2023-04-13 20:05:10 -04:00
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/* Async Request Handlers HTTP Server Example
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This example code is in the Public Domain (or CC0 licensed, at your option.)
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Unless required by applicable law or agreed to in writing, this
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software is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
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CONDITIONS OF ANY KIND, either express or implied.
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*/
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#include "freertos/FreeRTOS.h"
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#include "freertos/semphr.h"
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#include <esp_wifi.h>
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#include <esp_event.h>
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#include <esp_log.h>
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#include <esp_system.h>
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#include <nvs_flash.h>
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#include <sys/param.h>
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#include "nvs_flash.h"
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#include "esp_netif.h"
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#include "esp_eth.h"
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#include "protocol_examples_common.h"
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#include "esp_tls_crypto.h"
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#include <esp_http_server.h>
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/* An example that demonstrates multiple
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long running http requests running in parallel.
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In this example, multiple long http request can run at
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the same time. (uri: /long)
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While these long requests are running, the server can still
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respond to other incoming synchronous requests. (uri: /quick)
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*/
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#define ASYNC_WORKER_TASK_PRIORITY 5
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#define ASYNC_WORKER_TASK_STACK_SIZE 2048
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static const char *TAG = "example";
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2024-04-26 06:27:54 -04:00
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// Async requests are queued here while they wait to
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2023-04-13 20:05:10 -04:00
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// be processed by the workers
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static QueueHandle_t async_req_queue;
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// Track the number of free workers at any given time
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static SemaphoreHandle_t worker_ready_count;
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// Each worker has its own thread
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static TaskHandle_t worker_handles[CONFIG_EXAMPLE_MAX_ASYNC_REQUESTS];
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typedef esp_err_t (*httpd_req_handler_t)(httpd_req_t *req);
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typedef struct {
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httpd_req_t* req;
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httpd_req_handler_t handler;
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} httpd_async_req_t;
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static bool is_on_async_worker_thread(void)
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{
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// is our handle one of the known async handles?
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TaskHandle_t handle = xTaskGetCurrentTaskHandle();
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for (int i = 0; i < CONFIG_EXAMPLE_MAX_ASYNC_REQUESTS; i++) {
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if (worker_handles[i] == handle) {
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return true;
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}
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}
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return false;
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}
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// Submit an HTTP req to the async worker queue
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static esp_err_t submit_async_req(httpd_req_t *req, httpd_req_handler_t handler)
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{
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// must create a copy of the request that we own
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httpd_req_t* copy = NULL;
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esp_err_t err = httpd_req_async_handler_begin(req, ©);
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if (err != ESP_OK) {
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return err;
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}
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httpd_async_req_t async_req = {
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.req = copy,
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.handler = handler,
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};
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// How should we handle resource exhaustion?
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// In this example, we immediately respond with an
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// http error if no workers are available.
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int ticks = 0;
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// counting semaphore: if success, we know 1 or
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// more asyncReqTaskWorkers are available.
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if (xSemaphoreTake(worker_ready_count, ticks) == false) {
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ESP_LOGE(TAG, "No workers are available");
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httpd_req_async_handler_complete(copy); // cleanup
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return ESP_FAIL;
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}
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// Since worker_ready_count > 0 the queue should already have space.
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// But lets wait up to 100ms just to be safe.
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if (xQueueSend(async_req_queue, &async_req, pdMS_TO_TICKS(100)) == false) {
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ESP_LOGE(TAG, "worker queue is full");
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httpd_req_async_handler_complete(copy); // cleanup
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return ESP_FAIL;
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}
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return ESP_OK;
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}
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/* A long running HTTP GET handler */
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static esp_err_t long_async_handler(httpd_req_t *req)
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{
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ESP_LOGI(TAG, "uri: /long");
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// This handler is first invoked on the httpd thread.
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// In order to free the httpd thread to handle other requests,
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// we must resubmit our request to be handled on an async worker thread.
