websocket_client : fix some issues for websocket client

1. will post twice disconnect event when read error
2. will block `timeout` times when set disable_auto_connect
3. When `esp_websocket_client_stop` before `esp_websocket_client_send*`,
if the `esp_websocket_client_send*` fails, the status will change to
 'WEBSOCKET_STATE_WAIT_TIMEOUT', and the next `esp_websocket_client_start` will fail forever
This commit is contained in:
xutao 2020-07-15 21:13:21 +08:00
parent ba717a298f
commit 341e480573

View File

@ -46,6 +46,11 @@ static const char *TAG = "WEBSOCKET_CLIENT";
action; \
}
#define ESP_WS_CLIENT_STATE_CHECK(TAG, a, action) if ((a->state) < WEBSOCKET_STATE_INIT) { \
ESP_LOGE(TAG,"%s:%d (%s): %s", __FILE__, __LINE__, __FUNCTION__, "Websocket already stop"); \
action; \
}
const static int STOPPED_BIT = BIT0;
ESP_EVENT_DEFINE_BASE(WEBSOCKET_EVENTS);
@ -134,11 +139,15 @@ static esp_err_t esp_websocket_client_dispatch_event(esp_websocket_client_handle
static esp_err_t esp_websocket_client_abort_connection(esp_websocket_client_handle_t client)
{
ESP_WS_CLIENT_STATE_CHECK(TAG, client, return ESP_FAIL);
esp_transport_close(client->transport);
client->wait_timeout_ms = WEBSOCKET_RECONNECT_TIMEOUT_MS;
client->reconnect_tick_ms = _tick_get_ms();
if (client->config->auto_reconnect) {
client->wait_timeout_ms = WEBSOCKET_RECONNECT_TIMEOUT_MS;
client->reconnect_tick_ms = _tick_get_ms();
ESP_LOGI(TAG, "Reconnect after %d ms", client->wait_timeout_ms);
}
client->state = WEBSOCKET_STATE_WAIT_TIMEOUT;
ESP_LOGI(TAG, "Reconnect after %d ms", client->wait_timeout_ms);
esp_websocket_client_dispatch_event(client, WEBSOCKET_EVENT_DISCONNECTED, NULL, 0);
return ESP_OK;
}
@ -469,7 +478,6 @@ static esp_err_t esp_websocket_client_recv(esp_websocket_client_handle_t client)
rlen = esp_transport_read(client->transport, client->rx_buffer, client->buffer_size, client->config->network_timeout_ms);
if (rlen < 0) {
ESP_LOGE(TAG, "Error read data");
esp_websocket_client_abort_connection(client);
return ESP_FAIL;
}
client->payload_len = esp_transport_ws_get_read_payload_len(client->transport);