// Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include #include #include "freertos/FreeRTOS.h" #include "freertos/semphr.h" #include "esp_log.h" #include "touch_element/touch_element_private.h" #define TE_SLD_DEFAULT_QTF_THR(obj) ((obj)->global_config->quantify_lower_threshold) #define TE_SLD_DEFAULT_POS_FILTER_FACTOR(obj) ((obj)->global_config->position_filter_factor) #define TE_SLD_DEFAULT_CALCULATE_CHANNEL(obj) ((obj)->global_config->calculate_channel_count) #define TE_SLD_DEFAULT_BCM_UPDATE_TIME(obj) ((obj)->global_config->benchmark_update_time) #define TE_SLD_DEFAULT_FILTER_RESET_TIME(obj) ((obj)->global_config->filter_reset_time) #define TE_SLD_DEFAULT_POS_FILTER_SIZE(obj) ((obj)->global_config->position_filter_size) typedef struct te_slider_handle_list { te_slider_handle_t slider_handle; //Slider handle SLIST_ENTRY(te_slider_handle_list) next; //Slider handle list entry } te_slider_handle_list_t; typedef struct { SLIST_HEAD(te_slider_handle_list_head, te_slider_handle_list) handle_list; //Slider handle (instance) list touch_slider_global_config_t *global_config; //Slider global configuration SemaphoreHandle_t mutex; //Slider object mutex } te_slider_obj_t; te_slider_obj_t *s_te_sld_obj = NULL; /* ---------------------------------------- Slider handle(instance) methods ----------------------------------------- */ static bool slider_channel_check(te_slider_handle_t slider_handle, touch_pad_t channel_num); static esp_err_t slider_set_threshold(te_slider_handle_t slider_handle); static inline te_state_t slider_get_state(te_dev_t **device, int device_num); static void slider_reset_state(te_slider_handle_t slider_handle); static void slider_update_position(te_slider_handle_t slider_handle); static void slider_reset_position(te_slider_handle_t slider_handle); static void slider_update_benchmark(te_slider_handle_t slider_handle); static void slider_update_state(te_slider_handle_t slider_handle, touch_pad_t channel_num, te_state_t channel_state); static void slider_proc_state(te_slider_handle_t slider_handle); static void slider_event_give(te_slider_handle_t slider_handle); static inline void slider_dispatch(te_slider_handle_t slider_handle, touch_elem_dispatch_t dispatch_method); /* ------------------------------------------ Slider object(class) methods ------------------------------------------ */ static esp_err_t slider_object_add_instance(te_slider_handle_t slider_handle); static esp_err_t slider_object_remove_instance(te_slider_handle_t slider_handle); static bool slider_object_check_channel(touch_pad_t channel_num); static esp_err_t slider_object_set_threshold(void); static void slider_object_process_state(void); static void slider_object_update_state(touch_pad_t channel_num, te_state_t channel_state); /* ------------------------------------------------------------------------------------------------------------------ */ esp_err_t touch_slider_install(const touch_slider_global_config_t *global_config) { TE_CHECK(te_system_check_state() == true, ESP_ERR_INVALID_STATE); TE_CHECK(global_config != NULL, ESP_ERR_INVALID_ARG); //Fixme: Make it thread-safe s_te_sld_obj = (te_slider_obj_t *)calloc(1, sizeof(te_slider_obj_t)); TE_CHECK(s_te_sld_obj != NULL, ESP_ERR_NO_MEM); s_te_sld_obj->global_config = (touch_slider_global_config_t *)calloc(1, sizeof(touch_slider_global_config_t)); s_te_sld_obj->mutex = xSemaphoreCreateMutex(); TE_CHECK_GOTO(s_te_sld_obj->global_config != NULL && s_te_sld_obj->mutex != NULL, cleanup); xSemaphoreTake(s_te_sld_obj->mutex, portMAX_DELAY); SLIST_INIT(&s_te_sld_obj->handle_list); memcpy(s_te_sld_obj->global_config, global_config, sizeof(touch_slider_global_config_t)); te_object_methods_t slider_methods = { .handle = s_te_sld_obj, .check_channel = slider_object_check_channel, .set_threshold = slider_object_set_threshold, .process_state = slider_object_process_state, .update_state = slider_object_update_state }; te_object_method_register(&slider_methods, TE_CLS_TYPE_SLIDER); xSemaphoreGive(s_te_sld_obj->mutex); return ESP_OK; cleanup: TE_FREE_AND_NULL(s_te_sld_obj->global_config); if (s_te_sld_obj->mutex != NULL) { vSemaphoreDelete(s_te_sld_obj->mutex); } TE_FREE_AND_NULL(s_te_sld_obj); return ESP_ERR_NO_MEM; } void touch_slider_uninstall(void) { xSemaphoreTake(s_te_sld_obj->mutex, portMAX_DELAY); if (s_te_sld_obj == NULL) { xSemaphoreGive(s_te_sld_obj->mutex); return; } te_object_method_unregister(TE_CLS_TYPE_SLIDER); free(s_te_sld_obj->global_config); s_te_sld_obj->global_config = NULL; while (!SLIST_EMPTY(&s_te_sld_obj->handle_list)) { SLIST_FIRST(&s_te_sld_obj->handle_list); SLIST_REMOVE_HEAD(&s_te_sld_obj->handle_list, next); } xSemaphoreGive(s_te_sld_obj->mutex); vSemaphoreDelete(s_te_sld_obj->mutex); free(s_te_sld_obj); s_te_sld_obj = NULL; } esp_err_t touch_slider_create(const touch_slider_config_t *slider_config, touch_slider_handle_t *slider_handle) { TE_CHECK(s_te_sld_obj != NULL, ESP_ERR_INVALID_STATE); TE_CHECK(slider_handle != NULL && slider_config != NULL, ESP_ERR_INVALID_ARG); TE_CHECK(slider_config->channel_num > 2 && slider_config->channel_num < TOUCH_PAD_MAX && slider_config->channel_array != NULL && slider_config->sensitivity_array != NULL && slider_config->position_range > slider_config->channel_num, ESP_ERR_INVALID_ARG); TE_CHECK(te_object_check_channel(slider_config->channel_array, slider_config->channel_num) == false, ESP_ERR_INVALID_ARG); te_slider_handle_t te_slider = (te_slider_handle_t)calloc(1, sizeof(struct te_slider_s)); TE_CHECK(te_slider != NULL, ESP_ERR_NO_MEM); esp_err_t ret = ESP_ERR_NO_MEM; te_slider->config = (te_slider_handle_config_t *)calloc(1, sizeof(te_slider_handle_config_t)); te_slider->pos_filter_window = calloc(TE_SLD_DEFAULT_POS_FILTER_SIZE(s_te_sld_obj), sizeof(uint8_t)); te_slider->device = (te_dev_t **)calloc(slider_config->channel_num, sizeof(te_dev_t *)); te_slider->channel_bcm = (uint32_t *)calloc(slider_config->channel_num, sizeof(uint32_t)); te_slider->quantify_signal_array = (float *)calloc(slider_config->channel_num, sizeof(float)); TE_CHECK_GOTO(te_slider->config != NULL && te_slider->pos_filter_window != NULL && te_slider->device != NULL && te_slider->channel_bcm && te_slider->quantify_signal_array, cleanup); for (int idx = 0; idx < slider_config->channel_num; idx++) { te_slider->device[idx] = (te_dev_t *)calloc(1, sizeof(te_dev_t)); if (te_slider->device[idx] == NULL) { ret = ESP_ERR_NO_MEM; goto cleanup; } } ret = te_dev_init(te_slider->device, slider_config->channel_num, TOUCH_ELEM_TYPE_SLIDER, slider_config->channel_array, slider_config->sensitivity_array, TE_DEFAULT_THRESHOLD_DIVIDER(s_te_sld_obj)); TE_CHECK_GOTO(ret == ESP_OK, cleanup); te_slider->config->event_mask = TOUCH_ELEM_EVENT_NONE; te_slider->config->dispatch_method = TOUCH_ELEM_DISP_MAX; te_slider->config->callback = NULL; te_slider->config->arg = NULL; te_slider->channel_bcm_update_cnt = TE_SLD_DEFAULT_BCM_UPDATE_TIME(s_te_sld_obj); //update at first time te_slider->filter_reset_cnt = TE_SLD_DEFAULT_FILTER_RESET_TIME(s_te_sld_obj); //reset