# Designed to be included from an IDF app's CMakeLists.txt file cmake_minimum_required(VERSION 3.5) include(${CMAKE_CURRENT_LIST_DIR}/targets.cmake) # Initialize build target for this build using the environment variable or # value passed externally. __target_init() # The mere inclusion of this CMake file sets up some interal build properties. # These properties can be modified in between this inclusion the the idf_build_process # call. include(${CMAKE_CURRENT_LIST_DIR}/idf.cmake) # setting PYTHON variable here for compatibility only, new code should use # idf_build_get_property(variable PYTHON) idf_build_get_property(PYTHON PYTHON) if(NOT PYTHON) message(FATAL_ERROR "Internal error, PYTHON build property not set correctly.") endif() # legacy variable for compatibility set(IDFTOOL ${PYTHON} "${IDF_PATH}/tools/idf.py") # On processing, checking Python required modules can be turned off if it was # already checked externally. if(PYTHON_DEPS_CHECKED) idf_build_set_property(__CHECK_PYTHON 0) endif() # Store CMake arguments that need to be passed into all CMake sub-projects as well # (bootloader, ULP, etc) # # It's not possible to tell if CMake was called with --warn-uninitialized, so to also # have these warnings in sub-projects we set a cache variable as well and then check that. if(WARN_UNINITIALIZED) idf_build_set_property(EXTRA_CMAKE_ARGS --warn-uninitialized) else() idf_build_set_property(EXTRA_CMAKE_ARGS "") endif() # Enable the component manager for regular projects if not explicitly disabled. if(NOT "$ENV{IDF_COMPONENT_MANAGER}" EQUAL "0") idf_build_set_property(IDF_COMPONENT_MANAGER 1) endif() # Set component manager interface version idf_build_set_property(__COMPONENT_MANAGER_INTERFACE_VERSION 1) # # Get the project version from either a version file or the Git revision. This is passed # to the idf_build_process call. Dependencies are also set here for when the version file # changes (if it is used). # function(__project_get_revision var) set(_project_path "${CMAKE_CURRENT_LIST_DIR}") if(NOT DEFINED PROJECT_VER) if(EXISTS "${_project_path}/version.txt") file(STRINGS "${_project_path}/version.txt" PROJECT_VER) set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${_project_path}/version.txt") else() git_describe(PROJECT_VER_GIT "${_project_path}") if(PROJECT_VER_GIT) set(PROJECT_VER ${PROJECT_VER_GIT}) else() message(STATUS "Project is not inside a git repository, or git repository has no commits;" " will not use 'git describe' to determine PROJECT_VER.") set(PROJECT_VER 1) endif() endif() endif() set(${var} "${PROJECT_VER}" PARENT_SCOPE) endfunction() # # Output the built components to the user. Generates files for invoking idf_monitor.py # that doubles as an overview of some of the more important build properties. # function(__project_info test_components) idf_build_get_property(prefix __PREFIX) idf_build_get_property(_build_components BUILD_COMPONENTS) idf_build_get_property(build_dir BUILD_DIR) idf_build_get_property(idf_path IDF_PATH) list(SORT _build_components) unset(build_components) unset(build_component_paths) foreach(build_component ${_build_components}) __component_get_target(component_target "${build_component}") __component_get_property(_name ${component_target} COMPONENT_NAME) __component_get_property(_prefix ${component_target} __PREFIX) __component_get_property(_alias ${component_target} COMPONENT_ALIAS) __component_get_property(_dir ${component_target} COMPONENT_DIR) if(_alias IN_LIST test_components) list(APPEND test_component_paths ${_dir}) else() if(_prefix STREQUAL prefix) set(component ${_name}) else() set(component ${_alias}) endif() list(APPEND build_components ${component}) list(APPEND build_component_paths ${_dir}) endif() endforeach() set(PROJECT_NAME ${CMAKE_PROJECT_NAME}) idf_build_get_property(PROJECT_PATH PROJECT_DIR) idf_build_get_property(BUILD_DIR BUILD_DIR) idf_build_get_property(SDKCONFIG SDKCONFIG) idf_build_get_property(SDKCONFIG_DEFAULTS SDKCONFIG_DEFAULTS) idf_build_get_property(PROJECT_EXECUTABLE EXECUTABLE) set(PROJECT_BIN ${CMAKE_PROJECT_NAME}.bin) idf_build_get_property(IDF_VER IDF_VER) idf_build_get_property(sdkconfig_cmake SDKCONFIG_CMAKE) include(${sdkconfig_cmake}) idf_build_get_property(COMPONENT_KCONFIGS KCONFIGS) idf_build_get_property(COMPONENT_KCONFIGS_PROJBUILD KCONFIG_PROJBUILDS) # Write project description JSON file idf_build_get_property(build_dir BUILD_DIR) make_json_list("${build_components};${test_components}" build_components_json) make_json_list("${build_component_paths};${test_component_paths}" build_component_paths_json) configure_file("${idf_path}/tools/cmake/project_description.json.in" "${build_dir}/project_description.json") # We now have the following component-related variables: # # build_components is the list of components to include in the build. # build_component_paths is the paths to all of these components, obtained from the component dependencies file. # # Print the list of found components and test components string(REPLACE ";" " " build_components "${build_components}") string(REPLACE ";" " " build_component_paths "${build_component_paths}") message(STATUS "Components: ${build_components}") message(STATUS "Component paths: ${build_component_paths}") if(test_components) string(REPLACE ";" " " test_components "${test_components}") string(REPLACE ";" " " test_component_paths "${test_component_paths}") message(STATUS "Test components: ${test_components}") message(STATUS "Test component paths: ${test_component_paths}") endif() endfunction() function(__project_init components_var test_components_var) # Use EXTRA_CFLAGS, EXTRA_CXXFLAGS and EXTRA_CPPFLAGS to add more priority options to the compiler # EXTRA_CPPFLAGS is used for both C and C++ # Unlike environments' CFLAGS/CXXFLAGS/CPPFLAGS which work for both host and target build, # these works only for target build set(extra_cflags "$ENV{EXTRA_CFLAGS}") set(extra_cxxflags "$ENV{EXTRA_CXXFLAGS}") set(extra_cppflags "$ENV{EXTRA_CPPFLAGS}") spaces2list(extra_cflags) spaces2list(extra_cxxflags) spaces2list(extra_cppflags) idf_build_set_property(C_COMPILE_OPTIONS "${extra_cflags}" APPEND) idf_build_set_property(CXX_COMPILE_OPTIONS "${extra_cxxflags}" APPEND) idf_build_set_property(COMPILE_OPTIONS "${extra_cppflags}" APPEND) function(__project_component_dir component_dir) get_filename_component(component_dir "${component_dir}" ABSOLUTE) # The directory itself is a valid idf component if(EXISTS ${component_dir}/CMakeLists.txt) idf_build_component(${component_dir}) else() # otherwise, check whether the subfolders are potential idf components file(GLOB component_dirs ${component_dir}/*) foreach(component_dir ${component_dirs}) if(IS_DIRECTORY ${component_dir}) __component_dir_quick_check(is_component ${component_dir}) if(is_component) idf_build_component(${component_dir}) endif() endif() endforeach() endif() endfunction() # Add component directories to the build, given the component filters, exclusions # extra directories, etc. passed from the root CMakeLists.txt. if(COMPONENT_DIRS) # User wants to fully override where components are pulled from. spaces2list(COMPONENT_DIRS) idf_build_set_property(__COMPONENT_TARGETS "") foreach(component_dir ${COMPONENT_DIRS}) __project_component_dir(${component_dir}) endforeach() else() if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/main") __project_component_dir("${CMAKE_CURRENT_LIST_DIR}/main") endif() spaces2list(EXTRA_COMPONENT_DIRS) foreach(component_dir ${EXTRA_COMPONENT_DIRS}) __project_component_dir("${component_dir}") endforeach() # Look