/* * SPDX-FileCopyrightText: 2016 Wind River Systems, Inc. * SPDX-FileContributor: 2018-2021 Espressif Systems (Shanghai) CO LTD * * SPDX-License-Identifier: Apache-2.0 */ #ifndef _BLE_MESH_TIMER_H_ #define _BLE_MESH_TIMER_H_ #include "mesh/types.h" #include "mesh/slist.h" #include "mesh/atomic.h" #ifdef __cplusplus extern "C" { #endif /* number of nsec per usec */ #define NSEC_PER_USEC 1000 /* number of microseconds per millisecond */ #define USEC_PER_MSEC 1000 /* number of milliseconds per second */ #define MSEC_PER_SEC 1000 /* number of microseconds per second */ #define USEC_PER_SEC ((USEC_PER_MSEC) * (MSEC_PER_SEC)) /* number of nanoseconds per second */ #define NSEC_PER_SEC ((NSEC_PER_USEC) * (USEC_PER_MSEC) * (MSEC_PER_SEC)) /* timeout is not in use */ #define _INACTIVE (-1) struct k_work; /** * @typedef k_work_handler_t * @brief Work item handler function type. * * A work item's handler function is executed by a workqueue's thread * when the work item is processed by the workqueue. * * @param work Address of the work item. * * @return N/A */ typedef void (*k_work_handler_t)(struct k_work *work); struct k_work { k_work_handler_t handler; int index; void *user_data; }; #define _K_WORK_INITIALIZER(work_handler) \ { \ .handler = work_handler, \ .user_data = NULL, \ } /** * @brief Generate null timeout delay. * * This macro generates a timeout delay that that instructs a kernel API * not to wait if the requested operation cannot be performed immediately. * * @return Timeout delay value. */ #define K_NO_WAIT 0 /** * @brief Generate timeout delay from milliseconds. * * This macro generates a timeout delay that that instructs a kernel API * to wait up to @a ms milliseconds to perform the requested operation. * * @param ms Duration in milliseconds. * * @return Timeout delay value. */ #define K_MSEC(ms) (ms) /** * @brief Generate timeout delay from seconds. * * This macro generates a timeout delay that that instructs a kernel API * to wait up to @a s seconds to perform the requested operation. * * @param s Duration in seconds. * * @return Timeout delay value. */ #define K_SECONDS(s) K_MSEC((s) * MSEC_PER_SEC) /** * @brief Generate timeout delay from minutes. * * This macro generates a timeout delay that that instructs a kernel API * to wait up to @a m minutes to perform the requested operation. * * @param m Duration in minutes. * * @return Timeout delay value. */ #define K_MINUTES(m) K_SECONDS((m) * 60) /** * @brief Generate timeout delay from hours. * * This macro generates a timeout delay that that instructs a kernel API * to wait up to @a h hours to perform the requested operation. * * @param h Duration in hours. * * @return Timeout delay value. */ #define K_HOURS(h) K_MINUTES((h) * 60) /** * @brief Generate timeout delay from days. * * This macro generates a timeout delay that that instructs a kernel API * to wait up to @a d days to perform the requested operation. * * @param d Duration in days. * * @return Timeout delay value. */ #define K_DAYS(d) K_HOURS((d) * 24) /** * @brief Generate infinite timeout delay. * * This macro generates a timeout delay that that instructs a kernel API * to wait as long as necessary to perform the requested operation. * * @return Timeout delay value. */ #define K_FOREVER (-1) /** * @brief Get system uptime (32-bit version). * * This routine returns the lower 32-bits of the elapsed time since the system * booted, in milliseconds. * * This routine can be more efficient than k_uptime_get(), as it reduces the * need for interrupt locking and 64-bit math. However, the 32-bit result * cannot hold a system uptime time larger than approximately 50 days, so the * caller must handle possible rollovers. * * @return Current uptime. */ uint32_t k_uptime_get_32(void); struct k_delayed_work { struct k_work work; }; /** * @brief Submit a delayed work item to the system workqueue. * * This routine schedules work item @a work to be processed by the system * workqueue after a delay of @a delay milliseconds. The routine initiates * an asynchronous countdown for the work item and then returns to the caller. * Only when the countdown completes is the work item actually submitted to * the workqueue and becomes pending. * * Submitting a previously submitted delayed work item that is still * counting down cancels the existing submission and restarts the countdown * using the new delay. If the work item is currently pending on the * workqueue's queue because the countdown has completed it is too late to * resubmit the item, and resubmission fails without impacting the work item. * If the work item has already been processed, or is currently being processed, * its work is considered complete and the work item can be resubmitted. * * @warning * Work items submitted to the system workqueue should avoid using handlers * that block or yield since this may prevent the system workqueue from * processing other work items in a timely manner. * * @note Can be called by ISRs. * * @param work Address of delayed work item. * @param delay Delay before submitting the work item (in milliseconds). * * @retval 0 Work item countdown started. * @retval -EINPROGRESS Work item is already pending. * @retval -EINVAL Work item is being processed or has completed its work. * @retval -EADDRINUSE Work item is pending on a different workqueue. */ int k_delayed_work_submit(struct k_delayed_work *work, int32_t delay); int k_delayed_work_submit_periodic(struct k_delayed_work *work, int32_t period); /** * @brief Get time remaining before a delayed work gets scheduled. * * This routine computes the (approximate) time remaining before a * delayed work gets executed. If the delayed work is not waiting to be * scheduled, it returns zero. * * @param work Delayed work item. * * @return Remaining time (in milliseconds). */ int32_t k_delayed_work_remaining_get(struct k_delayed_work *work); /** * @brief Submit a work item to the system workqueue. * * This routine submits work item @a work to be processed by the system * workqueue. If the work item is already pending in the workqueue's queue * as a result of an earlier submission, this routine has no effect on the * work item. If the work item has already been processed, or is currently * being processed, its work is considered complete and the work item can be * resubmitted. * * @warning * Work items submitted to the system workqueue should avoid using handlers * that block or yield since this may prevent the system workqueue from * processing other work items in a timely manner. * * @note Can be called by ISRs. * * @param work Address of work item. * * @return N/A */ static inline void k_work_submit(struct k_work *work) { if (work && work->handler) { work->handler(work); } } /** * @brief Initialize a work item. * * This routine initializes a workqueue work item, prior to its first use. * * @param work Address of work item. * @param handler Function to invoke each time work item is processed. * * @return N/A */ static inline void k_work_init(struct k_work *work, k_work_handler_t handler) { work->handler = handler; } int k_delayed_work_cancel(struct k_delayed_work *work); int k_delayed_work_free(struct k_delayed_work *work); int k_delayed_work_init(struct k_delayed_work *work, k_work_handler_t handler); /** * @brief Get system uptime. * * This routine returns the elapsed time since the system booted, * in milliseconds. * * @return Current uptime. */ int64_t k_uptime_get(void); void bt_mesh_timer_init(void); void bt_mesh_timer_deinit(void); #ifdef __cplusplus } #endif #endif /* _BLE_MESH_TIMER_H_ */