ESP-IDF uses the open source `lwIP lightweight TCP/IP stack`_. The ESP-IDF version of lwIP (`esp-lwip`_) has some modifications and additions compared to the upstream project.
- Simple Network Time Protocol (SNTP) is supported via the :component_file:`lwip/include/apps/sntp/sntp.h` :component_file:`lwip/lwip/src/include/lwip/apps/sntp.h` functions (see also :ref:`system-time-sntp-sync`)
- ICMP Ping is supported using a variation on the lwIP ping API. See :doc:`/api-reference/protocols/icmp_echo`.
- NetBIOS lookup is available using the standard lwIP API. :example:`protocols/http_server/restful_server` has an option to demonstrate using NetBIOS to look up a host on the LAN.
- mDNS uses a different implementation to the lwIP default mDNS (see :doc:`/api-reference/protocols/mdns`), but lwIP can look up mDNS hosts using standard APIs such as ``gethostbyname()`` and the convention ``hostname.local``, provided the :ref:`CONFIG_LWIP_DNS_SUPPORT_MDNS_QUERIES` setting is enabled.
BSD Sockets API
---------------
The BSD Sockets API is a common cross-platform TCP/IP sockets API that originated in the Berkeley Standard Distribution of UNIX but is now standardized in a section of the POSIX specification. BSD Sockets are sometimes called POSIX Sockets or Berkeley Sockets.
As implemented in ESP-IDF, lwIP supports all of the common usages of the BSD Sockets API.
References
^^^^^^^^^^
A wide range of BSD Sockets reference material is available, including:
-`Berkeley Sockets Wikipedia page <https://en.wikipedia.org/wiki/Berkeley_sockets>`_
Examples
^^^^^^^^
A number of ESP-IDF examples show how to use the BSD Sockets APIs:
-:example:`protocols/sockets/tcp_server`
-:example:`protocols/sockets/tcp_client`
-:example:`protocols/sockets/udp_server`
-:example:`protocols/sockets/udp_client`
-:example:`protocols/sockets/udp_multicast`
-:example:`protocols/http_request` (Note: this is a simplified example of using a TCP socket to send an HTTP request. The :doc:`/api-reference/protocols/esp_http_client` is a much better option for sending HTTP requests.)
Supported functions
^^^^^^^^^^^^^^^^^^^
The following BSD socket API functions are supported. For full details see :component_file:`lwip/lwip/src/include/lwip/sockets.h`.
-``socket()``
-``bind()``
-``accept()``
-``shutdown()``
-``getpeername()``
-``getsockopt()`` & ``setsockopt()`` (see `Socket Options`_)
-``poll()`` (Note: on ESP-IDF, ``poll()`` is implemented by calling select internally, so using ``select()`` directly is recommended if a choice of methods is available.)
-``fcntl()`` (see `fcntl`_)
Non-standard functions:
-``ioctl()`` (see `ioctls`_)
..note:: Some lwIP application sample code uses prefixed versions of BSD APIs, for example ``lwip_socket()`` instead of the standard ``socket()``. Both forms can be used with ESP-IDF, but using standard names is recommended.
Socket Error Handling
^^^^^^^^^^^^^^^^^^^^^
BSD Socket error handling code is very important for robust socket applications. Normally the socket error handling involves the following aspects:
- Socket API returns an error. For more information, see `Socket API Errors`_.
-``select(int maxfdp1, fd_set *readset, fd_set *writeset, fd_set *exceptset, struct timeval *timeout)`` has exception descriptor indicating that the socket has an error. For more information, see `select() Errors`_.
- We can know that the socket API fails according to its return value.
Get the error reason code
- When socket API fails, the return value doesn't contain the failure reason and the application can get the error reason code by accessing errno. Different values indicate different meanings. For more information, see <`Socket Error Reason Code`_>.
- If the ``select`` indicates that the socket fails, we can't get the error reason code by accessing errno, instead we should call ``getsockopt()`` to get the failure reason code. Because ``select()`` has exception descriptor, the error code will not be given to errno.
..note::``getsockopt`` function prototype ``int getsockopt(int s, int level, int optname, void *optval, socklen_t *optlen)``. Its function is to get the current value of the option of any type, any state socket, and store the result in optval. For example, when you get the error code on a socket, you can get it by ``getsockopt(sockfd, SOL_SOCKET, SO_ERROR, &err, &optlen)``.
