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refactor(touch): refactor the filter configuration
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@ -55,11 +55,7 @@ extern "C" {
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.benchmark = { \
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.filter_mode = TOUCH_BM_IIR_FILTER_4, \
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.jitter_step = 4, \
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.update = { \
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.pos_thresh = TOUCH_UPDATE_BM_POS_THRESH_1_4, \
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.neg_thresh = TOUCH_UPDATE_BM_NEG_THRESH_1_4, \
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.neg_limit = 5, \
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}, \
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.denoise_lvl = 1, \
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}, \
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.data = { \
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.smooth_filter = TOUCH_SMOOTH_IIR_FILTER_2, \
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@ -115,35 +111,6 @@ typedef enum {
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TOUCH_BM_JITTER_FILTER, /*!< Jitter Filter for benchmark, raw value +/- jitter_step */
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} touch_benchmark_filter_mode_t;
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/**
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* @brief Positive noise limitation of benchmark
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* benchmark will only update gradually when
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* the smooth data within the positive noise limitation
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*
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*/
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typedef enum {
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TOUCH_UPDATE_BM_POS_ALWAYS = -1, /*!< Always update benchmark when (smooth_data - benchmark) > 0 */
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TOUCH_UPDATE_BM_POS_THRESH_1_2 = 0, /*!< Only update benchmark when the (smooth_data - benchmark) < 1/2 * activate_threshold */
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TOUCH_UPDATE_BM_POS_THRESH_3_8, /*!< Only update benchmark when the (smooth_data - benchmark) < 3/8 * activate_threshold */
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TOUCH_UPDATE_BM_POS_THRESH_1_4, /*!< Only update benchmark when the (smooth_data - benchmark) < 1/4 * activate_threshold */
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TOUCH_UPDATE_BM_POS_THRESH_1, /*!< Only update benchmark when the (smooth_data - benchmark) < 1 * activate_threshold */
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} touch_benchmark_pos_thresh_t;
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/**
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* @brief Negative noise limitation of benchmark
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* benchmark will only update gradually when
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* the smooth data within the negative noise limitation
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*
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*/
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typedef enum {
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TOUCH_UPDATE_BM_NEG_NEVER = -2, /*!< Never update benchmark when (benchmark - smooth_data) > 0 */
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TOUCH_UPDATE_BM_NEG_ALWAYS = -1, /*!< Always update benchmark when (benchmark - smooth_data) > 0 */
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TOUCH_UPDATE_BM_NEG_THRESH_1_2 = 0, /*!< Only update benchmark when the (benchmark - smooth_data) < 1/2 * activate_threshold */
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TOUCH_UPDATE_BM_NEG_THRESH_3_8, /*!< Only update benchmark when the (benchmark - smooth_data) < 3/8 * activate_threshold */
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TOUCH_UPDATE_BM_NEG_THRESH_1_4, /*!< Only update benchmark when the (benchmark - smooth_data) < 1/4 * activate_threshold */
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TOUCH_UPDATE_BM_NEG_THRESH_1, /*!< Only update benchmark when the (benchmark - smooth_data) < 1 * activate_threshold */
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} touch_benchmark_neg_thresh_t;
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/**
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* @brief Touch channel Infinite Impulse Response (IIR) filter for smooth data
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*
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@ -222,31 +189,11 @@ typedef struct {
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touch_benchmark_filter_mode_t filter_mode; /*!< Benchmark filter mode. IIR filter and Jitter filter can be selected,
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* TOUCH_BM_IIR_FILTER_16 is recommended
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*/
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uint32_t jitter_step; /*!< Jitter filter step size, only takes effect when the `filter_mode` is TOUCH_BM_JITTER_FILTER. Range: 0 ~ 15 */
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/**
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* @brief Benchmark update strategy
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uint32_t jitter_step; /*!< Jitter filter step size, only takes effect when the `filter_mode` is TOUCH_BM_JITTER_FILTER. Range: [0 ~ 15] */
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int denoise_lvl; /*!< The denoise level, which determines the noise bouncing range that won't trigger benchmark update.
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* Range: [0 ~ 4]. The greater the denoise_lvl is, more noise resistance will be. Specially, `0` stands for no denoise
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* Typically, recommend to set this field to 1.
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*/
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struct {
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touch_benchmark_pos_thresh_t pos_thresh; /*!< Select the positive noise threshold. Higher = More noise resistance.
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* Range: [-1 ~ 3]. The coefficient of the positive threshold are -1: always; 0: 4/8; 1: 3/8; 2: 2/8; 3: 1;
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* Once the data of the channel exceeded the positive threshold (i.e., benchmark + coefficient * touch threshold),
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* the benchmark will stop updated to that value.
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* -1: ignore the positive threshold and always update the benchmark for positive noise
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*/
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touch_benchmark_neg_thresh_t neg_thresh; /*!< Select the negative noise threshold. Higher = More noise resistance.
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* Range: [-2 ~ 3]. The coefficient of the negative threshold are -2: never; -1: always; 0: 4/8; 1: 3/8; 2: 2/8; 3: 1;
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* Once the data of the channel below the negative threshold (i.e., benchmark - coefficient * touch threshold),
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* the benchmark will stop updated to that value,
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* unless the data keep below the negative threshold for more than the limitation of `neg_limit`
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* -1: ignore the negative threshold and always update the benchmark for negative noise
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* -2: never update the benchmark for negative noise
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*/
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uint32_t neg_limit; /*!< Set the time limitation of the negative threshold.
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* The benchmark will be updated to the value that below to the negative threshold after the limited time.
