esp-idf/components/esp_app_format/CMakeLists.txt

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CMake
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idf_build_get_property(target IDF_TARGET)
if(NOT BOOTLOADER_BUILD)
set(src "esp_app_desc.c")
else()
set(src "")
endif()
idf_component_register(SRCS ${src}
INCLUDE_DIRS "include")
if(NOT BOOTLOADER_BUILD)
# esp_app_desc structure is added as an undefined symbol because otherwise the
# linker will ignore this structure as it has no other files depending on it.
if(CONFIG_IDF_TARGET_LINUX AND CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin")
# On MacOS, the linker expects the exact mangled symbol name (with leading underscore)
# to be present in the object file.
target_link_libraries(${COMPONENT_LIB} INTERFACE "-u _esp_app_desc")
else()
target_link_libraries(${COMPONENT_LIB} INTERFACE "-u esp_app_desc")
endif()
if(CONFIG_APP_PROJECT_VER_FROM_CONFIG)
# Ignore current PROJECT_VER (which was set in project.cmake)
# Gets the version from the CONFIG_APP_PROJECT_VER.
idf_build_set_property(PROJECT_VER "${CONFIG_APP_PROJECT_VER}")
endif()
# cut PROJECT_VER and PROJECT_NAME to required 32 characters.
idf_build_get_property(project_ver PROJECT_VER)
idf_build_get_property(project_name PROJECT_NAME)
string(SUBSTRING "${project_ver}" 0 31 PROJECT_VER_CUT)
string(SUBSTRING "${project_name}" 0 31 PROJECT_NAME_CUT)
message(STATUS "App \"${PROJECT_NAME_CUT}\" version: ${PROJECT_VER_CUT}")
set_source_files_properties(
SOURCE "esp_app_desc.c"
PROPERTIES COMPILE_DEFINITIONS
"PROJECT_VER=\"${PROJECT_VER_CUT}\"; PROJECT_NAME=\"${PROJECT_NAME_CUT}\"")
endif()