Below is a list of common error codes. For more detailed list of standard POSIX/C error codes, please see `newlib errno.h <https://github.com/espressif/newlib-esp32/blob/master/newlib/libc/include/sys/errno.h>` and the platform-specific extensions :component_file:`newlib/platform_include/errno.h`
The ``getsockopt()`` and ``setsockopt()`` functions allow getting/setting per-socket options.
Not all standard socket options are supported by lwIP in ESP-IDF. The following socket options are supported:
Common options
++++++++++++++
Used with level argument ``SOL_SOCKET``.
-``SO_REUSEADDR`` (available if :ref:`CONFIG_LWIP_SO_REUSE` is set, behavior can be customized by setting :ref:`CONFIG_LWIP_SO_REUSE_RXTOALL`)
-``SO_KEEPALIVE``
-``SO_BROADCAST``
-``SO_ACCEPTCONN``
-``SO_RCVBUF`` (available if :ref:`CONFIG_LWIP_SO_RCVBUF` is set)
-``SO_SNDTIMEO`` / ``SO_RCVTIMEO``
-``SO_ERROR`` (this option is only used with ``select()``, see `Socket Error Handling`_)
-``SO_TYPE``
-``SO_NO_CHECK`` (for UDP sockets only)
IP options
++++++++++
Used with level argument ``IPPROTO_IP``.
-``IP_TOS``
-``IP_TTL``
-``IP_PKTINFO`` (available if :ref:`CONFIG_LWIP_NETBUF_RECVINFO` is set)
For multicast UDP sockets:
-``IP_MULTICAST_IF``
-``IP_MULTICAST_LOOP``
-``IP_MULTICAST_TTL``
-``IP_ADD_MEMBERSHIP``
-``IP_DROP_MEMBERSHIP``
TCP options
+++++++++++
TCP sockets only. Used with level argument ``IPPROTO_TCP``.
-``TCP_NODELAY``
Options relating to TCP keepalive probes:
-``TCP_KEEPALIVE`` (int value, TCP keepalive period in milliseconds)
-``TCP_KEEPIDLE`` (same as ``TCP_KEEPALIVE``, but the value is in seconds)
-``TCP_KEEPINTVL`` (int value, interval between keepalive probes in seconds)
-``TCP_KEEPCNT`` (int value, number of keepalive probes before timing out)
IPv6 options
++++++++++++
IPv6 sockets only. Used with level argument ``IPPROTO_IPV6``
-``IPV6_CHECKSUM``
-``IPV6_V6ONLY``
For multicast IPv6 UDP sockets:
-``IPV6_JOIN_GROUP`` / ``IPV6_ADD_MEMBERSHIP``
-``IPV6_LEAVE_GROUP`` / ``IPV6_DROP_MEMBERSHIP``
-``IPV6_MULTICAST_IF``
-``IPV6_MULTICAST_HOPS``
-``IPV6_MULTICAST_LOOP``
fcntl
^^^^^
The ``fcntl()`` function is a standard API for manipulating options related to a file descriptor. In ESP-IDF, the :doc:`/api-reference/storage/vfs` layer is used to implement this function.
When the file descriptor is a socket, only the following ``fcntl()`` values are supported:
-``O_NONBLOCK`` to set/clear non-blocking I/O mode. Also supports ``O_NDELAY``, which is identical to ``O_NONBLOCK``.
-``O_RDONLY``, ``O_WRONLY``, ``O_RDWR`` flags for different read/write modes. These can read via ``F_GETFL`` only, they cannot be set using ``F_SETFL``. A TCP socket will return a different mode depending on whether the connection has been closed at either end or is still open at both ends. UDP sockets always return ``O_RDWR``.
ioctls
^^^^^^
The ``ioctl()`` function provides a semi-standard way to access some internal features of the TCP/IP stack. In ESP-IDF, the :doc:`/api-reference/storage/vfs` layer is used to implement this function.
When the file descriptor is a socket, only the following ``ioctl()`` values are supported:
-``FIONREAD`` returns the number of bytes of pending data already received in the socket's network buffer.
-``FIONBIO`` is an alternative way to set/clear non-blocking I/O status for a socket, equivalent to ``fcntl(fd, F_SETFL, O_NONBLOCK, ...)``.
Netconn API
-----------
lwIP supports two lower level APIs as well as the BSD Sockets API: the Netconn API and the Raw API.
The lwIP Raw API is designed for single threaded devices and is not supported in ESP-IDF.
