esp-idf/components/esp_common/include/esp_system.h

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// Copyright 2015-2016 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef __ESP_SYSTEM_H__
#define __ESP_SYSTEM_H__
#include <stdint.h>
#include <stdbool.h>
#include "esp_err.h"
global: move the soc component out of the common list This MR removes the common dependency from every IDF components to the SOC component. Currently, in the ``idf_functions.cmake`` script, we include the header path of SOC component by default for all components. But for better code organization (or maybe also benifits to the compiling speed), we may remove the dependency to SOC components for most components except the driver and kernel related components. In CMAKE, we have two kinds of header visibilities (set by include path visibility): (Assume component A --(depends on)--> B, B is the current component) 1. public (``COMPONENT_ADD_INCLUDEDIRS``): means this path is visible to other depending components (A) (visible to A and B) 2. private (``COMPONENT_PRIV_INCLUDEDIRS``): means this path is only visible to source files inside the component (visible to B only) and we have two kinds of depending ways: (Assume component A --(depends on)--> B --(depends on)--> C, B is the current component) 1. public (```COMPONENT_REQUIRES```): means B can access to public include path of C. All other components rely on you (A) will also be available for the public headers. (visible to A, B) 2. private (``COMPONENT_PRIV_REQUIRES``): means B can access to public include path of C, but don't propagate this relation to other components (A). (visible to B) 1. remove the common requirement in ``idf_functions.cmake``, this makes the SOC components invisible to all other components by default. 2. if a component (for example, DRIVER) really needs the dependency to SOC, add a private dependency to SOC for it. 3. some other components that don't really depends on the SOC may still meet some errors saying "can't find header soc/...", this is because it's depended component (DRIVER) incorrectly include the header of SOC in its public headers. Moving all this kind of #include into source files, or private headers 4. Fix the include requirements for some file which miss sufficient #include directives. (Previously they include some headers by the long long long header include link) This is a breaking change. Previous code may depends on the long include chain. You may need to include the following headers for some files after this commit: - soc/soc.h - soc/soc_memory_layout.h - driver/gpio.h - esp_sleep.h The major broken include chain includes: 1. esp_system.h no longer includes esp_sleep.h. The latter includes driver/gpio.h and driver/touch_pad.h. 2. ets_sys.h no longer includes soc/soc.h 3. freertos/portmacro.h no longer includes soc/soc_memory_layout.h some peripheral headers no longer includes their hw related headers, e.g. rom/gpio.h no longer includes soc/gpio_pins.h and soc/gpio_reg.h BREAKING CHANGE
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#include "esp_attr.h"
#include "esp_bit_defs.h"
#include "esp_idf_version.h"
global: move the soc component out of the common list This MR removes the common dependency from every IDF components to the SOC component. Currently, in the ``idf_functions.cmake`` script, we include the header path of SOC component by default for all components. But for better code organization (or maybe also benifits to the compiling speed), we may remove the dependency to SOC components for most components except the driver and kernel related components. In CMAKE, we have two kinds of header visibilities (set by include path visibility): (Assume component A --(depends on)--> B, B is the current component) 1. public (``COMPONENT_ADD_INCLUDEDIRS``): means this path is visible to other depending components (A) (visible to A and B) 2. private (``COMPONENT_PRIV_INCLUDEDIRS``): means this path is only visible to source files inside the component (visible to B only) and we have two kinds of depending ways: (Assume component A --(depends on)--> B --(depends on)--> C, B is the current component) 1. public (```COMPONENT_REQUIRES```): means B can access to public include path of C. All other components rely on you (A) will also be available for the public headers. (visible to A, B) 2. private (``COMPONENT_PRIV_REQUIRES``): means B can access to public include path of C, but don't propagate this relation to other components (A). (visible to B) 1. remove the common requirement in ``idf_functions.cmake``, this makes the SOC components invisible to all other components by default. 2. if a component (for example, DRIVER) really needs the dependency to SOC, add a private dependency to SOC for it. 3. some other components that don't really depends on the SOC may still meet some errors saying "can't find header soc/...", this is because it's depended component (DRIVER) incorrectly include the header of SOC in its public headers. Moving all this kind of #include into source files, or private headers 4. Fix the include requirements for some file which miss sufficient #include directives. (Previously they include some headers by the long long long header include link) This is a breaking change. Previous code may depends on the long include chain. You may need to include the following headers for some files after this commit: - soc/soc.h - soc/soc_memory_layout.h - driver/gpio.h - esp_sleep.h The major broken include chain includes: 1. esp_system.h no longer includes esp_sleep.h. The latter includes driver/gpio.h and driver/touch_pad.h. 2. ets_sys.h no longer includes soc/soc.h 3. freertos/portmacro.h no longer includes soc/soc_memory_layout.h some peripheral headers no longer includes their hw related headers, e.g. rom/gpio.h no longer includes soc/gpio_pins.h and soc/gpio_reg.h BREAKING CHANGE