at first time te_slider->channel_sum = slider_config->channel_num; te_slider->position_range = slider_config->position_range; te_slider->position_scale = (float)(slider_config->position_range) / (slider_config->channel_num - 1); te_slider->current_state = TE_STATE_IDLE; te_slider->last_state = TE_STATE_IDLE; te_slider->event = TOUCH_SLIDER_EVT_MAX; te_slider->position = 0; te_slider->last_position = 0; te_slider->pos_window_idx = 0; te_slider->is_first_sample = true; ret = slider_object_add_instance(te_slider); TE_CHECK_GOTO(ret == ESP_OK, cleanup); *slider_handle = (touch_elem_handle_t)te_slider; return ESP_OK; cleanup: TE_FREE_AND_NULL(te_slider->config); TE_FREE_AND_NULL(te_slider->pos_filter_window); TE_FREE_AND_NULL(te_slider->channel_bcm); TE_FREE_AND_NULL(te_slider->quantify_signal_array); if (te_slider->device != NULL) { for (int idx = 0; idx < slider_config->channel_num; idx++) { TE_FREE_AND_NULL(te_slider->device[idx]); } free(te_slider->device); te_slider->device = NULL; } TE_FREE_AND_NULL(te_slider); return ret; } esp_err_t touch_slider_delete(touch_slider_handle_t slider_handle) { TE_CHECK(s_te_sld_obj != NULL, ESP_ERR_INVALID_STATE); TE_CHECK(slider_handle != NULL, ESP_ERR_INVALID_ARG); /*< Release touch sensor application resource */ esp_err_t ret = slider_object_remove_instance(slider_handle); TE_CHECK(ret == ESP_OK, ret); te_slider_handle_t te_slider = (te_slider_handle_t)slider_handle; /*< Release touch sensor device resource */ te_dev_deinit(te_slider->device, te_slider->channel_sum); for (int idx = 0; idx < te_slider->channel_sum; idx++) { free(te_slider->device[idx]); } free(te_slider->config); free(te_slider->quantify_signal_array); free(te_slider->pos_filter_window); free(te_slider->channel_bcm); free(te_slider->device); free(te_slider); return ESP_OK; } esp_err_t touch_slider_set_dispatch_method(touch_slider_handle_t slider_handle, touch_elem_dispatch_t dispatch_method) { TE_CHECK(s_te_sld_obj != NULL, ESP_ERR_INVALID_STATE); TE_CHECK(slider_handle != NULL, ESP_ERR_INVALID_ARG); TE_CHECK(dispatch_method >= TOUCH_ELEM_DISP_EVENT && dispatch_method <= TOUCH_ELEM_DISP_MAX, ESP_ERR_INVALID_ARG); xSemaphoreTake(s_te_sld_obj->mutex, portMAX_DELAY); te_slider_handle_t te_slider = (te_slider_handle_t)slider_handle; te_slider->config->dispatch_method = dispatch_method; xSemaphoreGive(s_te_sld_obj->mutex); return ESP_OK; } esp_err_t touch_slider_subscribe_event(touch_slider_handle_t slider_handle, uint32_t event_mask, void *arg) { TE_CHECK(s_te_sld_obj != NULL, ESP_ERR_INVALID_STATE); TE_CHECK(slider_handle != NULL, ESP_ERR_INVALID_ARG); if (!(event_mask & TOUCH_ELEM_EVENT_ON_PRESS) && !(event_mask & TOUCH_ELEM_EVENT_ON_RELEASE) && !(event_mask & TOUCH_ELEM_EVENT_NONE) && !(event_mask & TOUCH_ELEM_EVENT_ON_CALCULATION)) { ESP_LOGE(TE_TAG, "Touch button only support TOUCH_ELEM_EVENT_ON_PRESS, " "TOUCH_ELEM_EVENT_ON_RELEASE, TOUCH_ELEM_EVENT_ON_CALCULATION event mask"); return ESP_ERR_INVALID_ARG; } xSemaphoreTake(s_te_sld_obj->mutex, portMAX_DELAY); te_slider_handle_t te_slider = (te_slider_handle_t)slider_handle; te_slider->config->event_mask = event_mask; te_slider->config->arg = arg; xSemaphoreGive(s_te_sld_obj->mutex); return ESP_OK; } esp_err_t touch_slider_set_callback(touch_slider_handle_t slider_handle, touch_slider_callback_t slider_callback) { TE_CHECK(s_te_sld_obj != NULL, ESP_ERR_INVALID_STATE); TE_CHECK(slider_handle != NULL, ESP_ERR_INVALID_ARG); TE_CHECK(slider_callback != NULL, ESP_ERR_INVALID_ARG); te_slider_handle_t