Previously only mesh node info is supported to be stored
in flash. So when trying to reset the node, we only need
to judge if the BLE_MESH_VALID flag is set.
Currently we support storing both node & Provisioner info
in flash, when trying to erase the node info from flash,
the BLE_MESH_NODE flag will be checked. So we need to set
bt_mesh.flags to 0 when all the erase operations are done.
During BLE Mesh Provisioner initialization, the stack will restore
the nodes information if settings storage is enabled.
Previously when a failure happens (e.g. found the same uuid) during
the restore procedure, the information of the following nodes will
not be restored and error will be directly returned.
But this will introduce some problem with user experience, because
some newly provisioned nodes information will not be restored and
Provisioner will not be able to control those nodes.
So we change the operation here, when a failure happens during the
restore procedure, Provisioner will only ignore the information of
the current node and continue restoring other nodes information.
With this change, if a Provisioner has provisioned the maximum
number of nodes, it can still report the unprovisioned device
beacon from other nodes to the application layer. And this will
be more reasonable compared with the previous implementation.
Previously when the node array of Provisioner is full, no beacon
from unprovisioned devices will be reported, only some warning
logs will be given.
Previously only check the node address when it is assigned by the
application layer. Here we also check the address when the address
is allocated internally. And this will be useful when some mesh
internal tests are performed.
Previously the BLE_MESH_MAX_STORED_NODES option is added for
internal mesh test, which will be a little confusing for the
users to understand.
Here we remove this option, instead the BLE_MESH_MAX_PROV_NODES
will be used for all the cases. For mesh internal test, when
the test function is called to add some nodes info, the info
will be stored in the array of provisioned nodes directly.
The replay protection list of Provisioner should be at least equal
to the number of nodes with the precondition that each node contains
only one element.
The help information of replay protection list is updated, and the
maximum number of nodes for Provisioner is adjusted based on the
replay protection list size.
Using the ble mesh white list test functions, a node can choose to
only receive mesh messages from a specific node and relay the
messages for it. Messages from other nodes will be ignored.
1. Add an API to set Provisioner static oob value
2. Add an API to deinit BLE Mesh stack
3. Add an API to set Provisioner unicast address
4. Add an API to provision devices with fixed address
5. Add an API to store node composition data
6. Add an API to get node with device uuid
7. Add an API to get node with unicast address
8. Add an API to delete node with device uuid
9. Add an API to delete node with unicast address
10. Add an API for Provisioner to update local AppKey
11. Add an API for Provisioner to update local NetKey
12. Support Provisioner persistent functionality
13. Fix Provisioner entering IV Update procedure
14. Fix an issue which may cause client failing to send msg
15. Use bt_mesh.flags to indicate device role
16. Remove several useless macros
17. Callback RSSI of received mesh provisioning packets
18. Modify the Provisioner disable function
19. Change some log level from debug to info
20. Add parameters to Provisioner bind AppKey completion event
21. Fix node ignoring relay messages issue
22. Support using a specific partition for BLE Mesh
23. Fix compile warning when proxy related macros are disabled
24. Clean up BLE Mesh stack included header files
25. NULL can be input if client message needs no parameters
26. Fix compile warning when BT log is disabled
27. Initilize BLE Mesh stack local variables
28. Support using PSRAM for BLE Mesh mutex, queue and task
29. Add a menuconfig option to enable using memory from PSRAM
30. Clean up sdkconfig.defaults of BLE Mesh examples
When node is being reset, the init functions of each sig-defined
models will be invoked again, this will cause memory leak because
some model internal data will be allocated again.
Hence before trying to allocate memory for them, we add some check
to make sure no memory has been allocated previously.
And for client model, when the init functions are invoked again,
we will clear the list items.
The upper transport layer is using big endian ordering. The
PreviousAddress field of a Friend Request message should therefore
be converted to native endianess using sys_cpu_to_be16().
If the duration to publish is roughly the same as the period, we might
end up with elapsed == period, which returns 0 and cancel the periodic
publication. Instead 1 should be returned, just like when the elapsed
time is greater than the period.
Previously the FastPeriodDivisor value was introduced to the model
publication struct. Based on the way it was grouped it seems the
intention was to fit it within the same octet as other bit fields,
but it actually makes the octet overflow by one bit. This ends up
creating another u8_t variable which in turn adds 24 bits of padding
after it.
To keep the size of the struct as compact as possible, group the flag
together with the key index, since that only requires 12 bits. Some
care is needed here, since the mesh stack does have special internal
key index values that require more than 12 bits such as
BLE_MESH_KEY_UNUSED and BLE_MESH_KEY_DEV. In this case restricting
ourselves to 12 bits is fine since the value in the model publication
struct follows 1:1 the value received in the Config Model Publication
Set message, and there the parameter is defined to be exactly 12 bits.
For Low Power node and Proxy Server, the two features
depend on BLE_MESH_NODE in Kconfig.in, here in the
stack there is no need to judge if CONFIG_BLE_MESH_NODE
is enabled.