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* Normally the negative update is used at the beginning, as the initial benchmark is a very large value.
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* (the unit of `neg_limit` is the tick of the slow clock source)
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*/
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} update; /*!< The benchmark update strategy */
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} benchmark; /*!< Benchmark filter */
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/**
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* @brief Data configuration
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@ -282,8 +282,8 @@ esp_err_t touch_sensor_config_filter(touch_sensor_handle_t sens_handle, const to
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{
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TOUCH_NULL_POINTER_CHECK(sens_handle);
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if (filter_cfg) {
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ESP_RETURN_ON_FALSE(filter_cfg->benchmark.update.neg_limit >= filter_cfg->data.debounce_cnt,
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ESP_ERR_INVALID_ARG, TAG, "The neg_limit should be greater than debounce_cnt");
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ESP_RETURN_ON_FALSE(filter_cfg->benchmark.denoise_lvl >= 0 && filter_cfg->benchmark.denoise_lvl <= 4,
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ESP_ERR_INVALID_ARG, TAG, "denoise_lvl is out of range");
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}
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esp_err_t ret = ESP_OK;
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@ -297,8 +297,7 @@ esp_err_t touch_sensor_config_filter(touch_sensor_handle_t sens_handle, const to
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if (filter_cfg->benchmark.filter_mode == TOUCH_BM_JITTER_FILTER) {
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touch_ll_filter_set_jitter_step(filter_cfg->benchmark.jitter_step);
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}
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touch_ll_filter_set_pos_noise_thresh(filter_cfg->benchmark.update.pos_thresh);
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touch_ll_filter_set_neg_noise_thresh(filter_cfg->benchmark.update.neg_thresh, filter_cfg->benchmark.update.neg_limit);
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touch_ll_filter_set_denoise_level(filter_cfg->benchmark.denoise_lvl);
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/* Configure the touch data filter */
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touch_ll_filter_set_smooth_mode(filter_cfg->data.smooth_filter);
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touch_ll_filter_set_active_hysteresis(filter_cfg->data.active_hysteresis);
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@ -695,39 +695,23 @@ static inline void touch_ll_filter_set_debounce(uint32_t dbc_cnt)
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}
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/**
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* Set the positive noise threshold coefficient. Higher = More noise resistance.
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* The benchmark will update to the new value if the touch data is within (benchmark + active_threshold * pos_coeff)
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* Set the denoise coefficient regarding the denoise level.
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*
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*
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* @param pos_noise_thresh Range [-1 ~ 3]. The coefficient is -1: always; 0: 4/8; 1: 3/8; 2: 2/8; 3: 1;
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* -1: the benchmark will always update to the new touch data without considering the positive noise threshold
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* @param denoise_lvl Range [0 ~ 4]. 0 = no noise resistance, otherwise higher denoise_lvl means more noise resistance.
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*/
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static inline void touch_ll_filter_set_pos_noise_thresh(int pos_noise_thresh)
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static inline void touch_ll_filter_set_denoise_level(int denoise_lvl)
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{
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bool always_update = pos_noise_thresh < 0;
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LP_ANA_PERI.touch_filter2.touch_bypass_noise_thres = always_update;
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LP_ANA_PERI.touch_filter1.touch_noise_thres = always_update ? 0 : pos_noise_thresh;
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}
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HAL_ASSERT(denoise_lvl >= 0 && denoise_lvl <= 4);
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bool always_update = denoise_lvl == 0;
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// Map denoise level to actual noise threshold coefficients
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uint32_t noise_thresh = denoise_lvl == 4 ? 3 : 3 - denoise_lvl;
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LP_ANA_PERI.touch_filter2.touch_bypass_noise_thres = always_update;
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LP_ANA_PERI.touch_filter1.touch_noise_thres = always_update ? 0 : noise_thresh;
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/**
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* Set the negative noise threshold coefficient. Higher = More noise resistance.
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* The benchmark will update to the new value if the touch data is greater than (benchmark - active_threshold * neg_coeff)
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*
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* @param neg_noise_thresh Range [-2 ~ 3]. The coefficient is -2: never; -1: always; 0: 4/8; 1: 3/8; 2: 2/8; 3: 1;
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* -1: the benchmark will always update to the new touch data without considering the negative noise threshold
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* -2: the benchmark will never update to the new touch data with negative growth
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* @param neg_noise_limit Only when neg_noise_thresh >= 0, if the touch data keep blow the negative threshold for mare than neg_noise_limit ticks,
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* the benchmark will still update to the new value.
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* It is normally used for updating the benchmark at the first scanning
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*/
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static inline void touch_ll_filter_set_neg_noise_thresh(int neg_noise_thresh, uint8_t neg_noise_limit)
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{
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bool always_update = neg_noise_thresh == -1;
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bool stop_update = neg_noise_thresh == -2;
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LP_ANA_PERI.touch_filter2.touch_bypass_nn_thres = always_update;
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LP_ANA_PERI.touch_filter1.touch_nn_disupdate_baseline_en = stop_update;
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LP_ANA_PERI.touch_filter1.touch_nn_thres = always_update || stop_update ? 0 : neg_noise_thresh;
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LP_ANA_PERI.touch_filter1.touch_nn_limit = always_update || stop_update ? 5 : neg_noise_limit; // 5 is the default value
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LP_ANA_PERI.touch_filter1.touch_nn_thres = always_update ? 0 : noise_thresh;
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LP_ANA_PERI.touch_filter1.touch_nn_limit = 5; // 5 is the default value
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}
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/**
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