The Netconn API is used to implement the BSD Sockets API inside lwIP, and it can also be called directly from ESP-IDF apps. This API has lower resource usage than the BSD Sockets API, in particular it can send and receive data without needing to first copy it into internal lwIP buffers.
..important:: Espressif does not test the Netconn API in ESP-IDF. As such, this functionality is *enabled but not supported*. Some functionality may only work correctly when used from the BSD Sockets API.
For more information about the Netconn API, consult `lwip/lwip/src/include/lwip/api.h <http://www.nongnu.org/lwip/2_0_x/api_8h.html>`_ and `this wiki page which is part of the unofficial lwIP Application Developers Manual <https://lwip.fandom.com/wiki/Netconn_API>`_.
lwIP FreeRTOS Task
------------------
lwIP creates a dedicated TCP/IP FreeRTOS task to handle socket API requests from other tasks.
A number of configuration items are available to modify the task and the queues ("mailboxes") used to send data to/from the TCP/IP task:
-**DHCPv6** Dynamic Host Configuration Protocol for IPv6 (RFC-8415)
None of these two types of address configuration is enabled by default, so the device uses only Link Local addresses or statically defined addresses.
.._lwip-ivp6-autoconfig:
Stateless Autoconfiguration Process
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
To enable address autoconfiguration using Router Advertisement protocol please enable:
-:ref:`CONFIG_LWIP_IPV6_AUTOCONFIG`
This configuration option enables IPv6 autoconfiguration for all network interfaces
(in contrast to the upstream lwIP, where the autoconfiguration needs to be explicitly enabled for each netif with ``netif->ip6_autoconfig_enabled=1``
.._lwip-ivp6-dhcp6:
DHCPv6
^^^^^^
DHCPv6 in lwIP is very simple and support only stateless configuration. It could be enabled using:
-:ref:`CONFIG_LWIP_IPV6_DHCP6`
Since the DHCPv6 works only in its stateless configuration, the :ref:`lwip-ivp6-autoconfig` has to be enabled, too, by means of :ref:`CONFIG_LWIP_IPV6_AUTOCONFIG`.
Moreover, the DHCPv6 needs to be explicitly enabled form the application code using
dhcp6_enable_stateless(netif);
DNS servers in IPv6 autoconfiguration
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
In order to autoconfigure DNS server(s), especially in IPv6 only networks, we have these two options
- Recursive domain name system -- this belongs to the Neighbor Discovery Protocol (NDP), uses :ref:`lwip-ivp6-autoconfig`.
Number of servers must be set :ref:`CONFIG_LWIP_IPV6_RDNSS_MAX_DNS_SERVERS`, this is option is disabled (set to 0) by default.
- DHCPv6 stateless configuration -- uses :ref:`lwip-ivp6-dhcp6` to configure DNS servers. Note that the this configuration
assumes IPv6 Router Advertisement Flags (RFC-5175) to be set to
The following code is added which is not present in the upstream lwIP release:
Thread-safe sockets
+++++++++++++++++++
It is possible to ``close()`` a socket from a different thread to the one that created it. The ``close()`` call will block until any function calls currently using that socket from other tasks have returned.
It is, however, not possible to delete a task while it is actively waiting on ``select()`` or ``poll()`` APIs. It is always necessary that these APIs exit before destroying the task, as this might corrupt internal structures and cause subsequent crashes of the lwIP.
(These APIs allocate globally referenced callback pointers on stack, so that when the task gets destroyed before unrolling the stack, the lwIP would still hold pointers to the deleted stack)
lwIP IGMP and MLD6 features both initialize a timer in order to trigger timeout events at certain times.
The default lwIP implementation is to have these timers enabled all the time, even if no timeout events are active. This increases CPU usage and power consumption when using automatic light sleep mode. ``esp-lwip`` default behaviour is to set each timer "on demand" so it is only enabled when an event is pending.
To return to the default lwIP behaviour (always-on timers), disable :ref:`CONFIG_LWIP_TIMERS_ONDEMAND`.
The original lwIP supports implementing custom compile-time modifications via ``LWIP_HOOK_FILENAME``. This file is already used by the IDF port layer, but IDF users could still include and implement any custom additions via a header file defined by the macro ``ESP_IDF_LWIP_HOOK_FILENAME``. Here is an exmaple of adding a custom hook file to the build process (the hook is called ``my_hook.h`` and located in the project's ``main`` folder):
Calling ``send()`` or ``sendto()`` repeatedly on a UDP socket may eventually fail with ``errno`` equal to ``ENOMEM``. This is a limitation of buffer sizes in the lower layer network interface drivers. If all driver transmit buffers are full then UDP transmission will fail. Applications sending a high volume of UDP datagrams who don't wish for any to be dropped by the sender should check for this error code and re-send the datagram after a short delay.
