GY-63_MS5611/libraries/ANSI/ansi.h
2021-01-29 12:31:58 +01:00

96 lines
2.5 KiB
C++

#pragma once
//
// FILE: ansi.h
// AUTHOR: Rob Tillaart
// VERSION: 0.1.3
// PURPOSE: Arduino library to send ANSI escape sequences
// DATE: 2020-04-28
// URL: https://github.com/RobTillaart/ANSI
//
#include "Arduino.h"
class ANSI : public Stream
{
public:
ANSI(Stream * stream = &Serial);
// Stream interface
int available();
int read();
int peek();
void flush() { return; }; // placeholder to keep CI happy
// CHAR MODES
void normal() { print("\033[0m"); };
void bold() { print("\033[1m"); };
void low() { print("\033[2m"); };
void underline() { print("\033[4m"); };
void blink() { print("\033[5m"); };
void reverse() { print("\033[7m"); };
// COLOR
enum {
black = 0,
red,
green,
yellow,
blue,
magenta,
cyan,
white,
bright, // Add this to any of the previous 8 to get a bright color
};
// foreground, background, and color accept one of the following colors:
// * color name from above: ANSI::red
// * bright color name from above: ANSI::red + ANSI::bright
// * gray color: ANSI::gray2color(gray)
// * RGB color: ANSI::rgb2color(r, g, b)
// Set foreground color
void foreground(uint8_t fgcolor);
// Set background color
void background(uint8_t bgcolor);
// Set foreground and background color (for named colors, this is 25% faster than setting one then the other)
void color(uint8_t fgcolor, uint8_t bgcolor);
// Convert gray to ANSI 24-level gray in 4-bit colorspace
// Pass in a gray level from 0 (black) to 255 (white)
uint8_t gray2color(uint8_t gray) { return 232 + uint16_t(gray) * 24 / 256; }
uint8_t grey2color(uint8_t grey) { return this->gray2color(grey); }
// Convert RGB color to ANSI color in 4-bit colorspace
// Pass in a RGB level from 0 (dark) to 255 (light)
uint8_t rgb2color(uint8_t r, uint8_t g, uint8_t b);
// POSITIONING
enum {
toEnd = 0,
toStart = 1,
entireLine = 2,
};
void clearScreen();
void clearLine(uint8_t clear = toEnd);
void home() { print("\033[H"); };
void gotoXY(uint8_t x, uint8_t y);
void cursorUp(uint8_t x);
void cursorDown(uint8_t x);
void cursorForward(uint8_t x);
void cursorBack(uint8_t x);
private:
size_t write(uint8_t c);
void color4(uint8_t base, uint8_t color);
void color4_code(uint8_t base, uint8_t color);
void colors4(uint8_t fgcolor, uint8_t bgcolor);
void color8(uint8_t base, uint8_t color);
Stream * _stream;
};
// -- END OF FILE --