/* * SPDX-FileCopyrightText: 2016-2023 Espressif Systems (Shanghai) CO LTD * * SPDX-License-Identifier: Apache-2.0 */ #include #include #include #include #include "esp_attr.h" #include "esp_cpu.h" #include "soc/wdev_reg.h" #include "esp_private/esp_clk.h" #if SOC_LP_TIMER_SUPPORTED #include "hal/lp_timer_hal.h" #endif #if defined CONFIG_IDF_TARGET_ESP32S3 #define APB_CYCLE_WAIT_NUM (1778) /* If APB clock is 80 MHz, the maximum sampling frequency is around 45 KHz*/ /* 45 KHz reading frequency is the maximum we have tested so far on S3 */ #elif defined CONFIG_IDF_TARGET_ESP32C6 #define APB_CYCLE_WAIT_NUM (160 * 16) /* On ESP32C6, we only read one byte at a time, then XOR the value with * an asynchronous timer (see code below). * The current value translates to a sampling frequency of around 62.5 KHz * for reading 8 bit samples, which is the rate at which the RNG was tested, * plus additional overhead for the calculation, making it slower. */ #elif defined CONFIG_IDF_TARGET_ESP32H2 #define APB_CYCLE_WAIT_NUM (96 * 16) /* Same reasoning as for ESP32C6, but the CPU frequency on ESP32H2 is * 96MHz instead of 160 MHz */ #else #define APB_CYCLE_WAIT_NUM (16) #endif #if CONFIG_IDF_TARGET_ESP32P4 #include "esp_log.h" static const char *TAG = "hw_random"; uint32_t IRAM_ATTR esp_random(void) { // TODO: IDF-6522 ESP_EARLY_LOGW(TAG, "esp_random() has not been implemented yet"); return 0xDEADBEEF; } #else // !CONFIG_IDF_TARGET_ESP32P4 uint32_t IRAM_ATTR esp_random(void) { /* The PRNG which implements WDEV_RANDOM register gets 2 bits * of extra entropy from a hardware randomness source every APB clock cycle * (provided WiFi or BT are enabled). To make sure entropy is not drained * faster than it is added, this function needs to wait for at least 16 APB * clock cycles after reading previous word. This implementation may actually * wait a bit longer due to extra time spent in arithmetic and branch statements. * * As a (probably unncessary) precaution to avoid returning the * RNG state as-is, the result is XORed with additional * WDEV_RND_REG reads while waiting. */ /* This code does not run in a critical section, so CPU frequency switch may * happens while this code runs (this will not happen in the current * implementation, but possible in the future). However if that happens, * the number of cycles spent on frequency switching will certainly be more * than the number of cycles we need to wait here. */ uint32_t cpu_to_apb_freq_ratio = esp_clk_cpu_freq() / esp_clk_apb_freq(); static uint32_t last_ccount = 0; uint32_t ccount; uint32_t result = 0; #if SOC_LP_TIMER_SUPPORTED for (size_t i = 0; i < sizeof(result); i++) { do { ccount = esp_cpu_get_cycle_count(); result ^= REG_READ(WDEV_RND_REG); } while (ccount - last_ccount < cpu_to_apb_freq_ratio * APB_CYCLE_WAIT_NUM); uint32_t current_rtc_timer_counter = (lp_timer_hal_get_cycle_count() & 0xFF); result ^= ((result ^ current_rtc_timer_counter) & 0xFF) << (i * 8); } #else do { ccount = esp_cpu_get_cycle_count(); result ^= REG_READ(WDEV_RND_REG); } while (ccount - last_ccount < cpu_to_apb_freq_ratio * APB_CYCLE_WAIT_NUM); #endif last_ccount = ccount; return result ^ REG_READ(WDEV_RND_REG); } #endif //!CONFIG_IDF_TARGET_ESP32P4 void esp_fill_random(void *buf, size_t len) { assert(buf != NULL); uint8_t *buf_bytes = (uint8_t *)buf; while (len > 0) { uint32_t word = esp_random(); uint32_t to_copy = MIN(sizeof(word), len); memcpy(buf_bytes, &word, to_copy); buf_bytes += to_copy; len -= to_copy; } }