Increasing the number of TX buffers in the :ref:`Wi-Fi <CONFIG_ESP32_WIFI_TX_BUFFER>` or :ref:`Ethernet <CONFIG_ETH_DMA_TX_BUFFER_NUM>` project configuration (as applicable) may also help.
TCP/IP performance is a complex subject, and performance can be optimized towards multiple goals. The default settings of ESP-IDF are tuned for a compromise between throughput, latency, and moderate memory usage.
Maximum throughput
^^^^^^^^^^^^^^^^^^
Espressif tests ESP-IDF TCP/IP throughput using the :example:`wifi/iperf` example in an RF sealed enclosure.
The :example_file:`wifi/iperf/sdkconfig.defaults` file for the iperf example contains settings known to maximize TCP/IP throughput, usually at the expense of higher RAM usage. To get maximum TCP/IP throughput in an application at the expense of other factors then suggest applying settings from this file into the project sdkconfig.
..important:: Suggest applying changes a few at a time and checking the performance each time with a particular application workload.
- If a lot of tasks are competing for CPU time on the system, consider that the lwIP task has configurable CPU affinity (:ref:`CONFIG_LWIP_TCPIP_TASK_AFFINITY`) and runs at fixed priority ``ESP_TASK_TCPIP_PRIO`` (18). Configure competing tasks to be pinned to a different core, or to run at a lower priority. See also :ref:`built-in-task-priorities`.
Except for increasing buffer sizes, most changes which increase throughput will also decrease latency by reducing the amount of CPU time spent in lwIP functions.
- For TCP sockets, lwIP supports setting the standard ``TCP_NODELAY`` flag to disable Nagle's algorithm.
.._lwip-ram-usage:
Minimum RAM usage
^^^^^^^^^^^^^^^^^
Most lwIP RAM usage is on-demand, as RAM is allocated from the heap as needed. Therefore, changing lwIP settings to reduce RAM usage may not change RAM usage at idle but can change it at peak.
- Reducing :ref:`CONFIG_LWIP_MAX_SOCKETS` reduces the maximum number of sockets in the system. This will also cause TCP sockets in the ``WAIT_CLOSE`` state to be closed and recycled more rapidly (if needed to open a new socket), further reducing peak RAM usage.
- Reducing :ref:`CONFIG_LWIP_TCPIP_RECVMBOX_SIZE`, :ref:`CONFIG_LWIP_TCP_RECVMBOX_SIZE` and :ref:`CONFIG_LWIP_UDP_RECVMBOX_SIZE` reduce memory usage at the expense of throughput, depending on usage.
- Reducing :ref:`CONFIG_LWIP_TCP_MSL`, :ref:`CONFIG_LWIP_TCP_FIN_WAIT_TIMEOUT` reduces the maximum segment lifetime in the system. This will also cause TCP sockets in the ``TIME_WAIT``, ``FIN_WAIT_2`` state to be closed and recycled more rapidly
- Disable :ref:`CONFIG_LWIP_IPV6` can save about 39 KB for firmware size and 2KB RAM when system power up and 7KB RAM when TCPIP stack running. If there is no requirement for supporting IPV6 then it can be disabled to save flash and RAM footprint.
The peak heap memory that lwIP consumes is the **theoretically-maximum memory** that the lwIP driver consumes. Generally, the peak heap memory that lwIP consumes depends on:
- the memory required to create a UDP connection: lwip_udp_conn
- the memory required to create a TCP connection: lwip_tcp_conn
- the number of UDP connections that the application has: lwip_udp_con_num
- the number of TCP connections that the application has: lwip_tcp_con_num
- the TCP TX window size: lwip_tcp_tx_win_size
- the TCP RX window size: lwip_tcp_rx_win_size
**So, the peak heap memory that the LwIP consumes can be calculated with the following formula:**
Some TCP-based applications need only one TCP connection. However, they may choose to close this TCP connection and create a new one when an error (such as a sending failure) occurs. This may result in multiple TCP connections existing in the system simultaneously, because it may take a long time for a TCP connection to close, according to the TCP state machine (refer to RFC793).