esp-idf/components/bt/esp_ble_mesh/mesh_common/mesh_buf.c

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ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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/*
* Copyright (c) 2015 Intel Corporation
* Additional Copyright (c) 2018 Espressif Systems (Shanghai) PTE LTD
*
* SPDX-License-Identifier: Apache-2.0
*/
#include <string.h>
#include "mesh_buf.h"
#include "mesh_trace.h"
#include "mesh_timer.h"
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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int net_buf_id(struct net_buf *buf)
{
struct net_buf_pool *pool = buf->pool;
return buf - pool->__bufs;
}
static inline struct net_buf *pool_get_uninit(struct net_buf_pool *pool,
u16_t uninit_count)
{
struct net_buf *buf = NULL;
buf = &pool->__bufs[pool->buf_count - uninit_count];
buf->pool = pool;
return buf;
}
void net_buf_simple_clone(const struct net_buf_simple *original,
struct net_buf_simple *clone)
{
memcpy(clone, original, sizeof(struct net_buf_simple));
}
void *net_buf_simple_add(struct net_buf_simple *buf, size_t len)
{
u8_t *tail = net_buf_simple_tail(buf);
NET_BUF_SIMPLE_DBG("buf %p len %u", buf, len);
NET_BUF_SIMPLE_ASSERT(net_buf_simple_tailroom(buf) >= len);
buf->len += len;
return tail;
}
void *net_buf_simple_add_mem(struct net_buf_simple *buf, const void *mem,
size_t len)
{
NET_BUF_SIMPLE_DBG("buf %p len %u", buf, len);
return memcpy(net_buf_simple_add(buf, len), mem, len);
}
u8_t *net_buf_simple_add_u8(struct net_buf_simple *buf, u8_t val)
{
u8_t *u8 = NULL;
NET_BUF_SIMPLE_DBG("buf %p val 0x%02x", buf, val);
u8 = net_buf_simple_add(buf, 1);
*u8 = val;
return u8;
}
void net_buf_simple_add_le16(struct net_buf_simple *buf, u16_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_le16(val, net_buf_simple_add(buf, sizeof(val)));
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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}
void net_buf_simple_add_be16(struct net_buf_simple *buf, u16_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_be16(val, net_buf_simple_add(buf, sizeof(val)));
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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}
void net_buf_simple_add_le24(struct net_buf_simple *buf, u32_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_le24(val, net_buf_simple_add(buf, 3));
}
void net_buf_simple_add_be24(struct net_buf_simple *buf, u32_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_be24(val, net_buf_simple_add(buf, 3));
}
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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void net_buf_simple_add_le32(struct net_buf_simple *buf, u32_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_le32(val, net_buf_simple_add(buf, sizeof(val)));
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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}
void net_buf_simple_add_be32(struct net_buf_simple *buf, u32_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_be32(val, net_buf_simple_add(buf, sizeof(val)));
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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}
void net_buf_simple_add_le48(struct net_buf_simple *buf, u64_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %" PRIu64, buf, val);
sys_put_le48(val, net_buf_simple_add(buf, 6));
}
void net_buf_simple_add_be48(struct net_buf_simple *buf, u64_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %" PRIu64, buf, val);
sys_put_be48(val, net_buf_simple_add(buf, 6));
}
void net_buf_simple_add_le64(struct net_buf_simple *buf, u64_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %" PRIu64, buf, val);
sys_put_le64(val, net_buf_simple_add(buf, sizeof(val)));
}
void net_buf_simple_add_be64(struct net_buf_simple *buf, u64_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %" PRIu64, buf, val);
