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279 lines
7.8 KiB
C
279 lines
7.8 KiB
C
/*
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* SPDX-FileCopyrightText: 2016 Wind River Systems, Inc.
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* SPDX-FileContributor: 2018-2021 Espressif Systems (Shanghai) CO LTD
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#ifndef _BLE_MESH_TIMER_H_
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#define _BLE_MESH_TIMER_H_
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#include "mesh/types.h"
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#include "mesh/slist.h"
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#include "mesh/atomic.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* number of nsec per usec */
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#define NSEC_PER_USEC 1000
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/* number of microseconds per millisecond */
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#define USEC_PER_MSEC 1000
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/* number of milliseconds per second */
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#define MSEC_PER_SEC 1000
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/* number of microseconds per second */
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#define USEC_PER_SEC ((USEC_PER_MSEC) * (MSEC_PER_SEC))
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/* number of nanoseconds per second */
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#define NSEC_PER_SEC ((NSEC_PER_USEC) * (USEC_PER_MSEC) * (MSEC_PER_SEC))
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/* timeout is not in use */
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#define _INACTIVE (-1)
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struct k_work;
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/**
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* @typedef k_work_handler_t
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* @brief Work item handler function type.
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*
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* A work item's handler function is executed by a workqueue's thread
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* when the work item is processed by the workqueue.
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*
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* @param work Address of the work item.
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*
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* @return N/A
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*/
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typedef void (*k_work_handler_t)(struct k_work *work);
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struct k_work {
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k_work_handler_t handler;
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int index;
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void *user_data;
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};
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#define _K_WORK_INITIALIZER(work_handler) \
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{ \
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.handler = work_handler, \
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.user_data = NULL, \
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}
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/**
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* @brief Generate null timeout delay.
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*
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* This macro generates a timeout delay that that instructs a kernel API
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* not to wait if the requested operation cannot be performed immediately.
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*
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* @return Timeout delay value.
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*/
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#define K_NO_WAIT 0
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/**
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* @brief Generate timeout delay from milliseconds.
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*
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* This macro generates a timeout delay that that instructs a kernel API
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* to wait up to @a ms milliseconds to perform the requested operation.
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*
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* @param ms Duration in milliseconds.
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*
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* @return Timeout delay value.
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*/
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#define K_MSEC(ms) (ms)
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/**
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* @brief Generate timeout delay from seconds.
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*
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* This macro generates a timeout delay that that instructs a kernel API
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* to wait up to @a s seconds to perform the requested operation.
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*
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* @param s Duration in seconds.
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*
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* @return Timeout delay value.
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*/
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#define K_SECONDS(s) K_MSEC((s) * MSEC_PER_SEC)
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/**
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* @brief Generate timeout delay from minutes.
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*
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* This macro generates a timeout delay that that instructs a kernel API
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* to wait up to @a m minutes to perform the requested operation.
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*
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* @param m Duration in minutes.
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*
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* @return Timeout delay value.
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*/
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#define K_MINUTES(m) K_SECONDS((m) * 60)
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/**
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* @brief Generate timeout delay from hours.
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*
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* This macro generates a timeout delay that that instructs a kernel API
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* to wait up to @a h hours to perform the requested operation.
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*
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* @param h Duration in hours.
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*
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* @return Timeout delay value.
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*/
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#define K_HOURS(h) K_MINUTES((h) * 60)
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/**
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* @brief Generate timeout delay from days.
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*
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* This macro generates a timeout delay that that instructs a kernel API
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* to wait up to @a d days to perform the requested operation.
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*
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* @param d Duration in days.
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*
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* @return Timeout delay value.
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*/
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#define K_DAYS(d) K_HOURS((d) * 24)
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/**
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* @brief Generate infinite timeout delay.
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*
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* This macro generates a timeout delay that that instructs a kernel API
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* to wait as long as necessary to perform the requested operation.
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*
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* @return Timeout delay value.
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*/
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#define K_FOREVER (-1)
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/**
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* @brief Get system uptime (32-bit version).
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*
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* This routine returns the lower 32-bits of the elapsed time since the system
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* booted, in milliseconds.
