idf_component_register(SRC_DIRS ${IDF_TARGET} PRIV_INCLUDE_DIRS . PRIV_REQUIRES unity ulp soc esp_common) if(IDF_TARGET STREQUAL "esp32") set(ulp_sources "ulp/test_jumps_esp32.S") elseif(IDF_TARGET STREQUAL "esp32s2") set(ulp_sources "ulp_riscv/test_main.c") endif() set(ulp_app_name ulp_test_app) set(ulp_exp_dep_srcs ${IDF_TARGET}) ulp_embed_binary(${ulp_app_name} "${ulp_sources}" "${ulp_exp_dep_srcs}")