esp-idf/components/esp32/component.mk

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#
# Component Makefile
#
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COMPONENT_SRCDIRS := .
#Linker scripts used to link the final application.
#Warning: These linker scripts are only used when the normal app is compiled; the bootloader
#specifies its own scripts.
LINKER_SCRIPTS += $(COMPONENT_BUILD_DIR)/esp32.project.ld esp32.peripherals.ld
#ld_include_panic_highint_hdl is added as an undefined symbol because otherwise the
#linker will ignore panic_highint_hdl.S as it has no other files depending on any
#symbols in it.
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COMPONENT_ADD_LDFLAGS += -L $(COMPONENT_PATH)/ld \
-T esp32_out.ld \
-u ld_include_panic_highint_hdl \
$(addprefix -T ,$(LINKER_SCRIPTS)) \
# final linking of project ELF depends on all binary libraries, and
# all linker scripts (except esp32_out.ld, as this is code generated here.)
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COMPONENT_ADD_LINKER_DEPS := $(addprefix ld/, $(filter-out $(COMPONENT_BUILD_DIR)/esp32.project.ld, $(LINKER_SCRIPTS))) \
$(COMPONENT_BUILD_DIR)/esp32.project.ld
# Preprocess esp32.ld linker script into esp32_out.ld
#
# The library doesn't really depend on esp32_out.ld, but it
# saves us from having to add the target to a Makefile.projbuild
$(COMPONENT_LIBRARY): esp32_out.ld
esp32_out.ld: $(COMPONENT_PATH)/ld/esp32.ld ../include/sdkconfig.h
$(CC) -I ../include -C -P -x c -E $< -o $@
COMPONENT_EXTRA_CLEAN := esp32_out.ld $(COMPONENT_BUILD_DIR)/esp32.project.ld