sys_put_be64(val, net_buf_simple_add(buf, sizeof(val)));
}
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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void *net_buf_simple_push(struct net_buf_simple *buf, size_t len)
{
NET_BUF_SIMPLE_DBG("buf %p len %u", buf, len);
NET_BUF_SIMPLE_ASSERT(net_buf_simple_headroom(buf) >= len);
buf->data -= len;
buf->len += len;
return buf->data;
}
void net_buf_simple_push_le16(struct net_buf_simple *buf, u16_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_le16(val, net_buf_simple_push(buf, sizeof(val)));
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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}
void net_buf_simple_push_be16(struct net_buf_simple *buf, u16_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_be16(val, net_buf_simple_push(buf, sizeof(val)));
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
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}
void net_buf_simple_push_u8(struct net_buf_simple *buf, u8_t val)
{
u8_t *data = net_buf_simple_push(buf, 1);
*data = val;
}
void net_buf_simple_push_le24(struct net_buf_simple *buf, u32_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_le24(val, net_buf_simple_push(buf, 3));
}
void net_buf_simple_push_be24(struct net_buf_simple *buf, u32_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_be24(val, net_buf_simple_push(buf, 3));
}
void net_buf_simple_push_le32(struct net_buf_simple *buf, u32_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_le32(val, net_buf_simple_push(buf, sizeof(val)));
}
void net_buf_simple_push_be32(struct net_buf_simple *buf, u32_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %u", buf, val);
sys_put_be32(val, net_buf_simple_push(buf, sizeof(val)));
}
void net_buf_simple_push_le48(struct net_buf_simple *buf, u64_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %" PRIu64, buf, val);
sys_put_le48(val, net_buf_simple_push(buf, 6));
}
void net_buf_simple_push_be48(struct net_buf_simple *buf, u64_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %" PRIu64, buf, val);
sys_put_be48(val, net_buf_simple_push(buf, 6));
}
void net_buf_simple_push_le64(struct net_buf_simple *buf, u64_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %" PRIu64, buf, val);
sys_put_le64(val, net_buf_simple_push(buf, sizeof(val)));
}
void net_buf_simple_push_be64(struct net_buf_simple *buf, u64_t val)
{
NET_BUF_SIMPLE_DBG("buf %p val %" PRIu64, buf, val);
sys_put_be64(val, net_buf_simple_push(buf, sizeof(val)));
}
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
2019-11-01 04:08:47 -04:00
void *net_buf_simple_pull(struct net_buf_simple *buf, size_t len)
{
NET_BUF_SIMPLE_DBG("buf %p len %u", buf, len);
NET_BUF_SIMPLE_ASSERT(buf->len >= len);
buf->len -= len;
return buf->data += len;
}
void *net_buf_simple_pull_mem(struct net_buf_simple *buf, size_t len)
{
void *data = buf->data;
NET_BUF_SIMPLE_DBG("buf %p len %zu", buf, len);
NET_BUF_SIMPLE_ASSERT(buf->len >= len);
buf->len -= len;
buf->data += len;
return data;
}
u8_t net_buf_simple_pull_u8(struct net_buf_simple *buf)
{
u8_t val = 0U;
val = buf->data[0];
net_buf_simple_pull(buf, 1);
return val;
}
u16_t net_buf_simple_pull_le16(struct net_buf_simple *buf)
{
u16_t val = 0U;
val = UNALIGNED_GET((u16_t *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_le16_to_cpu(val);
}
u16_t net_buf_simple_pull_be16(struct net_buf_simple *buf)
{
u16_t val = 0U;
val = UNALIGNED_GET((u16_t *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_be16_to_cpu(val);
}
u32_t net_buf_simple_pull_le24(struct net_buf_simple *buf)
{
struct uint24 {
u32_t u24:24;
} __packed val;
val = UNALIGNED_GET((struct uint24 *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_le24_to_cpu(val.u24);
}
u32_t net_buf_simple_pull_be24(struct net_buf_simple *buf)
{
struct uint24 {
u32_t u24:24;
} __packed val;