te_slider = (te_slider_handle_t)slider_handle; xSemaphoreTake(s_te_sld_obj->mutex, portMAX_DELAY); te_slider->config->callback = slider_callback; xSemaphoreGive(s_te_sld_obj->mutex); return ESP_OK; } const touch_slider_message_t* touch_slider_get_message(const touch_elem_message_t* element_message) { return (touch_slider_message_t*)&element_message->child_msg; _Static_assert(sizeof(element_message->child_msg) >= sizeof(touch_slider_message_t), "Message size overflow"); } static bool slider_object_check_channel(touch_pad_t channel_num) { te_slider_handle_list_t *item; SLIST_FOREACH(item, &s_te_sld_obj->handle_list, next) { if (slider_channel_check(item->slider_handle, channel_num)) { return true; } } return false; } static esp_err_t slider_object_set_threshold(void) { esp_err_t ret = ESP_OK; te_slider_handle_list_t *item; SLIST_FOREACH(item, &s_te_sld_obj->handle_list, next) { ret = slider_set_threshold(item->slider_handle); if (ret != ESP_OK) { break; } } return ret; } static void slider_object_process_state(void) { te_slider_handle_list_t *item; SLIST_FOREACH(item, &s_te_sld_obj->handle_list, next) { if (waterproof_check_mask_handle(item->slider_handle)) { slider_reset_state(item->slider_handle); slider_reset_position(item->slider_handle); continue; } slider_proc_state(item->slider_handle); } } static void slider_object_update_state(touch_pad_t channel_num, te_state_t channel_state) { te_slider_handle_list_t *item; SLIST_FOREACH(item, &s_te_sld_obj->handle_list, next) { if (waterproof_check_mask_handle(item->slider_handle)) { continue; } slider_update_state(item->slider_handle, channel_num, channel_state); } } static esp_err_t slider_object_add_instance(te_slider_handle_t slider_handle) { te_slider_handle_list_t *item = (te_slider_handle_list_t *)calloc(1, sizeof(te_slider_handle_list_t)); TE_CHECK(item != NULL, ESP_ERR_NO_MEM); item->slider_handle = slider_handle; xSemaphoreTake(s_te_sld_obj->mutex, portMAX_DELAY); SLIST_INSERT_HEAD(&s_te_sld_obj->handle_list, item, next); xSemaphoreGive(s_te_sld_obj->mutex); return ESP_OK; } static esp_err_t slider_object_remove_instance(te_slider_handle_t slider_handle) { esp_err_t ret = ESP_ERR_NOT_FOUND; te_slider_handle_list_t *item; SLIST_FOREACH(item, &s_te_sld_obj->handle_list, next) { if (slider_handle == item->slider_handle) { xSemaphoreTake(s_te_sld_obj->mutex, portMAX_DELAY); SLIST_REMOVE(&s_te_sld_obj->handle_list, item, te_slider_handle_list, next); xSemaphoreGive(s_te_sld_obj->mutex); free(item); ret = ESP_OK; break; } } return ret; } static bool slider_channel_check(te_slider_handle_t slider_handle, touch_pad_t channel_num) { te_dev_t *device; for (int idx = 0; idx < slider_handle->channel_sum; idx++) { device = slider_handle->device[idx]; if (device->channel == channel_num) { return true; } } return false; } static esp_err_t slider_set_threshold(te_slider_handle_t slider_handle) { esp_err_t ret = ESP_OK; for (int idx = 0; idx < slider_handle->channel_sum; idx++) { ret |= te_dev_set_threshold(slider_handle->device[idx]); } slider_update_benchmark(slider_handle); //Update benchmark at startup return ret; } static void slider_update_benchmark(te_slider_handle_t slider_handle) { for (int idx = 0; idx < slider_handle->channel_sum; idx++) { uint32_t bcm_val; te_dev_t *device = slider_handle->device[idx]; bcm_val = te_read_smooth_signal(device->channel); slider_handle->channel_bcm[idx] = bcm_val; } } static void slider_update_state(te_slider_handle_t slider_handle, touch_pad_t channel_num, te_state_t