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if (is_on_async_worker_thread() == false) {
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// submit
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if (submit_async_req(req, long_async_handler) == ESP_OK) {
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return ESP_OK;
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} else {
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httpd_resp_set_status(req, "503 Busy");
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httpd_resp_sendstr(req, "<div> no workers available. server busy.</div>");
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return ESP_OK;
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}
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}
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// track the number of long requests
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static uint8_t req_count = 0;
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req_count++;
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// send a request count
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char s[100];
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snprintf(s, sizeof(s), "<div>req: %u</div>\n", req_count);
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httpd_resp_sendstr_chunk(req, s);
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// then every second, send a "tick"
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for (int i = 0; i < 60; i++) {
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// This delay makes this a "long running task".
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// In a real application, this may be a long calculation,
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// or some IO dependent code for instance.
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vTaskDelay(pdMS_TO_TICKS(1000));
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// send a tick
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snprintf(s, sizeof(s), "<div>%u</div>\n", i);
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httpd_resp_sendstr_chunk(req, s);
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}
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// send "complete"
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httpd_resp_sendstr_chunk(req, NULL);
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return ESP_OK;
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}
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static void async_req_worker_task(void *p)
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{
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ESP_LOGI(TAG, "starting async req task worker");
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while (true) {
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// counting semaphore - this signals that a worker
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// is ready to accept work
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xSemaphoreGive(worker_ready_count);
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// wait for a request
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httpd_async_req_t async_req;
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if (xQueueReceive(async_req_queue, &async_req, portMAX_DELAY)) {
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ESP_LOGI(TAG, "invoking %s", async_req.req->uri);
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// call the handler
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async_req.handler(async_req.req);
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// Inform the server that it can purge the socket used for
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// this request, if needed.
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if (httpd_req_async_handler_complete(async_req.req) != ESP_OK) {
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ESP_LOGE(TAG, "failed to complete async req");
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}
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}
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}
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ESP_LOGW(TAG, "worker stopped");
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vTaskDelete(NULL);
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}
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static void start_async_req_workers(void)
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{
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// counting semaphore keeps track of available workers
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worker_ready_count = xSemaphoreCreateCounting(
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CONFIG_EXAMPLE_MAX_ASYNC_REQUESTS, // Max Count
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0); // Initial Count
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if (worker_ready_count == NULL) {
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ESP_LOGE(TAG, "Failed to create workers counting Semaphore");
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return;
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}
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// create queue
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async_req_queue = xQueueCreate(1, sizeof(httpd_async_req_t));
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if (async_req_queue == NULL){
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ESP_LOGE(TAG, "Failed to create async_req_queue");
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vSemaphoreDelete(worker_ready_count);
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return;
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}
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// start worker tasks
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for (int i = 0; i < CONFIG_EXAMPLE_MAX_ASYNC_REQUESTS; i++) {
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bool success = xTaskCreate(async_req_worker_task, "async_req_worker",
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ASYNC_WORKER_TASK_STACK_SIZE, // stack size
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(void *)0, // argument
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ASYNC_WORKER_TASK_PRIORITY, // priority
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&worker_handles[i]);
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if (!success) {
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ESP_LOGE(TAG, "Failed to start asyncReqWorker");
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continue;
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}
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}
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}
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/* A quick HTTP GET handler, which does not
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use any asynchronous features */
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static esp_err_t quick_handler(httpd_req_t *req)
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{
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ESP_LOGI(TAG, "uri: /quick");
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char s[100];
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snprintf(s, sizeof(s), "random: %u\n", rand());
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httpd_resp_sendstr(req, s);
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return ESP_OK;
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}
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static esp_err_t index_handler(httpd_req_t *req)
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{
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ESP_LOGI(TAG, "uri: /");
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const char* html = "<div><a href=\"/long\">long</a></div>"
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"<div><a href=\"/quick\">quick</a></div>";
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httpd_resp_sendstr(req, html);
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return ESP_OK;
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}
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static httpd_handle_t start_webserver(void)
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{
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httpd_handle_t server = NULL;
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httpd_config_t config = HTTPD_DEFAULT_CONFIG();
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config.lru_purge_enable = true;
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// It is advisable that httpd_config_t->max_open_sockets > MAX_ASYNC_REQUESTS
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// Why? This leaves at least one socket still available to handle
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// quick synchronous requests. Otherwise, all the sockets will
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// get taken by the long async handlers, and your server will no
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// longer be responsive.
