#ifndef __XT_ASM_UTILS_H #define __XT_ASM_UTILS_H /* * SPILL_ALL_WINDOWS * * Spills all windowed registers (i.e. registers not visible as * A0-A15) to their ABI-defined spill regions on the stack. * * Unlike the Xtensa HAL implementation, this code requires that the * EXCM and WOE bit be enabled in PS, and relies on repeated hardware * exception handling to do the register spills. The trick is to do a * noop write to the high registers, which the hardware will trap * (into an overflow exception) in the case where those registers are * already used by an existing call frame. Then it rotates the window * and repeats until all but the A0-A3 registers of the original frame * are guaranteed to be spilled, eventually rotating back around into * the original frame. Advantages: * * - Vastly smaller code size * * - More easily maintained if changes are needed to window over/underflow * exception handling. * * - Requires no scratch registers to do its work, so can be used safely in any * context. * * - If the WOE bit is not enabled (for example, in code written for * the CALL0 ABI), this becomes a silent noop and operates compatbily. * * - Hilariously it's ACTUALLY FASTER than the HAL routine. And not * just a little bit, it's MUCH faster. With a mostly full register * file on an LX6 core (ESP-32) I'm measuring 145 cycles to spill * registers with this vs. 279 (!) to do it with * xthal_spill_windows(). */ .macro SPILL_ALL_WINDOWS #if XCHAL_NUM_AREGS == 64 and a12, a12, a12 rotw 3 and a12, a12, a12 rotw 3 and a12, a12, a12 rotw 3 and a12, a12, a12 rotw 3 and a12, a12, a12 rotw 4 #elif XCHAL_NUM_AREGS == 32 and a12, a12, a12 rotw 3 and a12, a12, a12 rotw 3 and a4, a4, a4 rotw 2 #else #error Unrecognized XCHAL_NUM_AREGS #endif .endm #endif