channel_state) { te_dev_t *device; for (int idx = 0; idx < slider_handle->channel_sum; idx++) { device = slider_handle->device[idx]; if (channel_num == device->channel) { device->state = channel_state; } } } static void slider_reset_state(te_slider_handle_t slider_handle) { for (int idx = 0; idx < slider_handle->channel_sum; idx++) { slider_handle->device[idx]->state = TE_STATE_IDLE; } slider_handle->current_state = TE_STATE_IDLE; } static void slider_event_give(te_slider_handle_t slider_handle) { touch_elem_message_t element_message; touch_slider_message_t slider_message = { .event = slider_handle->event, .position = slider_handle->position }; element_message.handle = (touch_elem_handle_t)slider_handle; element_message.element_type = TOUCH_ELEM_TYPE_SLIDER; element_message.arg = slider_handle->config->arg; memcpy(element_message.child_msg, &slider_message, sizeof(slider_message)); te_event_give(element_message); } static inline void slider_dispatch(te_slider_handle_t slider_handle, touch_elem_dispatch_t dispatch_method) { if (dispatch_method == TOUCH_ELEM_DISP_EVENT) { slider_event_give(slider_handle); //Event queue } else if (dispatch_method == TOUCH_ELEM_DISP_CALLBACK) { touch_slider_message_t slider_info; slider_info.event = slider_handle->event; slider_info.position = slider_handle->position; void *arg = slider_handle->config->arg; slider_handle->config->callback(slider_handle, &slider_info, arg); //Event callback } } /** * @brief Slider process * * This function will process the slider state and maintain a slider FSM: * IDLE ----> Press ----> Release ----> IDLE * * The state transition procedure is as follow: * (channel state ----> slider state) * * TODO: add state transition diagram */ static void slider_proc_state(te_slider_handle_t slider_handle) { uint32_t event_mask = slider_handle->config->event_mask; touch_elem_dispatch_t dispatch_method = slider_handle->config->dispatch_method; BaseType_t mux_ret = xSemaphoreTake(s_te_sld_obj->mutex, 0); if (mux_ret != pdPASS) { return; } slider_handle->current_state = slider_get_state(slider_handle->device, slider_handle->channel_sum); if (slider_handle->current_state == TE_STATE_PRESS) { slider_handle->channel_bcm_update_cnt = 0; // Reset benchmark update counter slider_update_position(slider_handle); if (slider_handle->last_state == TE_STATE_IDLE) { //IDLE ---> Press = On_Press ESP_LOGD(TE_DEBUG_TAG, "slider press"); if (event_mask & TOUCH_ELEM_EVENT_ON_PRESS) { slider_handle->event = TOUCH_SLIDER_EVT_ON_PRESS; slider_dispatch(slider_handle, dispatch_method); } } else if (slider_handle->last_state == TE_STATE_PRESS) { //Press ---> Press = On_Calculation ESP_LOGD(TE_DEBUG_TAG, "slider calculation"); if (event_mask & TOUCH_ELEM_EVENT_ON_CALCULATION) { slider_handle->event = TOUCH_SLIDER_EVT_ON_CALCULATION; slider_dispatch(slider_handle, dispatch_method); } } } else if (slider_handle->current_state == TE_STATE_RELEASE) { if (slider_handle->last_state == TE_STATE_PRESS) { //Press ---> Release = On_Release ESP_LOGD(TE_DEBUG_TAG, "slider release"); if (event_mask & TOUCH_ELEM_EVENT_ON_RELEASE) { slider_handle->event = TOUCH_SLIDER_EVT_ON_RELEASE; slider_dispatch(slider_handle, dispatch_method); } } else if (slider_handle->last_state == TE_STATE_RELEASE) { // Release ---> Release = On_IDLE (Not dispatch) slider_reset_state(slider_handle);//Reset the slider state for the next time touch action detection } } else if (slider_handle->current_state == TE_STATE_IDLE) { if (slider_handle->last_state == TE_STATE_RELEASE) { //Release ---> IDLE = On_IDLE (Not dispatch) //Nothing } else if (slider_handle->last_state == TE_STATE_IDLE) { //IDLE ---> IDLE = Running IDLE (Not dispatch) if (++slider_handle->channel_bcm_update_cnt >= TE_SLD_DEFAULT_BCM_UPDATE_TIME(s_te_sld_obj)) { //Update channel benchmark slider_handle->channel_bcm_update_cnt = 0; slider_update_benchmark(slider_handle); ESP_LOGD(TE_DEBUG_TAG, "slider bcm update"); } if (++slider_handle->filter_reset_cnt >= TE_SLD_DEFAULT_FILTER_RESET_TIME(s_te_sld_obj)) { slider_reset_position(slider_handle); //Reset slider filter so as to speed up next time position calculation } } } slider_handle->last_state = slider_handle->current_state; xSemaphoreGive(s_te_sld_obj->mutex); } static inline te_state_t slider_get_state(te_dev_t **device, int device_num) { /*< Scan the state of all the slider channel and calculate the number of them if the state is Press*/ uint8_t press_cnt = 0; uint8_t idle_cnt = 0; for (int idx = 0; idx < device_num; idx++) { //Calculate how many channel is pressed if (device[idx]->state == TE_STATE_PRESS) { press_cnt++; } else if (device[idx]->state == TE_STATE_IDLE) { idle_cnt++; } } if (press_cnt > 0) { return TE_STATE_PRESS; } else if (idle_cnt == device_num) { return TE_STATE_IDLE; } else { return TE_STATE_RELEASE; } } /** * @brief Slider channel difference-rate re-quantization * * This function will re-quantifies the touch sensor slider channel difference-rate * so as to make the different size of touch pad in PCB has the same difference value * */ static inline void slider_quantify_signal(te_slider_handle_t slider_handle) { float weight_sum = 0; for (int idx = 0; idx < slider_handle->channel_sum; idx++) { te_dev_t *device = slider_handle->device[idx]; weight_sum += device->sens; uint32_t current_signal = te_read_smooth_signal(device->channel); int ans = current_signal - slider_handle->channel_bcm[idx]; float diff_rate = (float)ans / slider_handle->channel_bcm[idx]; slider_handle->quantify_signal_array[idx] = diff_rate / device->sens; if (slider_handle->quantify_signal_array[idx] < TE_SLD_DEFAULT_QTF_THR(s_te_sld_obj)) { slider_handle->quantify_signal_array[idx] = 0; } } for (int idx = 0; idx < slider_handle->channel_sum; idx++) { te_dev_t *device = slider_handle->device[idx]; slider_handle->quantify_signal_array[idx] = slider_handle->quantify_signal_array[idx] * weight_sum / device->sens; } } /** * @brief Calculate max sum subarray * * This function will figure out the max sum subarray from the * input array, return the max sum and max sum start index * */ static inline float slider_search_max_subarray(const float *array, int array_size, int *max_array_idx) { *max_array_idx = 0; float max_array_sum = 0; float current_array_sum = 0; for (int idx = 0; idx <= (array_size - TE_SLD_DEFAULT_CALCULATE_CHANNEL(s_te_sld_obj)); idx++) { for (int x = idx; x < idx + TE_SLD_DEFAULT_CALCULATE_CHANNEL(s_te_sld_obj); x++) { current_array_sum += array[x]; } if (max_array_sum < current_array_sum) { max_array_sum = current_array_sum; *max_array_idx = idx; } current_array_sum = 0; } return max_array_sum; } /** * @brief Calculate zero number * * This function will figure out the number of non-zero items from * the subarray */ static inline uint8_t slider_get_non_zero_num(const float *array, uint8_t array_idx) { uint8_t zero_cnt = 0; for (int idx = array_idx; idx < array_idx + TE_SLD_DEFAULT_CALCULATE_CHANNEL(s_te_sld_obj); idx++) { zero_cnt += (array[idx] > 0) ? 