val = UNALIGNED_GET((struct uint24 *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_be24_to_cpu(val.u24);
}
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
2019-11-01 04:08:47 -04:00
u32_t net_buf_simple_pull_le32(struct net_buf_simple *buf)
{
u32_t val = 0U;
val = UNALIGNED_GET((u32_t *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_le32_to_cpu(val);
}
u32_t net_buf_simple_pull_be32(struct net_buf_simple *buf)
{
u32_t val = 0U;
val = UNALIGNED_GET((u32_t *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_be32_to_cpu(val);
}
u64_t net_buf_simple_pull_le48(struct net_buf_simple *buf)
{
struct uint48 {
u64_t u48:48;
} __packed val;
val = UNALIGNED_GET((struct uint48 *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_le48_to_cpu(val.u48);
}
u64_t net_buf_simple_pull_be48(struct net_buf_simple *buf)
{
struct uint48 {
u64_t u48:48;
} __packed val;
val = UNALIGNED_GET((struct uint48 *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_be48_to_cpu(val.u48);
}
u64_t net_buf_simple_pull_le64(struct net_buf_simple *buf)
{
u64_t val;
val = UNALIGNED_GET((u64_t *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_le64_to_cpu(val);
}
u64_t net_buf_simple_pull_be64(struct net_buf_simple *buf)
{
u64_t val;
val = UNALIGNED_GET((u64_t *)buf->data);
net_buf_simple_pull(buf, sizeof(val));
return sys_be64_to_cpu(val);
}
ble_mesh: Add ESP BLE Mesh implementation 1. BLE Mesh Core * Provisioning: Node Role * PB-ADV and PB-GATT * Authentication OOB * Provisioning: Provisioner Role * PB-ADV and PB-GATT * Authentication OOB * Networking * Relay * Segmentation and Reassembly * Key Refresh * IV Update * Proxy Support * Multiple Client Models Run Simultaneously * Support multiple client models send packets to different nodes simultaneously * No blocking between client model and server * NVS Storage * Store BLE Mesh node related information in flash * Store BLE Mesh Provisioner related information in flash 2. BLE Mesh Models * Foundation Models * Configuration Server Model * Configuration Client Model * Health Server Model * Health Client Model * Generic * Generic OnOff Server * Generic OnOff Client * Generic Level Server * Generic Level Client * Generic Default Transition Time Server * Generic Default Transition Time Client * Generic Power OnOff Server * Generic Power OnOff Setup Server * Generic Power OnOff Client * Generic Power Level Server * Generic Power Level Setup Server * Generic Power Level Client * Generic Battery Server * Generic Battery Client * Generic Location Server * Generic Location Setup Server * Generic Location Client * Generic Admin Property Server * Generic Manufacturer Property Server * Generic User Property Server * Generic Client Property Server * Generic Property Client * Sensor Server Model * Sensor Server * Sensor Setup Server * Sensor Client * Time and Scenes * Time Server * Time Setup Server * Time Client * Scene Server * Scene Setup Server * Scene Client * Scheduler Server * Scheduler Setup Server * Scheduler Client * Lighting * Light Lightness Server * Light Lightness Setup Server * Light Lightness Client * Light CTL Server * Light CTL Setup Server * Light CTL Client * Light CTL Temperature Server * Light HSL Server * Light HSL Setup Server * Light HSL Client * Light HSL Hue Server * Light HSL Saturation Server * Light xyL Server * Light xyL Setup Server * Light xyL Client * Light LC Server * Light LC Setup Server * Light LC Client 3. BLE Mesh Applications * BLE Mesh Node * OnOff Client Example * OnOff Server Example * BLE Mesh Provisioner * Example * Fast Provisioning * Vendor Fast Prov Server Model * Vendor Fast Prov Client Model * Examples * Wi-Fi & BLE Mesh Coexistence * Example * BLE Mesh Console Commands * Examples
2019-11-01 04:08:47 -04:00
size_t net_buf_simple_headroom(struct net_buf_simple *buf)
{
return buf->data - buf->__buf;
}
size_t net_buf_simple_tailroom(struct net_buf_simple *buf)