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#include "sdkconfig.h"
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#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
ESP_MAC_WIFI_STA,
ESP_MAC_WIFI_SOFTAP,
ESP_MAC_BT,
ESP_MAC_ETH,
} esp_mac_type_t;
/** @cond */
#define TWO_UNIVERSAL_MAC_ADDR 2
#define FOUR_UNIVERSAL_MAC_ADDR 4
#define UNIVERSAL_MAC_ADDR_NUM CONFIG_ESP32_UNIVERSAL_MAC_ADDRESSES
/** @endcond */
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/**
* @brief Reset reasons
*/
typedef enum {
ESP_RST_UNKNOWN, //!< Reset reason can not be determined
ESP_RST_POWERON, //!< Reset due to power-on event
ESP_RST_EXT, //!< Reset by external pin (not applicable for ESP32)
ESP_RST_SW, //!< Software reset via esp_restart
ESP_RST_PANIC, //!< Software reset due to exception/panic
ESP_RST_INT_WDT, //!< Reset (software or hardware) due to interrupt watchdog
ESP_RST_TASK_WDT, //!< Reset due to task watchdog
ESP_RST_WDT, //!< Reset due to other watchdogs
ESP_RST_DEEPSLEEP, //!< Reset after exiting deep sleep mode
ESP_RST_BROWNOUT, //!< Brownout reset (software or hardware)
ESP_RST_SDIO, //!< Reset over SDIO
} esp_reset_reason_t;
/**
* Shutdown handler type
*/
typedef void (*shutdown_handler_t)(void);
/**
* @brief Register shutdown handler
*
* This function allows you to register a handler that gets invoked before
* the application is restarted using esp_restart function.
* @param handle function to execute on restart
* @return
* - ESP_OK on success
* - ESP_ERR_INVALID_STATE if the handler has already been registered
* - ESP_ERR_NO_MEM if no more shutdown handler slots are available
*/
esp_err_t esp_register_shutdown_handler(shutdown_handler_t handle);
/**
* @brief Unregister shutdown handler
*
* This function allows you to unregister a handler which was previously
* registered using esp_register_shutdown_handler function.
* - ESP_OK on success
* - ESP_ERR_INVALID_STATE if the given handler hasn't been registered before
*/
esp_err_t esp_unregister_shutdown_handler(shutdown_handler_t handle);
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/**
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* @brief Restart PRO and APP CPUs.
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*
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* This function can be called both from PRO and APP CPUs.
* After successful restart, CPU reset reason will be SW_CPU_RESET.
* Peripherals (except for WiFi, BT, UART0, SPI1, and legacy timers) are not reset.
* This function does not return.
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*/
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void esp_restart(void) __attribute__ ((noreturn));
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/**
* @brief Get reason of last reset
* @return See description of esp_reset_reason_t for explanation of each value.
*/
esp_reset_reason_t esp_reset_reason(void);
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/**
* @brief Get the size of available heap.
*
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* Note that the returned value may be larger than the maximum contiguous block
* which can be allocated.
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*
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* @return Available heap size, in bytes.
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*/
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uint32_t esp_get_free_heap_size(void);
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/**
* @brief Get the minimum heap that has ever been available
*
* @return Minimum free heap ever available
*/
uint32_t esp_get_minimum_free_heap_size( void );
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/**
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* @brief Get one random 32-bit word from hardware RNG
*
* The hardware RNG is fully functional whenever an RF subsystem is running (ie Bluetooth or WiFi is enabled). For
* random values, call this function after WiFi or Bluetooth are started.
*
* If the RF subsystem is not used by the program, the function bootloader_random_enable() can be called to enable an
* entropy source. bootloader_random_disable() must be called before RF subsystem or I2S peripheral are used. See these functions'
* documentation for more details.
*
* Any time the app is running without an RF subsystem (or bootloader_random) enabled, RNG hardware should be
* considered a PRNG. A very small amount of entropy is available due to pre-seeding while the IDF
* bootloader is running, but this should not be relied upon for any use.
*
* @return Random value between 0 and UINT32_MAX
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*/
uint32_t esp_random(void);
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/**
* @brief Fill a buffer with random bytes from hardware RNG
*
* @note This function has the same restrictions regarding available entropy as esp_random()
*
* @param buf Pointer to buffer to fill with random numbers.
