2017-12-04 07:05:09 -05:00
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SDIO Card Slave Driver
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======================
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Overview
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--------
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The ESP32 SDIO Card peripherals (Host, Slave) shares two sets of pins as below table.
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The first set is usually occupied by SPI0 bus which is responsible for the SPI flash holding the code to run.
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This means SDIO slave driver can only runs on the second set of pins while SDIO host is not using it.
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+----------+-------+-------+
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| Pin Name | Slot1 | Slot2 |
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+ +-------+-------+
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| | GPIO Number |
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+==========+=======+=======+
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| CLK | 6 | 14 |
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+----------+-------+-------+
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| CMD | 11 | 15 |
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+----------+-------+-------+
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| DAT0 | 7 | 2 |
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+----------+-------+-------+
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| DAT1 | 8 | 4 |
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+----------+-------+-------+
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| DAT2 | 9 | 12 |
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+----------+-------+-------+
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| DAT3 | 10 | 13 |
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+----------+-------+-------+
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2018-05-27 12:58:19 -04:00
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The SDIO slave can run under 3 modes: SPI, 1-bit SD and 4-bit SD modes, which
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is detected automatically by the hardware. According to the SDIO
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specification, CMD and DAT0-3 lines should be pulled up no matter in 1-bit,
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4-bit or SPI mode. Then the host initialize the slave into SD mode by first
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sending CMD0 with DAT3 pin high, while initialize the slave into SPI mode by
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sending CMD0 with CS pin (the same pin as DAT3) low.
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.. note:: CMD and DATA lines D0-D3 of the card should be pulled up by 50KOhm resistor
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even in 1-bit mode or SPI mode. Most official devkits don't meet the pullup
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requirements by default, and there are conflicts on strapping pins as well.
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Please refer to :doc:`sd_pullup_requirements` to see how to setup your
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system correctly.
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.. toctree::
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:hidden:
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sd_pullup_requirements
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2017-12-04 07:05:09 -05:00
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2018-05-27 12:58:19 -04:00
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After the initialization, the host can enable the 4-bit SD mode by writing
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CCCR register 0x07 by CMD52. All the bus detection process are handled by the
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slave peripheral.
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The host has to communicate with the slave by an ESP-slave-specific protocol.
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The slave driver offers 3 services over Function 1 access by CMD52 and CMD53:
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(1) a sending FIFO and a receiving FIFO, (2) 52 8-bit R/W registers shared by
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host and slave, (3) 16 interrupt sources (8 from host to slave, and 8 from
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slave to host).
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2017-12-04 07:05:09 -05:00
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Terminology
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^^^^^^^^^^^
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The SDIO slave driver uses the following terms:
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- Transfer: a transfer is always started by a command token from the host, and may contain a reply and several data
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blocks. ESP32 slave software is based on transfers.
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- Sending: slave to host transfers.
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- Receiving: host to slave transfers.
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.. note:: Register names in ESP Rechnical Reference Manual are oriented from the point of view of the host, i.e. 'rx'
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registers refer to sending, while 'tx' registers refer to receiving. We're not using `tx` or `rx` in the driver to
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avoid ambiguities.
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- FIFO: specific address in Function 1 that can be access by CMD53 to read/write large amount of data. The address is
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related to the length requested to read from/write to the slave in a single transfer:
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*requested length* = 0x1F800-address.
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- Ownership: When the driver takes ownership of a buffer, it means the driver can randomly read/write the buffer
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(mostly by the hardware). The application should not read/write the buffer until the ownership is returned to the
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application. If the application reads from a buffer owned by a receiving driver, the data read can be random; if
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the application writes to a buffer owned by a sending driver, the data sent may be corrupted.
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- Requested length: The length requested in one transfer determined by the FIFO address.
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- Transfer length: The length requested in one transfer determined by the CMD53 byte/block count field.
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.. note:: Requested length is different from the transfer length. ESP32 slave DMA base on the *requested length* rather
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than the *transfer length*. The *transfer length* should be no shorter than the *requested length*, and the rest
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part will be filled with 0 (sending) or discard (receiving).
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- Receiving buffer size: The buffer size is pre-defined between the host and the slave before communication starts.
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Slave application has to set the buffer size during initialization by the ``recv_buffer_size`` member of
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``sdio_slave_config_t``.
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- Interrupts: the esp32 slave support interrupts in two directions: from host to slave (called slave interrupts below)
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and from slave to host (called host interrupts below). See more in :ref:`interrupts`.
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- Registers: specific address in Function 1 access by CMD52 or CMD53.
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ESP SDIO Slave Protocol
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^^^^^^^^^^^^^^^^^^^^^^^
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The communication protocol slave used to communicate with the host is ESP32 specific, please refer to
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:doc:`esp_slave_protocol`, or example :example:`peripherals/sdio` for designing a host.
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.. toctree::
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:hidden:
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esp_slave_protocol
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.. _interrupts:
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Interrupts
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^^^^^^^^^^
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There are interrupts from host to slave, and from slave to host to help communicating conveniently.
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Slave Interrupts
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""""""""""""""""
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The host can interrupt the slave by writing any one bit in the register 0x08D. Once any bit of the register is
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set, an interrupt is raised and the SDIO slave driver calls the callback function defined in the ``slave_intr_cb`` member
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in the ``sdio_slave_config_t`` structure.
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.. note:: The callback function is called in the ISR, do not use any delay, loop or spinlock in the callback.
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There's another set of functions can be used. You can call ``sdio_slave_wait_int`` to wait for an interrupt within a
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certain time, or call ``sdio_slave_clear_int`` to clear interrupts from host. The callback function can work with the
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wait functions perfectly.
