esp-idf/components/bt/esp_ble_mesh/common/include/mesh/timer.h

279 lines
7.8 KiB
C

/*
* SPDX-FileCopyrightText: 2016 Wind River Systems, Inc.
* SPDX-FileContributor: 2018-2021 Espressif Systems (Shanghai) CO LTD
*
* SPDX-License-Identifier: Apache-2.0
*/
#ifndef _BLE_MESH_TIMER_H_
#define _BLE_MESH_TIMER_H_
#include "mesh/types.h"
#include "mesh/slist.h"
#include "mesh/atomic.h"
#ifdef __cplusplus
extern "C" {
#endif
/* number of nsec per usec */
#define NSEC_PER_USEC 1000
/* number of microseconds per millisecond */
#define USEC_PER_MSEC 1000
/* number of milliseconds per second */
#define MSEC_PER_SEC 1000
/* number of microseconds per second */
#define USEC_PER_SEC ((USEC_PER_MSEC) * (MSEC_PER_SEC))
/* number of nanoseconds per second */
#define NSEC_PER_SEC ((NSEC_PER_USEC) * (USEC_PER_MSEC) * (MSEC_PER_SEC))
/* timeout is not in use */
#define _INACTIVE (-1)
struct k_work;
/**
* @typedef k_work_handler_t
* @brief Work item handler function type.
*
* A work item's handler function is executed by a workqueue's thread
* when the work item is processed by the workqueue.
*
* @param work Address of the work item.
*
* @return N/A
*/
typedef void (*k_work_handler_t)(struct k_work *work);
struct k_work {
k_work_handler_t handler;
int index;
void *user_data;
};
#define _K_WORK_INITIALIZER(work_handler) \
{ \
.handler = work_handler, \
.user_data = NULL, \
}
/**
* @brief Generate null timeout delay.
*
* This macro generates a timeout delay that that instructs a kernel API
* not to wait if the requested operation cannot be performed immediately.
*
* @return Timeout delay value.
*/
#define K_NO_WAIT 0
/**
* @brief Generate timeout delay from milliseconds.
*
* This macro generates a timeout delay that that instructs a kernel API
* to wait up to @a ms milliseconds to perform the requested operation.
*
* @param ms Duration in milliseconds.
*
* @return Timeout delay value.
*/
#define K_MSEC(ms) (ms)
/**
* @brief Generate timeout delay from seconds.
*
* This macro generates a timeout delay that that instructs a kernel API
* to wait up to @a s seconds to perform the requested operation.
*
* @param s Duration in seconds.
*
* @return Timeout delay value.
*/
#define K_SECONDS(s) K_MSEC((s) * MSEC_PER_SEC)
/**
* @brief Generate timeout delay from minutes.
*
* This macro generates a timeout delay that that instructs a kernel API
* to wait up to @a m minutes to perform the requested operation.
*
* @param m Duration in minutes.
*
* @return Timeout delay value.
*/
#define K_MINUTES(m) K_SECONDS((m) * 60)
/**
* @brief Generate timeout delay from hours.
*
* This macro generates a timeout delay that that instructs a kernel API
* to wait up to @a h hours to perform the requested operation.
*
* @param h Duration in hours.
*
* @return Timeout delay value.
*/
#define K_HOURS(h) K_MINUTES((h) * 60)
/**
* @brief Generate timeout delay from days.
*
* This macro generates a timeout delay that that instructs a kernel API
* to wait up to @a d days to perform the requested operation.
*
* @param d Duration in days.
*
* @return Timeout delay value.
*/
#define K_DAYS(d) K_HOURS((d) * 24)
/**
* @brief Generate infinite timeout delay.
*
* This macro generates a timeout delay that that instructs a kernel API
* to wait as long as necessary to perform the requested operation.
*
* @return Timeout delay value.
*/
#define K_FOREVER (-1)
/**
* @brief Get system uptime (32-bit version).