{
return buf->size - net_buf_simple_headroom(buf) - buf->len;
}
void net_buf_reset(struct net_buf *buf)
{
NET_BUF_ASSERT(buf->flags == 0);
NET_BUF_ASSERT(buf->frags == NULL);
net_buf_simple_reset(&buf->b);
}
void net_buf_simple_reserve(struct net_buf_simple *buf, size_t reserve)
{
NET_BUF_ASSERT(buf);
NET_BUF_ASSERT(buf->len == 0U);
NET_BUF_DBG("buf %p reserve %zu", buf, reserve);
buf->data = buf->__buf + reserve;
}
void net_buf_slist_put(sys_slist_t *list, struct net_buf *buf)
{
struct net_buf *tail = NULL;
NET_BUF_ASSERT(list);
NET_BUF_ASSERT(buf);
for (tail = buf; tail->frags; tail = tail->frags) {
tail->flags |= NET_BUF_FRAGS;
}
bt_mesh_list_lock();
sys_slist_append_list(list, &buf->node, &tail->node);
bt_mesh_list_unlock();
}
struct net_buf *net_buf_slist_get(sys_slist_t *list)
{
struct net_buf *buf = NULL, *frag = NULL;
NET_BUF_ASSERT(list);
bt_mesh_list_lock();
buf = (void *)sys_slist_get(list);
bt_mesh_list_unlock();
if (!buf) {
return NULL;
}
/* Get any fragments belonging to this buffer */
for (frag = buf; (frag->flags & NET_BUF_FRAGS); frag = frag->frags) {
bt_mesh_list_lock();
frag->frags = (void *)sys_slist_get(list);
bt_mesh_list_unlock();
NET_BUF_ASSERT(frag->frags);
/* The fragments flag is only for list-internal usage */
frag->flags &= ~NET_BUF_FRAGS;
}
/* Mark the end of the fragment list */
frag->frags = NULL;
return buf;
}
struct net_buf *net_buf_ref(struct net_buf *buf)
{
NET_BUF_ASSERT(buf);
NET_BUF_DBG("buf %p (old) ref %u pool %p", buf, buf->ref, buf->pool);
buf->ref++;
return buf;
}
#if defined(CONFIG_BLE_MESH_NET_BUF_LOG)
void net_buf_unref_debug(struct net_buf *buf, const char *func, int line)
#else
void net_buf_unref(struct net_buf *buf)
#endif
{
NET_BUF_ASSERT(buf);
while (buf) {
struct net_buf *frags = buf->frags;
struct net_buf_pool *pool = NULL;
#if defined(CONFIG_BLE_MESH_NET_BUF_LOG)
if (!buf->ref) {
NET_BUF_ERR("%s():%d: buf %p double free", func, line,
buf);
return;
}
#endif
NET_BUF_DBG("buf %p ref %u pool %p frags %p", buf, buf->ref,
buf->pool, buf->frags);
/* Changed by Espressif. Add !buf->ref to avoid minus 0 */
if (!buf->ref || --buf->ref > 0) {
return;
}
buf->frags = NULL;
pool = buf->pool;
pool->uninit_count++;
#if defined(CONFIG_BLE_MESH_NET_BUF_POOL_USAGE)
pool->avail_count++;
NET_BUF_DBG("%s, pool %p, avail_count %d, uninit_count %d", __func__,
pool, pool->avail_count, pool->uninit_count);
NET_BUF_ASSERT(pool->avail_count <= pool->buf_count);
#endif
if (pool->destroy) {
pool->destroy(buf);
}
buf = frags;
}
}
static u8_t *fixed_data_alloc(struct net_buf *buf, size_t *size, s32_t timeout)
{
struct net_buf_pool *pool = buf->pool;
const struct net_buf_pool_fixed *fixed = pool->alloc->alloc_data;
*size = MIN(fixed->data_size, *size);
return fixed->data_pool + fixed->data_size * net_buf_id(buf);
}
static void fixed_data_unref(struct net_buf *buf, u8_t *data)
{
/* Nothing needed for fixed-size data pools */
}
const struct net_buf_data_cb net_buf_fixed_cb = {
.alloc = fixed_data_alloc,
.unref = fixed_data_unref,
};
static u8_t *data_alloc(struct net_buf *buf, size_t *size, s32_t timeout)
{
struct net_buf_pool *pool = buf->pool;
return pool->alloc->cb->alloc(buf, size, timeout);
}
#if defined(CONFIG_BLE_MESH_NET_BUF_LOG)
struct net_buf *net_buf_alloc_len_debug(struct net_buf_pool *pool, size_t size,
s32_t timeout, const char *func, int line)
#else
struct net_buf *net_buf_alloc_len(struct net_buf_pool *pool, size_t size,
s32_t timeout)
#endif
{
struct net_buf *buf = NULL;
int i;
NET_BUF_ASSERT(pool);
NET_BUF_DBG("%s, pool %p, uninit_count %d, buf_count %d", __func__,
pool, pool->uninit_count, pool->buf_count);
/* We need to lock interrupts temporarily to prevent race conditions
* when accessing pool->uninit_count.
*/
bt_mesh_buf_lock();
/* If there are uninitialized buffers we're guaranteed to succeed
* with the allocation one way or another.
