel_get_config(touch_pad_sleep_channel_t *slp_config)
{
touch_ll_sleep_get_channel_num(&slp_config->touch_num);
slp_config->en_proximity = touch_ll_sleep_get_approach_status();
}