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Host Interrupts
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"""""""""""""""
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The slave can interrupt the host by an interrupt line (at certain time) which is level sensitive. When the host see the
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interrupt line pulled down, it may read the slave interrupt status register, to see the interrupt source. Host can clear
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interrupt bits, or choose to disable a interrupt source. The interrupt line will hold active until all the sources are
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cleared or disabled.
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There are several dedicated interrupt sources as well as general purpose sources. see ``sdio_slave_hostint_t`` for
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more information.
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Shared Registers
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^^^^^^^^^^^^^^^^
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There are 52 8-bit R/W shared registers to share information between host and slave. The slave can write or read the
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registers at any time by ``sdio_slave_read_reg`` and ``sdio_slave_write_reg``. The host can access (R/W) the register by CMD52 or CMD53.
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Receiving FIFO
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^^^^^^^^^^^^^^
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When the host is going to send the slave some packets, it has to check whether the slave is ready to receive by reading
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the buffer number of slave.
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To allow the host sending data to the slave, the application has to load buffers to the slave driver by the following steps:
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1. Register the buffer by calling ``sdio_slave_recv_register_buf``, and get the handle of the registered buffer. The driver
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will allocate memory for the linked-list descriptor needed to link the buffer onto the hardware.
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2. Load buffers onto the driver by passing the buffer handle to ``sdio_slave_recv_load_buf``.
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3. Call ``sdio_slave_recv`` to get the received data. If non-blocking call is needed, set ``wait=0``.
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4. Pass the handle of processed buffer back to the driver by ``sdio_recv_load_buf`` again.
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.. note:: To avoid overhead from copying data, the driver itself doesn't have any buffer inside, the application is
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responsible to offer new buffers in time. The DMA will automatically store received data to the buffer.
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Sending FIFO
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^^^^^^^^^^^^
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Each time the slave has data to send, it raises an interrupt and the host will request for the packet length. There are
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two sending modes:
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- Stream Mode: when a buffer is loaded to the driver, the buffer length will be counted into the packet length requested
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by host in the incoming communications. Regardless previous packets are sent or not. This means the host can get data
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of several buffers in one transfer.
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- Packet Mode: the packet length is updated packet by packet, and only when previous packet is sent. This means that the
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host can only get data of one buffer in one transfer.
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.. note:: To avoid overhead from copying data, the driver itself doesn't have any buffer inside. Namely, the DMA takes
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data directly from the buffer provided by the application. The application should not touch the buffer until the
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sending is finished.
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The sending mode can be set in the ``sending_mode`` member of ``sdio_slave_config_t``, and the buffer numbers can be
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set in the ``send_queue_size``. All the buffers are restricted to be no larger than 4092 bytes. Though in the stream
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mode several buffers can be sent in one transfer, each buffer is still counted as one in the queue.
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The application can call ``sdio_slave_transmit`` to send packets. In this case the function returns when the transfer
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is sucessfully done, so the queue is not fully used. When higher effeciency is required, the application can use the
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following functions instead:
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1. Pass buffer information (address, length, as well as an ``arg`` indicating the buffer) to ``sdio_slave_send_queue``.
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If non-blocking call is needed, set ``wait=0``. If the ``wait`` is not ``portMAX_DELAY`` (wait until success),
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application has to check the result to know whether the data is put in to the queue or discard.
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2. Call ``sdio_slave_send_get_finished`` to get and deal with a finished transfer. A buffer should be keep unmodified
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until returned from ``sdio_slave_send_get_finished``. This means the buffer is actually sent to the host, rather
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than just staying in the queue.
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There are several ways to use the ``arg`` in the queue parameter:
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1. Directly point ``arg`` to a dynamic-allocated buffer, and use the ``arg`` to free it when transfer finished.
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2. Wrap transfer informations in a transfer structure, and point ``arg`` to the structure. You can use the
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structure to do more things like::
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typedef struct {
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uint8_t* buffer;
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size_t size;
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int id;
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}sdio_transfer_t;
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//and send as:
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sdio_transfer_t trans = {
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.buffer = ADDRESS_TO_SEND,
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.size = 8,
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.id = 3, //the 3rd transfer so far
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};
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sdio_slave_send_queue(trans.buffer, trans.size, &trans, portMAX_DELAY);
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//... maybe more transfers are sent here
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//and deal with finished transfer as:
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sdio_transfer_t* arg = NULL;
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sdio_slave_send_get_finished((void**)&arg, portMAX_DELAY);
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ESP_LOGI("tag", "(%d) successfully send %d bytes of %p", arg->id, arg->size, arg->buffer);
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some_post_callback(arg); //do more things
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3. Working with the receiving part of this driver, point ``arg`` to the receive buffer handle of this buffer. So
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that we can directly use the buffer to receive data when it's sent::
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uint8_t buffer[256]={1,2,3,4,5,6,7,8};
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sdio_slave_buf_handle_t handle = sdio_slave_recv_register_buf(buffer);
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sdio_slave_send_queue(buffer, 8, handle, portMAX_DELAY);
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//... maybe more transfers are sent here
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//and load finished buffer to receive as
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sdio_slave_buf_handle_t handle = NULL;
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sdio_slave_send_get_finished((void**)&handle, portMAX_DELAY);
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sdio_slave_recv_load_buf(handle);
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More about this, see :example:`peripherals/sdio`.
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2018-05-27 12:58:19 -04:00
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2017-12-04 07:05:09 -05:00
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Application Example
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-------------------
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Slave/master communication: :example:`peripherals/sdio`.
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API Reference
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-------------
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.. include:: /_build/inc/sdio_slave.inc
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