*/
if (pool->uninit_count) {
/* Changed by Espressif. Use buf when buf->ref is 0 */
for (i = pool->buf_count; i > 0; i--) {
buf = pool_get_uninit(pool, i);
if (!buf->ref) {
bt_mesh_buf_unlock();
goto success;
}
}
}
bt_mesh_buf_unlock();
NET_BUF_ERR("%s, Failed to get free buffer", __func__);
return NULL;
success:
NET_BUF_DBG("allocated buf %p", buf);
if (size) {
buf->__buf = data_alloc(buf, &size, timeout);
if (!buf->__buf) {
NET_BUF_ERR("%s, Failed to allocate data", __func__);
return NULL;
}
} else {
NET_BUF_WARN("%s, Zero data size", __func__);
buf->__buf = NULL;
}
buf->ref = 1;
buf->flags = 0;
buf->frags = NULL;
buf->size = size;
net_buf_reset(buf);
pool->uninit_count--;
#if defined(CONFIG_BLE_MESH_NET_BUF_POOL_USAGE)
pool->avail_count--;
NET_BUF_ASSERT(pool->avail_count >= 0);
#endif
return buf;
}
#if defined(CONFIG_BLE_MESH_NET_BUF_LOG)
struct net_buf *net_buf_alloc_fixed_debug(struct net_buf_pool *pool,
s32_t timeout, const char *func,
int line)
{
const struct net_buf_pool_fixed *fixed = pool->alloc->alloc_data;
return net_buf_alloc_len_debug(pool, fixed->data_size, timeout, func, line);
}
#else
struct net_buf *net_buf_alloc_fixed(struct net_buf_pool *pool, s32_t timeout)
{
const struct net_buf_pool_fixed *fixed = pool->alloc->alloc_data;
return net_buf_alloc_len(pool, fixed->data_size, timeout);
}
#endif
struct net_buf *net_buf_frag_last(struct net_buf *buf)
{
NET_BUF_ASSERT(buf);
while (buf->frags) {
buf = buf->frags;
}
return buf;
}
void net_buf_frag_insert(struct net_buf *parent, struct net_buf *frag)
{
NET_BUF_ASSERT(parent);
NET_BUF_ASSERT(frag);
if (parent->frags) {
net_buf_frag_last(frag)->frags = parent->frags;
}
/* Take ownership of the fragment reference */
parent->frags = frag;
}
struct net_buf *net_buf_frag_add(struct net_buf *head, struct net_buf *frag)
{
NET_BUF_ASSERT(frag);
if (!head) {
return net_buf_ref(frag);
}
net_buf_frag_insert(net_buf_frag_last(head), frag);
return head;
}
#if defined(CONFIG_BLE_MESH_NET_BUF_LOG)
struct net_buf *net_buf_frag_del_debug(struct net_buf *parent,
struct net_buf *frag,
const char *func, int line)
#else
struct net_buf *net_buf_frag_del(struct net_buf *parent, struct net_buf *frag)
#endif
{
struct net_buf *next_frag = NULL;
NET_BUF_ASSERT(frag);
if (parent) {
NET_BUF_ASSERT(parent->frags);
NET_BUF_ASSERT(parent->frags == frag);
parent->frags = frag->frags;
}
next_frag = frag->frags;
frag->frags = NULL;
#if defined(CONFIG_BLE_MESH_NET_BUF_LOG)
net_buf_unref_debug(frag, func, line);
#else
net_buf_unref(frag);
#endif
return next_frag;
}
size_t net_buf_linearize(void *dst, size_t dst_len, struct net_buf *src,
size_t offset, size_t len)
{
struct net_buf *frag = NULL;
size_t to_copy = 0U;
size_t copied = 0U;
len = MIN(len, dst_len);
frag = src;
/* find the right fragment to start copying from */
while (frag && offset >= frag->len) {
offset -= frag->len;
frag = frag->frags;
}
/* traverse the fragment chain until len bytes are copied */
copied = 0;
while (frag && len > 0) {
to_copy = MIN(len, frag->len - offset);
memcpy((u8_t *)dst + copied, frag->data + offset, to_copy);
copied += to_copy;
/* to_copy is always <= len */
len -= to_copy;
frag = frag->frags;
/* after the first iteration, this value will be 0 */
offset = 0;
}
return copied;
}
/* This helper routine will append multiple bytes, if there is no place for
* the data in current fragment then create new fragment and add it to
* the buffer. It assumes that the buffer has at least one fragment.
*/
size_t net_buf_append_bytes(struct net_buf *buf, size_t len,
const void *value, s32_t timeout,
net_buf_allocator_cb allocate_cb, void *user_data)
{
struct net_buf *frag = net_buf_frag_last(buf);
size_t added_len = 0U;
const u8_t *value8 = value;
do {
u16_t count = MIN(len, net_buf_tailroom(frag));
net_buf_add_mem(frag, value8, count);
len -= count;
added_len += count;
value8 += count;
if (len == 0) {
return added_len;
}
frag = allocate_cb(timeout, user_data);
if (!frag) {
return added_len;
}
net_buf_frag_add(buf, frag);
} while (1);
/* Unreachable */
return 0;
}