1 : 0; } return zero_cnt; } static inline uint32_t slider_calculate_position(te_slider_handle_t slider_handle, int subarray_index, float subarray_sum, int non_zero_num) { int range = slider_handle->position_range; int array_size = slider_handle->channel_sum; float scale = slider_handle->position_scale; const float *array = slider_handle->quantify_signal_array; uint32_t position = 0; if (non_zero_num == 0) { position = slider_handle->position; } else if (non_zero_num == 1) { for (int index = subarray_index; index < subarray_index + TE_SLD_DEFAULT_CALCULATE_CHANNEL(s_te_sld_obj); index++) { if (0 != array[index]) { if (index == array_size - 1) { position = range; } else { position = (uint32_t)((float)index * scale); } break; } } } else { for (int idx = subarray_index; idx < subarray_index + TE_SLD_DEFAULT_CALCULATE_CHANNEL(s_te_sld_obj); idx++) { position += ((float)idx * array[idx]); } position = position * scale / subarray_sum; } return position; } static uint32_t slider_filter_average(te_slider_handle_t slider_handle, uint32_t current_position) { uint32_t position_average = 0; if (slider_handle->is_first_sample) { for (int win_idx = 0; win_idx < TE_SLD_DEFAULT_POS_FILTER_SIZE(s_te_sld_obj); win_idx++) { slider_handle->pos_filter_window[win_idx] = current_position; //Preload filter buffer } slider_handle->is_first_sample = false; } else { slider_handle->pos_filter_window[slider_handle->pos_window_idx++] = current_position; //Moving average filter if (slider_handle->pos_window_idx >= TE_SLD_DEFAULT_POS_FILTER_SIZE(s_te_sld_obj)) { slider_handle->pos_window_idx = 0; } } for (int win_idx = 0; win_idx < TE_SLD_DEFAULT_POS_FILTER_SIZE(s_te_sld_obj); win_idx++) { //Moving average filter position_average += slider_handle->pos_filter_window[win_idx]; } position_average = (uint32_t)((float)position_average / TE_SLD_DEFAULT_POS_FILTER_SIZE(s_te_sld_obj) + 0.5F); return position_average; } static inline uint32_t slider_filter_iir(uint32_t in_now, uint32_t out_last, uint32_t k) { if (k == 0) { return in_now; } else { uint32_t out_now = (in_now + (k - 1) * out_last) / k; return out_now; } } /** * @brief touch sensor slider position update * * This function is the core algorithm about touch sensor slider * position update, mainly has several steps: * 1. Re-quantization * 2. Figure out changed channel * 3. Calculate position * 4. Filter * */ static void slider_update_position(te_slider_handle_t slider_handle) { int max_array_idx = 0; float max_array_sum; uint8_t non_zero_num; uint32_t current_position; slider_quantify_signal(slider_handle); max_array_sum = slider_search_max_subarray(slider_handle->quantify_signal_array, slider_handle->channel_sum, &max_array_idx); non_zero_num = slider_get_non_zero_num(slider_handle->quantify_signal_array, max_array_idx); current_position = slider_calculate_position(slider_handle, max_array_idx, max_array_sum, non_zero_num); uint32_t position_average = slider_filter_average(slider_handle, current_position); slider_handle->last_position = slider_handle->last_position == 0 ? (position_average << 4) : slider_handle->last_position; slider_handle->last_position = slider_filter_iir((position_average << 4), slider_handle->last_position, TE_SLD_DEFAULT_POS_FILTER_FACTOR(s_te_sld_obj)); slider_handle->position = ((slider_handle->last_position + 8) >> 4); //(x + 8) >> 4 ----> (x + 8) / 16 ----> x/16 + 0.5 } static void slider_reset_position(te_slider_handle_t slider_handle) { slider_handle->is_first_sample = true; slider_handle->last_position = 0; slider_handle->pos_window_idx = 0; }