GY-63_MS5611/libraries/ellipse
2022-01-28 21:42:11 +01:00
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.github/workflows 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
examples 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
test 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
.arduino-ci.yml 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
ellipse.cpp 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
ellipse.h 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
keywords.txt 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
library.json 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
library.properties 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
LICENSE 0.1.0 ellipse 2022-01-28 21:42:11 +01:00
README.md 0.1.0 ellipse 2022-01-28 21:42:11 +01:00

Arduino CI Arduino-lint JSON check License: MIT GitHub release

ellipse

Arduino library with ellipse math

Description

This experimental library provides basic ellipse math. It was written to test different perimeter algorithms.

Trigger was a video of Dr. Matt Parker. https://www.youtube.com/watch?v=5nW3nJhBHL0

Interface

  • ellipse(float a, float b) constructor, a >= b
  • float area() returns the area of the ellipse.
  • float circumference() good algorithm (= Ramanujan 1).
  • float eccentricity() return the eccentricity e. This is an indication of flatness of the ellipse. 0 is a circle 1 is flat line.
  • void setA(float a) change the long radius.
  • void setB(float b) change the short radius.
  • float getA() return long radius of the ellipse.
  • float getB() return short radius of the ellipse.
  • float getC() distance to focus point form centre along the longer axis.

Perimeter algorithms

  • float perimeter_ref() slower but best known algorithm (Ramanujan 2)
  • float perimeter_Keppler() good and fast algorithm for eccentricity between 1 and 2.
  • float perimeter_Ramanujan1() good algorithm.
  • float perimeter_Ramanujan2() slow but best known algorithm.

See performance example for differences in timing.

Operation

See examples.

Future

  • make constructor symmetric (a < b or a > b ==> all possible.
  • make other code symmetric.
  • additional functions
    • bool isCircle() a == b
    • bool isFlat() a > 4 * b ?
    • bresenham to draw ellipse?
  • documentation
    • refer wikipedia.