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*
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* This routine can be more efficient than k_uptime_get(), as it reduces the
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* need for interrupt locking and 64-bit math. However, the 32-bit result
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* cannot hold a system uptime time larger than approximately 50 days, so the
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* caller must handle possible rollovers.
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*
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* @return Current uptime.
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*/
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uint32_t k_uptime_get_32(void);
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struct k_delayed_work {
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struct k_work work;
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};
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/**
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* @brief Submit a delayed work item to the system workqueue.
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*
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* This routine schedules work item @a work to be processed by the system
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* workqueue after a delay of @a delay milliseconds. The routine initiates
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* an asynchronous countdown for the work item and then returns to the caller.
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* Only when the countdown completes is the work item actually submitted to
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* the workqueue and becomes pending.
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*
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* Submitting a previously submitted delayed work item that is still
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* counting down cancels the existing submission and restarts the countdown
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* using the new delay. If the work item is currently pending on the
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* workqueue's queue because the countdown has completed it is too late to
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* resubmit the item, and resubmission fails without impacting the work item.
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* If the work item has already been processed, or is currently being processed,
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* its work is considered complete and the work item can be resubmitted.
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*
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* @warning
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* Work items submitted to the system workqueue should avoid using handlers
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* that block or yield since this may prevent the system workqueue from
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* processing other work items in a timely manner.
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*
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* @note Can be called by ISRs.
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*
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* @param work Address of delayed work item.
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* @param delay Delay before submitting the work item (in milliseconds).
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*
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* @retval 0 Work item countdown started.
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* @retval -EINPROGRESS Work item is already pending.
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* @retval -EINVAL Work item is being processed or has completed its work.
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* @retval -EADDRINUSE Work item is pending on a different workqueue.
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*/
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int k_delayed_work_submit(struct k_delayed_work *work, int32_t delay);
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int k_delayed_work_submit_periodic(struct k_delayed_work *work, int32_t period);
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/**
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* @brief Get time remaining before a delayed work gets scheduled.
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*
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* This routine computes the (approximate) time remaining before a
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* delayed work gets executed. If the delayed work is not waiting to be
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* scheduled, it returns zero.
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*
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* @param work Delayed work item.
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*
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* @return Remaining time (in milliseconds).
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*/
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int32_t k_delayed_work_remaining_get(struct k_delayed_work *work);
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/**
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* @brief Submit a work item to the system workqueue.
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*
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* This routine submits work item @a work to be processed by the system
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* workqueue. If the work item is already pending in the workqueue's queue
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* as a result of an earlier submission, this routine has no effect on the
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* work item. If the work item has already been processed, or is currently
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* being processed, its work is considered complete and the work item can be
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* resubmitted.
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*
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* @warning
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* Work items submitted to the system workqueue should avoid using handlers
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* that block or yield since this may prevent the system workqueue from
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* processing other work items in a timely manner.
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*
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* @note Can be called by ISRs.
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*
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* @param work Address of work item.
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*
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* @return N/A
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*/
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static inline void k_work_submit(struct k_work *work)
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{
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if (work && work->handler) {
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work->handler(work);
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}
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}
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/**
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* @brief Initialize a work item.
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*
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* This routine initializes a workqueue work item, prior to its first use.
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*
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* @param work Address of work item.
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* @param handler Function to invoke each time work item is processed.
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*
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* @return N/A
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*/
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static inline void k_work_init(struct k_work *work, k_work_handler_t handler)
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{
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work->handler = handler;
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}
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int k_delayed_work_cancel(struct k_delayed_work *work);
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int k_delayed_work_free(struct k_delayed_work *work);
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int k_delayed_work_init(struct k_delayed_work *work, k_work_handler_t handler);
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/**
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* @brief Get system uptime.
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*
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* This routine returns the elapsed time since the system booted,
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* in milliseconds.
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*
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* @return Current uptime.
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*/
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int64_t k_uptime_get(void);
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void bt_mesh_timer_init(void);
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void bt_mesh_timer_deinit(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* _BLE_MESH_TIMER_H_ */
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