esp-idf/components/unity/Kconfig
Darian Leung 1786fc9ed2 esp32: Refactor backtrace and add esp_backtrace_print()
This commit refactors backtracing within the panic handler so that a common
function esp_backtrace_get_next_frame() is used iteratively to traverse a
callstack.

A esp_backtrace_print() function has also be added that allows the printing
of a backtrace at runtime. The esp_backtrace_print() function allows unity to
print the backtrace of failed test cases and jump back to the main test menu
without the need reset the chip. esp_backtrace_print() can also be used as a
debugging function by users.
2021-03-04 19:01:48 +11:00

53 lines
1.9 KiB
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menu "Unity unit testing library"
config UNITY_ENABLE_FLOAT
bool "Support for float type"
default y
help
If not set, assertions on float arguments will not be available.
config UNITY_ENABLE_DOUBLE
bool "Support for double type"
default y
help
If not set, assertions on double arguments will not be available.
config UNITY_ENABLE_COLOR
bool "Colorize test output"
default n
help
If set, Unity will colorize test results using console escape sequences.
config UNITY_ENABLE_IDF_TEST_RUNNER
bool "Include ESP-IDF test registration/running helpers"
default y
help
If set, then the following features will be available:
- TEST_CASE macro which performs automatic registration of test functions
- Functions to run registered test functions: unity_run_all_tests,
unity_run_tests_with_filter, unity_run_single_test_by_name.
- Interactive menu which lists test cases and allows choosing the tests to
be run, available via unity_run_menu function.
Disable if a different test registration mechanism is used.
config UNITY_ENABLE_FIXTURE
bool "Include Unity test fixture"
default n
help
If set, unity_fixture.h header file and associated source files are part of
the build. These provide an optional set of macros and functions to
implement test groups.
config UNITY_ENABLE_BACKTRACE_ON_FAIL
bool "Print a backtrace when a unit test fails"
default n
help
If set, the unity framework will print the backtrace information before
jumping back to the test menu. The jumping is usually occurs in assert
functions such as TEST_ASSERT, TEST_FAIL etc.
endmenu # "Unity unit testing library"