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69 lines
2.7 KiB
ReStructuredText
69 lines
2.7 KiB
ReStructuredText
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Unit Testing in ESP32
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=====================
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ESP-IDF comes with a unit test app based on Unity - unit test framework. Unit tests are integrated in the ESP-IDF repository and are placed in ``test`` subdirectory of each component respectively.
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Adding unit tests
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-----------------
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Unit tests are added in the ``test`` subdirectory of the respective component.
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Tests are added in C files, a single C file can include multiple test cases.
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Test files start with the word "test".
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The test file should include unity.h and the header for the C module to be tested.
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Tests are added in a function in the C file as follows::
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TEST_CASE("test name", "[module name]"
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{
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// Add test here
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}
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First argument is a descriptive name for the test, second argument is an identifier in square brackets.
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Identifiers are used to group related test, or tests with specific properties.
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There is no need to add a main function with ``UNITY_BEGIN()`` and ``UNITY_END()`` in each test case.
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``unity_platform.c`` will run ``UNITY_BEGIN()``, run the tests cases, and then call ``UNITY_END()``.
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Each `test` subdirectory needs to include component.mk file with at least the following line of code::
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COMPONENT_ADD_LDFLAGS = -Wl,--whole-archive -l$(COMPONENT_NAME) -Wl,--no-whole-archive
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See http://www.throwtheswitch.org/unity for more information about writing tests in Unity.
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Building unit test app
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----------------------
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Follow the setup instructions in the top-level esp-idf README.
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Make sure that IDF_PATH environment variable is set to point to the path of esp-idf top-level directory.
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Change into tools/unit-test-app directory to configure and build it:
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* `make menuconfig` - configure unit test app.
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* `make TESTS_ALL=1` - build unit test app with tests for each component having tests in the ``test`` subdirectory.
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* `make TEST_COMPONENTS='xxx'` - build unit test app with tests for specific components.
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When the build finishes, it will print instructions for flashing the chip. You can simply run ``make flash`` to flash all build output.
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You can also run ``make flash TESTS_ALL=1`` or ``make TEST_COMPONENTS='xxx'`` to build and flash. Everything needed will be rebuilt automatically before flashing.
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Use menuconfig to set the serial port for flashing.
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Running unit tests
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------------------
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After flashing reset the ESP32 and it will boot the unit test app.
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Unit test app prints a test menu with all available tests.
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Test cases can be run by inputting one of the following:
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- Test case name in quotation marks to run a single test case
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- Test case index to run a single test case
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- Module name in square brackets to run all test cases for a specific module
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- An asterisk to run all test cases
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