* @param len Length of buffer in bytes
*/
void esp_fill_random(void *buf, size_t len);
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/**
* @brief Set base MAC address with the MAC address which is stored in BLK3 of EFUSE or
* external storage e.g. flash and EEPROM.
*
* Base MAC address is used to generate the MAC addresses used by the networking interfaces.
* If using base MAC address stored in BLK3 of EFUSE or external storage, call this API to set base MAC
* address with the MAC address which is stored in BLK3 of EFUSE or external storage before initializing
* WiFi/BT/Ethernet.
*
* @param mac base MAC address, length: 6 bytes.
*
* @return ESP_OK on success
*/
esp_err_t esp_base_mac_addr_set(uint8_t *mac);
/**
* @brief Return base MAC address which is set using esp_base_mac_addr_set.
*
* @param mac base MAC address, length: 6 bytes.
*
* @return ESP_OK on success
* ESP_ERR_INVALID_MAC base MAC address has not been set
*/
esp_err_t esp_base_mac_addr_get(uint8_t *mac);
/**
* @brief Return base MAC address which was previously written to BLK3 of EFUSE.
*
* Base MAC address is used to generate the MAC addresses used by the networking interfaces.
* This API returns the custom base MAC address which was previously written to BLK3 of EFUSE.
* Writing this EFUSE allows setting of a different (non-Espressif) base MAC address. It is also
* possible to store a custom base MAC address elsewhere, see esp_base_mac_addr_set() for details.
*
* @param mac base MAC address, length: 6 bytes.
*
* @return ESP_OK on success
* ESP_ERR_INVALID_VERSION An invalid MAC version field was read from BLK3 of EFUSE
* ESP_ERR_INVALID_CRC An invalid MAC CRC was read from BLK3 of EFUSE
*/
esp_err_t esp_efuse_mac_get_custom(uint8_t *mac);
/**
* @brief Return base MAC address which is factory-programmed by Espressif in BLK0 of EFUSE.
*
* @param mac base MAC address, length: 6 bytes.
*
* @return ESP_OK on success
*/
esp_err_t esp_efuse_mac_get_default(uint8_t *mac);
/**
* @brief Read base MAC address and set MAC address of the interface.
*
* This function first get base MAC address using esp_base_mac_addr_get or reads base MAC address
* from BLK0 of EFUSE. Then set the MAC address of the interface including wifi station, wifi softap,
* bluetooth and ethernet.
*
* @param mac MAC address of the interface, length: 6 bytes.
* @param type type of MAC address, 0:wifi station, 1:wifi softap, 2:bluetooth, 3:ethernet.
*
* @return ESP_OK on success
*/
esp_err_t esp_read_mac(uint8_t* mac, esp_mac_type_t type);
/**
* @brief Derive local MAC address from universal MAC address.
*
* This function derives a local MAC address from an universal MAC address.
* A `definition of local vs universal MAC address can be found on Wikipedia
* <https://en.wikipedia.org/wiki/MAC_address#Universal_vs._local>`.
* In ESP32, universal MAC address is generated from base MAC address in EFUSE or other external storage.
* Local MAC address is derived from the universal MAC address.
*
* @param local_mac Derived local MAC address, length: 6 bytes.
* @param universal_mac Source universal MAC address, length: 6 bytes.
*
* @return ESP_OK on success
*/
esp_err_t esp_derive_local_mac(uint8_t* local_mac, const uint8_t* universal_mac);
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/**
* @brief Chip models
*/
typedef enum {
CHIP_ESP32 = 1, //!< ESP32
} esp_chip_model_t;
/* Chip feature flags, used in esp_chip_info_t */
#define CHIP_FEATURE_EMB_FLASH BIT(0) //!< Chip has embedded flash memory
#define CHIP_FEATURE_WIFI_BGN BIT(1) //!< Chip has 2.4GHz WiFi
#define CHIP_FEATURE_BLE BIT(4) //!< Chip has Bluetooth LE
#define CHIP_FEATURE_BT BIT(5) //!< Chip has Bluetooth Classic
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/**
* @brief The structure represents information about the chip
*/
typedef struct {
esp_chip_model_t model; //!< chip model, one of esp_chip_model_t
uint32_t features; //!< bit mask of CHIP_FEATURE_x feature flags
uint8_t cores; //!< number of CPU cores
uint8_t revision; //!< chip revision number
} esp_chip_info_t;
/**
* @brief Fill an esp_chip_info_t structure with information about the chip
* @param[out] out_info structure to be filled
*/
void esp_chip_info(esp_chip_info_t* out_info);
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#ifdef __cplusplus
}
#endif
#endif /* __ESP_SYSTEM_H__ */