*
* This routine returns the lower 32-bits of the elapsed time since the system
* booted, in milliseconds.
*
* This routine can be more efficient than k_uptime_get(), as it reduces the
* need for interrupt locking and 64-bit math. However, the 32-bit result
* cannot hold a system uptime time larger than approximately 50 days, so the
* caller must handle possible rollovers.
*
* @return Current uptime.
*/
uint32_t k_uptime_get_32(void);
struct k_delayed_work {
struct k_work work;
};
/**
* @brief Submit a delayed work item to the system workqueue.
*
* This routine schedules work item @a work to be processed by the system
* workqueue after a delay of @a delay milliseconds. The routine initiates
* an asynchronous countdown for the work item and then returns to the caller.
* Only when the countdown completes is the work item actually submitted to
* the workqueue and becomes pending.
*
* Submitting a previously submitted delayed work item that is still
* counting down cancels the existing submission and restarts the countdown
* using the new delay. If the work item is currently pending on the
* workqueue's queue because the countdown has completed it is too late to
* resubmit the item, and resubmission fails without impacting the work item.
* If the work item has already been processed, or is currently being processed,
* its work is considered complete and the work item can be resubmitted.
*
* @warning
* Work items submitted to the system workqueue should avoid using handlers
* that block or yield since this may prevent the system workqueue from
* processing other work items in a timely manner.
*
* @note Can be called by ISRs.
*
* @param work Address of delayed work item.
* @param delay Delay before submitting the work item (in milliseconds).
*
* @retval 0 Work item countdown started.
* @retval -EINPROGRESS Work item is already pending.
* @retval -EINVAL Work item is being processed or has completed its work.
* @retval -EADDRINUSE Work item is pending on a different workqueue.
*/
int k_delayed_work_submit(struct k_delayed_work *work, int32_t delay);
int k_delayed_work_submit_periodic(struct k_delayed_work *work, int32_t period);
/**
* @brief Get time remaining before a delayed work gets scheduled.
*
* This routine computes the (approximate) time remaining before a
* delayed work gets executed. If the delayed work is not waiting to be
* scheduled, it returns zero.
*
* @param work Delayed work item.
*
* @return Remaining time (in milliseconds).
*/
int32_t k_delayed_work_remaining_get(struct k_delayed_work *work);
/**
* @brief Submit a work item to the system workqueue.
*
* This routine submits work item @a work to be processed by the system
* workqueue. If the work item is already pending in the workqueue's queue
* as a result of an earlier submission, this routine has no effect on the
* work item. If the work item has already been processed, or is currently
* being processed, its work is considered complete and the work item can be
* resubmitted.
*
* @warning
* Work items submitted to the system workqueue should avoid using handlers
* that block or yield since this may prevent the system workqueue from
* processing other work items in a timely manner.
*
* @note Can be called by ISRs.
*
* @param work Address of work item.
*
* @return N/A
*/
static inline void k_work_submit(struct k_work *work)
{
if (work && work->handler) {
work->handler(work);
}
}
/**
* @brief Initialize a work item.
*
* This routine initializes a workqueue work item, prior to its first use.
*
* @param work Address of work item.
* @param handler Function to invoke each time work item is processed.
*
* @return N/A
*/
static inline void k_work_init(struct k_work *work, k_work_handler_t handler)
{
work->handler = handler;
}
int k_delayed_work_cancel(struct k_delayed_work *work);
int k_delayed_work_free(struct k_delayed_work *work);
int k_delayed_work_init(struct k_delayed_work *work, k_work_handler_t handler);
/**
* @brief Get system uptime.
*
* This routine returns the elapsed time since the system booted,
* in milliseconds.
*
* @return Current uptime.
*/
int64_t k_uptime_get(void);
void bt_mesh_timer_init(void);
void bt_mesh_timer_deinit(void);
#ifdef __cplusplus
}
#endif
#endif /* _BLE_MESH_TIMER_H_ */