GY-63_MS5611/libraries/ANSI/ansi.cpp
2023-11-11 17:11:00 +01:00

354 lines
5.8 KiB
C++

//
// FILE: ansi.cpp
// AUTHOR: Rob Tillaart
// VERSION: 0.3.0
// PURPOSE: Arduino library to send ANSI escape sequences
// DATE: 2020-04-28
// URL: https://github.com/RobTillaart/ANSI
#include "ansi.h"
ANSI::ANSI(Stream * stream)
{
_stream = stream;
}
//////////////////////////////////////////////////////
//
// STREAM INTERFACE
//
int ANSI::available()
{
return _stream->available();
}
int ANSI::read()
{
return _stream->read();
}
int ANSI::peek()
{
return _stream->peek();
}
void ANSI::flush()
{
return;
}
//////////////////////////////////////////////////////
//
// CHAR MODES
//
void ANSI::normal()
{
_stream->write("\033[0m", 4);
}
void ANSI::bold()
{
_stream->write("\033[1m", 4);
}
void ANSI::low()
{
_stream->write("\033[2m", 4);
}
void ANSI::underline()
{
_stream->write("\033[4m", 4);
}
void ANSI::blink()
{
_stream->write("\033[5m", 4);
}
void ANSI::blinkFast()
{
_stream->write("\033[6m", 4);
}
void ANSI::reverse()
{
_stream->write("\033[7m", 4);
}
//////////////////////////////////////////////////////
//
// POSITION COMMANDS
//
void ANSI::clearScreen()
{
_stream->write("\033[2J\033[H", 7);
}
void ANSI::clearLine(uint8_t clear)
{
_stream->write("\033[", 2);
print(clear);
_stream->write('K');
}
void ANSI::home()
{
_stream->write("\033[H", 3);
}
// changed 0.2.0 see #13
void ANSI::gotoXY(uint8_t column, uint8_t row)
{
_stream->write("\033[", 2);
print(row);
_stream->write(';');
print(column);
_stream->write('H');
}
void ANSI::cursorUp(uint8_t x)
{
_stream->write("\033[", 2);
print(x);
_stream->write('A');
}
void ANSI::cursorDown(uint8_t x)
{
_stream->write("\033[", 2);
print(x);
_stream->write('B');
}
void ANSI::cursorForward(uint8_t x)
{
_stream->write("\033[", 2);
print(x);
_stream->write('C');
}
void ANSI::cursorBack(uint8_t x)
{
_stream->write("\033[", 2);
print(x);
_stream->write('D');
}
//////////////////////////////////////////////////////
//
// COLOR COMMANDS
//
// ANSI has three different color spaces: 4-bit color, 8-bit color, and 24-bit color
// These are rendered with SGR 30-37,90-97/40-47,100-107, SGR 38;5/48;5, and SGR 38;2/48;2, respectively
// The 4-bit color space is the most widely compatible and the most compactly transmitted
enum {
fg_normal = 30,
bg_normal = 40,
bright_color = 52,
extended_color = 8,
extended_color8 = 5,
extended_color24 = 2,
};
void ANSI::foreground(uint8_t fgcolor)
{
if (fgcolor < 16) {
this->color4(fg_normal, fgcolor);
} else {
this->color8(fg_normal, fgcolor);
}
}
void ANSI::background(uint8_t bgcolor)
{
if (bgcolor < 16) {
this->color4(bg_normal, bgcolor);
} else {
this->color8(bg_normal, bgcolor);
}
}
void ANSI::color(uint8_t fgcolor, uint8_t bgcolor)
{
if (fgcolor < 16 && bgcolor < 16) {
this->colors4(fgcolor, bgcolor);
} else {
this->color8(fg_normal, fgcolor);
this->color8(bg_normal, bgcolor);
}
}
uint8_t ANSI::rgb2color(uint8_t r, uint8_t g, uint8_t b) {
return 16 +
36 * (uint16_t(r) * 6 / 256) +
6 * (uint16_t(g) * 6 / 256) +
(uint16_t(b) * 6 / 256);
}
int ANSI::deviceType(uint32_t timeout)
{
int type = -1; // -1 = unknown
print("\033[0c");
char buffer[4];
int len = 0;
char c;
uint32_t start = millis();
while ((len < 3) && ((millis() - start) < timeout))
{
if (_stream->available())
{
c = _stream->read();
buffer[len++] = c;
buffer[len] = 0;
}
}
if ((buffer[0] == '1') && (buffer[1] == ';'))
{
type = buffer[2] - '0';
}
return type;
}
bool ANSI::readCursorPosition(uint16_t &w, uint16_t &h, uint32_t timeout)
{
print("\033[6n");
char buffer[16];
int len = 0;
char c;
uint32_t start = millis();
while (millis() - start < timeout)
{
if (_stream->available())
{
c = _stream->read();
buffer[len++] = c;
buffer[len] = 0;
if (c == 'R') break;
}
}
// do we have enough chars
// typical (8) = \e[24;80R
// minimal (6) = \e[1;1R
if (len < 6) return false;
// last char must be R to have them all.
if (c != 'R') return false;
// parse the buffer
int number[2] = {0, 0};
int i = 0;
// read digits.
for (int n = 0; n < 2; n++)
{
// skip until digits
while ((i < len) && !isdigit(buffer[i])) i++;
// read number
while ((i < len) && isdigit(buffer[i]))
{
number[n] *= 10;
number[n] += buffer[i] - '0';
i++;
}
}
w = number[1];
h = number[0];
return ((w > 0) && (h > 0));
}
bool ANSI::getScreenSize(uint16_t &w, uint16_t &h, uint32_t timeout)
{
// gotoXY(9999,9999);
print("\033[9999;9999H");
bool rv = readCursorPosition(w, h, timeout);
_width = w;
_height = h;
return rv;
}
//////////////////////////////////////////////////
//
// PROTECTED
//
size_t ANSI::write(uint8_t c)
{
// add line buffer? - interference with write(array, length) !?
return _stream->write(c);
}
size_t ANSI::write(uint8_t * array, uint8_t length)
{
return _stream->write(array, length);
}
void ANSI::color4_code(uint8_t base, uint8_t color) {
if (color < 8) {
print(base + color);
} else {
print(base + bright_color + color);
}
}
void ANSI::color4(uint8_t base, uint8_t color) {
print("\033[");
this->color4_code(base, color);
print("m");
}
void ANSI::colors4(uint8_t fgcolor, uint8_t bgcolor) {
print("\033[");
this->color4_code(fg_normal, fgcolor);
print(";");
this->color4_code(bg_normal, bgcolor);
print("m");
}
void ANSI::color8(uint8_t base, uint8_t color) {
print("\033[");
print(base + extended_color);
print(";");
print(extended_color8);
print(";");
print(color);
print("m");
}
//////////////////////////////////////////////////////
//
// DERIVED
//
VT100::VT100(Stream * stream) : ANSI(stream)
{
}
// -- END OF FILE --