for components in the usual places: CMAKE_CURRENT_LIST_DIR/main, # extra component dirs, and CMAKE_CURRENT_LIST_DIR/components __project_component_dir("${CMAKE_CURRENT_LIST_DIR}/components") endif() # For bootloader components, we only need to set-up the Kconfig files. # Indeed, bootloader is currently compiled as a subproject, thus, # its components are not part of the main project. # However, in order to be able to configure these bootloader components # using menuconfig, we need to look for their Kconfig-related files now. file(GLOB bootloader_component_dirs "${CMAKE_CURRENT_LIST_DIR}/bootloader_components/*") list(SORT bootloader_component_dirs) foreach(bootloader_component_dir ${bootloader_component_dirs}) if(IS_DIRECTORY ${bootloader_component_dir}) __component_dir_quick_check(is_component ${bootloader_component_dir}) if(is_component) __kconfig_bootloader_component_add("${bootloader_component_dir}") endif() endif() endforeach() spaces2list(COMPONENTS) spaces2list(EXCLUDE_COMPONENTS) idf_build_get_property(component_targets __COMPONENT_TARGETS) foreach(component_target ${component_targets}) __component_get_property(component_name ${component_target} COMPONENT_NAME) set(include 1) if(COMPONENTS AND NOT component_name IN_LIST COMPONENTS) set(include 0) endif() if(EXCLUDE_COMPONENTS AND component_name IN_LIST EXCLUDE_COMPONENTS) set(include 0) endif() if(include) list(APPEND components ${component_name}) endif() endforeach() if(TESTS_ALL OR BUILD_TESTS OR TEST_COMPONENTS OR TEST_EXCLUDE_COMPONENTS) spaces2list(TEST_COMPONENTS) spaces2list(TEST_EXCLUDE_COMPONENTS) idf_build_get_property(component_targets __COMPONENT_TARGETS) foreach(component_target ${component_targets}) __component_get_property(component_dir ${component_target} COMPONENT_DIR) __component_get_property(component_name ${component_target} COMPONENT_NAME) if(component_name IN_LIST components) set(include 1) if(TEST_COMPONENTS AND NOT component_name IN_LIST TEST_COMPONENTS) set(include 0) endif() if(TEST_EXCLUDE_COMPONENTS AND component_name IN_LIST TEST_EXCLUDE_COMPONENTS) set(include 0) endif() if(include AND EXISTS ${component_dir}/test) __component_add(${component_dir}/test ${component_name}) list(APPEND test_components ${component_name}::test) endif() endif() endforeach() endif() set(${components_var} "${components}" PARENT_SCOPE) set(${test_components_var} "${test_components}" PARENT_SCOPE) endfunction() # Trick to temporarily redefine project(). When functions are overriden in CMake, the originals can still be accessed # using an underscore prefixed function of the same name. The following lines make sure that __project calls # the original project(). See https://cmake.org/pipermail/cmake/2015-October/061751.html. function(project) endfunction() function(_project) endfunction() macro(project project_name) # Initialize project, preparing COMPONENTS argument for idf_build_process() # call later using external COMPONENT_DIRS, COMPONENTS_DIRS, EXTRA_COMPONENTS_DIR, # EXTRA_COMPONENTS_DIRS, COMPONENTS, EXLUDE_COMPONENTS, TEST_COMPONENTS, # TEST_EXLUDE_COMPONENTS, TESTS_ALL, BUILD_TESTS __project_init(components test_components) __target_set_toolchain() if(CCACHE_ENABLE) find_program(CCACHE_FOUND ccache) if(CCACHE_FOUND) message(STATUS "ccache will be used for faster recompilation") set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ccache) else() message(WARNING "enabled ccache in build but ccache program not found") endif() endif() # The actual call to project() __project(${project_name} C CXX ASM) # Generate compile_commands.json (needs to come after project call). set(CMAKE_EXPORT_COMPILE_COMMANDS ON) # Since components can import third-party libraries, the original definition of project() should