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config.max_open_sockets = CONFIG_EXAMPLE_MAX_ASYNC_REQUESTS + 1;
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// Start the httpd server
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ESP_LOGI(TAG, "Starting server on port: '%d'", config.server_port);
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if (httpd_start(&server, &config) != ESP_OK) {
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ESP_LOGI(TAG, "Error starting server!");
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return NULL;
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}
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const httpd_uri_t index_uri = {
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.uri = "/",
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.method = HTTP_GET,
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.handler = index_handler,
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};
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const httpd_uri_t long_uri = {
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.uri = "/long",
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.method = HTTP_GET,
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.handler = long_async_handler,
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};
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const httpd_uri_t quick_uri = {
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.uri = "/quick",
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.method = HTTP_GET,
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.handler = quick_handler,
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};
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// Set URI handlers
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ESP_LOGI(TAG, "Registering URI handlers");
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httpd_register_uri_handler(server, &index_uri);
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httpd_register_uri_handler(server, &long_uri);
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httpd_register_uri_handler(server, &quick_uri);
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return server;
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}
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static esp_err_t stop_webserver(httpd_handle_t server)
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{
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// Stop the httpd server
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return httpd_stop(server);
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}
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static void disconnect_handler(void* arg, esp_event_base_t event_base,
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int32_t event_id, void* event_data)
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{
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httpd_handle_t* server = (httpd_handle_t*) arg;
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if (*server) {
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ESP_LOGI(TAG, "Stopping webserver");
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if (stop_webserver(*server) == ESP_OK) {
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*server = NULL;
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} else {
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ESP_LOGE(TAG, "Failed to stop http server");
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}
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}
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}
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static void connect_handler(void* arg, esp_event_base_t event_base,
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int32_t event_id, void* event_data)
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{
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httpd_handle_t* server = (httpd_handle_t*) arg;
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if (*server == NULL) {
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ESP_LOGI(TAG, "Starting webserver");
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*server = start_webserver();
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}
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}
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void app_main(void)
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{
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static httpd_handle_t server = NULL;
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ESP_ERROR_CHECK(nvs_flash_init());
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ESP_ERROR_CHECK(esp_netif_init());
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ESP_ERROR_CHECK(esp_event_loop_create_default());
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/* This helper function configures Wi-Fi or Ethernet, as selected in menuconfig.
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* Read "Establishing Wi-Fi or Ethernet Connection" section in
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* examples/protocols/README.md for more information about this function.
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*/
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ESP_ERROR_CHECK(example_connect());
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/* Register event handlers to stop the server when Wi-Fi or Ethernet is disconnected,
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* and re-start it upon connection.
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*/
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#ifdef CONFIG_EXAMPLE_CONNECT_WIFI
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ESP_ERROR_CHECK(esp_event_handler_register(IP_EVENT, IP_EVENT_STA_GOT_IP, &connect_handler, &server));
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ESP_ERROR_CHECK(esp_event_handler_register(WIFI_EVENT, WIFI_EVENT_STA_DISCONNECTED, &disconnect_handler, &server));
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#endif // CONFIG_EXAMPLE_CONNECT_WIFI
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#ifdef CONFIG_EXAMPLE_CONNECT_ETHERNET
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ESP_ERROR_CHECK(esp_event_handler_register(IP_EVENT, IP_EVENT_ETH_GOT_IP, &connect_handler, &server));
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ESP_ERROR_CHECK(esp_event_handler_register(ETH_EVENT, ETHERNET_EVENT_DISCONNECTED, &disconnect_handler, &server));
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#endif // CONFIG_EXAMPLE_CONNECT_ETHERNET
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// start workers
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start_async_req_workers();
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/* Start the server for the first time */
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server = start_webserver();
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}
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