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102 lines
2.6 KiB
C++
102 lines
2.6 KiB
C++
#ifndef BitArray_H
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#define BitArray_H
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//
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// FILE: BitArray.h
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// AUTHOR: Rob dot Tillaart at gmail dot com
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// VERSION: 0.1.8
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// PURPOSE: BitArray library for Arduino
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// HISTORY: See BitArray.cpp
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//
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// Released to the public domain
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//
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// BitArray allows you to make a compact array of objects with a size
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// expressed in bits. typically 1..10.
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// The interface uses uint32_t as that will be enough for most purposes.
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// The main requirement is to optimize storage space
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//
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// the bitarray uses an array of segments and the space per segment
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// may not exceed 256 bytes as this is a limit on some processors.
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//
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// Originally created to store lot of numbers between 1..6 dice rolls
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// the storage is also usable to store e.g. raw 10 bit analogReads
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// see demo sketches.
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//
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#if defined(ARDUINO) && ARDUINO >= 100
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#include "Arduino.h"
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#else
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#include "WProgram.h"
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#endif
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#define BITARRAY_LIB_VERSION "0.1.8"
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#define BA_SEGMENT_SIZE 200
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// max memory is board type dependant
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// note the bitArray does not use all of the RAM
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// 1K - max 600
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#if defined(__AVR_ATmega168__)
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#define BA_MAX_SEGMENTS 3
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// 2K - max 1600
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#elif defined(__AVR_ATmega328P__)
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#define BA_MAX_SEGMENTS 8
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// 8K - max 7000
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#elif defined(__AVR_ATmega1280__)
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#define BA_MAX_SEGMENTS 35
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// 8K - max 7000
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#elif defined(__AVR_ATmega2560__)
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#define BA_MAX_SEGMENTS 35
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// 1.25K - max 800
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#elif defined(__AVR_ATmega16U4__)
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#define BA_MAX_SEGMENTS 4
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// 2.5K - max 2000
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#elif defined(__AVR_ATmega32U4__)
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#define BA_MAX_SEGMENTS 10
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// 96K (64 + 32) DUE...
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#elif defined(__SAM3X8E__)
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#define BA_MAX_SEGMENTS 100
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// default max 1000
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#else
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#define BA_MAX_SEGMENTS 5
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#endif
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#define BA_ERR 0xFFFFFFFF
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#define BA_OK 0x00
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#define BA_NO_MEMORY_ERR 0x01
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#define BA_IDX_RANGE_ERR 0x02
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#define BA_ELEMENT_SIZE_ERR 0x03
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#define BA_SIZE_ERR 0x04
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class BitArray
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{
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public:
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BitArray() {};
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~BitArray();
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uint8_t begin(const uint8_t bits, const uint16_t size);
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uint16_t capacity() { return _bytes * 8 / _bits; };
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uint16_t memory() { return _bytes; };
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uint16_t bits() { return _bits; };
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uint16_t segments() { return _segments; };
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uint8_t getError() { return _error; };
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void clear();
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uint32_t get(const uint16_t idx);
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uint32_t set(const uint16_t idx, uint32_t value);
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uint32_t toggle(const uint16_t idx);
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private:
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uint8_t _bitget(const uint16_t idx);
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void _bitset(const uint16_t idx, const uint8_t value);
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uint8_t _bittoggle(const uint16_t idx);
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uint16_t _bytes = 0;
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uint8_t _bits = 0;
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uint8_t _segments = 0;
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uint8_t * _ar[BA_MAX_SEGMENTS];
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uint8_t _error = BA_NO_MEMORY_ERR;
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};
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#endif
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