esp-idf/README.md

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# Espressif IoT Development Framework
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ESP-IDF is the official development framework for the [ESP32](https://espressif.com/en/products/hardware/esp32/overview) chip provided for Windows, Linux and macOS.
# Developing With ESP-IDF
## Setting Up ESP-IDF
See setup guides for detailed instructions to set up the ESP-IDF:
* [Getting Started Guide for the stable ESP-IDF version](https://docs.espressif.com/projects/esp-idf/en/stable/get-started/)
* [Getting Started Guide for the latest (master branch) ESP-IDF version](https://docs.espressif.com/projects/esp-idf/en/latest/get-started/)
### Non-GitHub forks
ESP-IDF uses relative locations as its submodules URLs ([.gitmodules](.gitmodules)). So they link to GitHub.
If ESP-IDF is forked to a Git repository which is not on GitHub, you will need to run the script
[tools/set-submodules-to-github.sh](tools/set-submodules-to-github.sh) after git clone.
The script sets absolute URLs for all submodules, allowing `git submodule update --init --recursive` to complete.
If cloning ESP-IDF from GitHub, this step is not needed.
## Finding a Project
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As well as the [esp-idf-template](https://github.com/espressif/esp-idf-template) project mentioned in Getting Started, ESP-IDF comes with some example projects in the [examples](examples) directory.
Once you've found the project you want to work with, change to its directory and you can configure and build it.
To start your own project based on an example, copy the example project directory outside of the ESP-IDF directory.
# Quick Reference
See the Getting Started guide links above for a detailed setup guide. This is a quick reference for common commands when working with ESP-IDF projects:
## Setup Build Environment
(See the Getting Started guide listed above for a full list of required steps with more details.)
* Install host build dependencies mentioned in the Getting Started guide.
* Run the install script to set up the build environment. The options include `install.bat` for Windows, and `install.sh` for Unix shells.
* Run the export script on Windows (`export.bat`) or source it on Unix (`source export.sh`) in every shell environment before using ESP-IDF.
## Configuring the Project
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`idf.py menuconfig` opens a text-based configuration menu where you can configure the project.
## Compiling the Project
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`idf.py build`
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... will compile app, bootloader and generate a partition table based on the config.
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## Flashing the Project
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When the build finishes, it will print a command line to use esptool.py to flash the chip. However you can also do this automatically by running:
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`idf.py -p PORT flash`
Replace PORT with the name of your serial port (like `COM3` on Windows, `/dev/ttyUSB0` on Linux, or `/dev/cu.usbserial-X` on MacOS. If the `-p` option is left out, `idf.py flash` will try to flash the first available serial port.
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This will flash the entire project (app, bootloader and partition table) to a new chip. The settings for serial port flashing can be configured with `idf.py menuconfig`.
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You don't need to run `idf.py build` before running `idf.py flash`, `idf.py flash` will automatically rebuild anything which needs it.
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## Viewing Serial Output
The `idf.py monitor` target uses the [idf_monitor tool](https://docs.espressif.com/projects/esp-idf/en/latest/get-started/idf-monitor.html) to display serial output from the ESP32. idf_monitor also has a range of features to decode crash output and interact with the device. [Check the documentation page for details](https://docs.espressif.com/projects/esp-idf/en/latest/get-started/idf-monitor.html).
Exit the monitor by typing Ctrl-].
To build, flash and monitor output in one pass, you can run:
`idf.py flash monitor`
## Compiling & Flashing Only the App
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After the initial flash, you may just want to build and flash just your app, not the bootloader and partition table:
* `idf.py app` - build just the app.
* `idf.py app-flash` - flash just the app.
`idf.py app-flash` will automatically rebuild the app if any source files have changed.
(In normal development there's no downside to reflashing the bootloader and partition table each time, if they haven't changed.)
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## Erasing Flash
The `idf.py flash` target does not erase the entire flash contents. However it is sometimes useful to set the device back to a totally erased state, particularly when making partition table changes or OTA app updates. To erase the entire flash, run `idf.py erase_flash`.
This can be combined with other targets, ie `idf.py -p PORT erase_flash flash` will erase everything and then re-flash the new app, bootloader and partition table.
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# Resources
* Documentation for the latest version: https://docs.espressif.com/projects/esp-idf/. This documentation is built from the [docs directory](docs) of this repository.
* The [esp32.com forum](https://esp32.com/) is a place to ask questions and find community resources.
* [Check the Issues section on github](https://github.com/espressif/esp-idf/issues) if you find a bug or have a feature request. Please check existing Issues before opening a new one.
* If you're interested in contributing to ESP-IDF, please check the [Contributions Guide](https://docs.espressif.com/projects/esp-idf/en/latest/contribute/index.html).
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