be restored # before the call to add components to the build. function(project) set(project_ARGV ARGV) __project(${${project_ARGV}}) # Set the variables that project() normally sets, documented in the # command's docs. # # https://cmake.org/cmake/help/v3.5/command/project.html # # There is some nuance when it comes to setting version variables in terms of whether # CMP0048 is set to OLD or NEW. However, the proper behavior should have bee already handled by the original # project call, and we're just echoing the values those variables were set to. set(PROJECT_NAME "${PROJECT_NAME}" PARENT_SCOPE) set(PROJECT_BINARY_DIR "${PROJECT_BINARY_DIR}" PARENT_SCOPE) set(PROJECT_SOURCE_DIR "${PROJECT_SOURCE_DIR}" PARENT_SCOPE) set(PROJECT_VERSION "${PROJECT_VERSION}" PARENT_SCOPE) set(PROJECT_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}" PARENT_SCOPE) set(PROJECT_VERSION_MINOR "${PROJECT_VERSION_MINOR}" PARENT_SCOPE) set(PROJECT_VERSION_PATCH "${PROJECT_VERSION_PATCH}" PARENT_SCOPE) set(PROJECT_VERSION_TWEAK "${PROJECT_VERSION_TWEAK}" PARENT_SCOPE) set(${PROJECT_NAME}_BINARY_DIR "${${PROJECT_NAME}_BINARY_DIR}" PARENT_SCOPE) set(${PROJECT_NAME}_SOURCE_DIR "${${PROJECT_NAME}_SOURCE_DIR}" PARENT_SCOPE) set(${PROJECT_NAME}_VERSION "${${PROJECT_NAME}_VERSION}" PARENT_SCOPE) set(${PROJECT_NAME}_VERSION_MAJOR "${${PROJECT_NAME}_VERSION_MAJOR}" PARENT_SCOPE) set(${PROJECT_NAME}_VERSION_MINOR "${${PROJECT_NAME}_VERSION_MINOR}" PARENT_SCOPE) set(${PROJECT_NAME}_VERSION_PATCH "${${PROJECT_NAME}_VERSION_PATCH}" PARENT_SCOPE) set(${PROJECT_NAME}_VERSION_TWEAK "${${PROJECT_NAME}_VERSION_TWEAK}" PARENT_SCOPE) endfunction() # Prepare the following arguments for the idf_build_process() call using external # user values: # # SDKCONFIG_DEFAULTS is from external SDKCONFIG_DEFAULTS # SDKCONFIG is from external SDKCONFIG # BUILD_DIR is set to project binary dir # # PROJECT_NAME is taken from the passed name from project() call # PROJECT_DIR is set to the current directory # PROJECT_VER is from the version text or git revision of the current repo # SDKCONFIG_DEFAULTS environment variable may specify a file name relative to the root of the project. # When building the bootloader, ignore this variable, since: # 1. The bootloader project uses an existing SDKCONFIG file from the top-level project # 2. File specified by SDKCONFIG_DEFAULTS will not be found relative to the root of the bootloader project if(NOT BOOTLOADER_BUILD) set(_sdkconfig_defaults "$ENV{SDKCONFIG_DEFAULTS}") endif() if(NOT _sdkconfig_defaults) if(EXISTS "${CMAKE_SOURCE_DIR}/sdkconfig.defaults") set(_sdkconfig_defaults "${CMAKE_SOURCE_DIR}/sdkconfig.defaults") else() set(_sdkconfig_defaults "") endif() endif() if(SDKCONFIG_DEFAULTS) set(_sdkconfig_defaults "${SDKCONFIG_DEFAULTS}") endif() foreach(sdkconfig_default ${_sdkconfig_defaults}) get_filename_component(sdkconfig_default "${sdkconfig_default}" ABSOLUTE) if(NOT EXISTS "${sdkconfig_default}") message(FATAL_ERROR "SDKCONFIG_DEFAULTS '${sdkconfig_default}' does not exist.") endif() list(APPEND sdkconfig_defaults ${sdkconfig_default}) endforeach() if(SDKCONFIG) get_filename_component(sdkconfig "${SDKCONFIG}" ABSOLUTE) else() set(sdkconfig "${CMAKE_CURRENT_LIST_DIR}/sdkconfig") endif() if(BUILD_DIR) get_filename_component(build_dir "${BUILD_DIR}" ABSOLUTE) if(NOT EXISTS "${build_dir}") message(FATAL_ERROR "BUILD_DIR '${build_dir}' does not exist.") endif() else() set(build_dir ${CMAKE_BINARY_DIR}) endif() __project_get_revision(project_ver) message(STATUS "Building ESP-IDF components for target ${IDF_TARGET}") idf_build_process(${IDF_TARGET} SDKCONFIG_DEFAULTS "${sdkconfig_defaults}" SDKCONFIG ${sdkconfig} BUILD_DIR ${build_dir} PROJECT_NAME ${CMAKE_PROJECT_NAME} PROJECT_DIR ${CMAKE_CURRENT_LIST_DIR} PROJECT_VER "${project_ver}" COMPONENTS "${components};${test_components}") # Special treatment for 'main' component for standard projects (not part of core build system). # Have it depend on every other component in the build. This is # a convenience behavior for the standard project; thus is done outside of the core build system # so that it treats components equally. # # This behavior should only be when user did not set REQUIRES/PRIV_REQUIRES manually. idf_build_get_property(build_components BUILD_COMPONENT_ALIASES) if(idf::main IN_LIST build_components) __component_get_target(main_target idf::main) __component_get_property(reqs ${main_target} REQUIRES) __component_get_property(priv_reqs ${main_target} PRIV_REQUIRES) __component_get_property(managed_reqs ${main_target} MANAGED_REQUIRES) __component_get_property(managed_priv_reqs ${main_target} MANAGED_PRIV_REQUIRES) #if user has not set any requirements, except ones added with the component manager if((NOT reqs OR reqs STREQUAL managed_reqs) AND (NOT priv_reqs OR priv_reqs STREQUAL managed_priv_reqs)) if(test_components) list(REMOVE_ITEM build_components ${test_components}) endif() list(REMOVE_ITEM build_components idf::main) __component_get_property(lib ${main_target} COMPONENT_LIB) set_property(TARGET ${lib} APPEND PROPERTY INTERFACE_LINK_LIBRARIES "${build_components}") get_property(type TARGET ${lib} PROPERTY TYPE) if(type STREQUAL STATIC_LIBRARY) set_property(TARGET ${lib} APPEND PROPERTY LINK_LIBRARIES "${build_components}") endif() endif() endif() set(project_elf ${CMAKE_PROJECT_NAME}.elf) # Create a dummy file to work around CMake requirement of having a source file while adding an # executable. This is also used by idf_size.py to detect the target set(project_elf_src ${CMAKE_BINARY_DIR}/project_elf_src_${IDF_TARGET}.c) add_custom_command(OUTPUT ${project_elf_src} COMMAND ${CMAKE_COMMAND} -E touch ${project_elf_src} VERBATIM) add_custom_target(_project_elf_src DEPENDS "${project_elf_src}") add_executable(${project_elf} "${project_elf_src}") add_dependencies(${project_elf} _project_elf_src) if(__PROJECT_GROUP_LINK_COMPONENTS) target_link_libraries(${project_elf} "-Wl,--start-group") endif() if(test_components) target_link_libraries(${project_elf} "-Wl,--whole-archive") foreach(test_component ${test_components}) if(TARGET ${test_component}) target_link_libraries(${project_elf} ${test_component}) endif() endforeach() target_link_libraries(${project_elf} "-Wl,--no-whole-archive") endif() idf_build_get_property(build_components BUILD_COMPONENT_ALIASES) if(test_components) list(REMOVE_ITEM build_components ${test_components}) endif() target_link_libraries(${project_elf} ${build_components}) if(CMAKE_C_COMPILER_ID STREQUAL "GNU") set(mapfile "${CMAKE_BINARY_DIR}/${CMAKE_PROJECT_NAME}.map") target_link_libraries(${project_elf} "-Wl,--cref" "-Wl,--Map=\"${mapfile}\"") endif() set_property(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}" APPEND PROPERTY ADDITIONAL_MAKE_CLEAN_FILES "${mapfile}" "${project_elf_src}") idf_build_get_property(idf_path IDF_PATH) idf_build_get_property(python PYTHON) set(idf_size ${python} ${idf_path}/tools/idf_size.py) if(DEFINED OUTPUT_JSON AND OUTPUT_JSON) list(APPEND idf_size "--json") endif() # Add size targets, depend on map file, run idf_size.py add_custom_target(size DEPENDS ${mapfile} COMMAND ${idf_size} ${mapfile} ) add_custom_target(size-files DEPENDS ${mapfile} COMMAND ${idf_size} --files ${mapfile} ) add_custom_target(size-components DEPENDS ${mapfile} COMMAND ${idf_size} --archives ${mapfile} ) unset(idf_size) # Add DFU build and flash targets __add_dfu_targets() # Add UF2 build targets __add_uf2_targets() idf_build_executable(${project_elf}) __project_info("${test_components}") endmacro()