mirror of
https://github.com/RobTillaart/Arduino.git
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264 lines
4.2 KiB
C++
264 lines
4.2 KiB
C++
//
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// FILE: BoolArray.cpp
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// AUTHOR: Rob Tillaart
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// VERSION: 0.3.0
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// DATE: 2015-12-06
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// PURPOSE: BoolArray library for Arduino
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// URL: https://github.com/RobTillaart/BoolArray
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// http://forum.arduino.cc/index.php?topic=361167
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#include "BoolArray.h"
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/////////////////////////////////////////////////////////
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//
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// 16 bit version
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//
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BoolArray::BoolArray()
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{
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_array = NULL;
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_size = 0;
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}
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BoolArray::~BoolArray()
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{
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if (_array) free(_array);
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}
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uint8_t BoolArray::begin(const uint16_t size)
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{
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// is this test needed....
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if (size > BOOLARRAY_MAXSIZE)
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{
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return BOOLARRAY_SIZE_ERROR;
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}
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// do we need to re-allocate?
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if (_size != size)
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{
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_size = size;
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_bytes = (_size + 7) / 8;
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if (_array)
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{
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free(_array);
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}
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_array = (uint8_t *) malloc(_bytes);
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if (_array == NULL)
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{
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_size = 0;
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_bytes = 0;
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return BOOLARRAY_INIT_ERROR;
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}
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}
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return BOOLARRAY_OK;
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}
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uint16_t BoolArray::size()
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{
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return _size;
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}
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uint16_t BoolArray::memory()
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{
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return _bytes;
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}
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uint8_t BoolArray::setAll(const uint8_t value)
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{
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if (_array == NULL) return BOOLARRAY_INIT_ERROR;
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uint8_t *p = _array;
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uint8_t t = _bytes;
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if (value == 0)
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{
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while(t--) *p++ = 0;
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}
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else
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{
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while(t--) *p++ = 0xFF;
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}
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return BOOLARRAY_OK;
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}
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uint8_t BoolArray::clear()
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{
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return setAll(0);
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}
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uint8_t BoolArray::get(const uint16_t index)
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{
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if (_array == NULL) return BOOLARRAY_INIT_ERROR;
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if (index >= _size) return BOOLARRAY_SIZE_ERROR;
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uint8_t by = index / 8;
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uint8_t bi = index & 7;
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return (_array[by] & _masks[bi]) > 0;
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}
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uint8_t BoolArray::set(const uint16_t index, const uint8_t value)
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{
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if (_array == NULL) return BOOLARRAY_INIT_ERROR;
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if (index >= _size) return BOOLARRAY_SIZE_ERROR;
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uint8_t by = index / 8;
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uint8_t bi = index & 7;
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if (value == 0) _array[by] &= ~_masks[bi];
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else _array[by] |= _masks[bi];
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return BOOLARRAY_OK;
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}
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uint8_t BoolArray::toggle(const uint16_t index)
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{
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if (_array == NULL) return BOOLARRAY_INIT_ERROR;
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if (index >= _size) return BOOLARRAY_SIZE_ERROR;
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uint8_t by = index / 8;
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uint8_t bi = index & 7;
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_array[by] ^= _masks[bi];
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return BOOLARRAY_OK;
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}
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/////////////////////////////////////////////////////////
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//
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// 32 bit version for large bool arrays
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//
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BoolArray32::BoolArray32()
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{
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_array = NULL;
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_size = 0;
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}
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BoolArray32::~BoolArray32()
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{
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if (_array) free(_array);
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}
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uint8_t BoolArray32::begin(const uint32_t size)
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{
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if (size > BOOLARRAY_MAXSIZE)
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{
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return BOOLARRAY_SIZE_ERROR;
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}
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// do we need to re-allocate?
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if (_size != size)
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{
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_size = size;
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_bytes = (_size + 7) / 8;
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if (_array)
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{
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free(_array);
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}
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_array = (uint8_t *) malloc(_bytes);
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if (_array == NULL)
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{
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_size = 0;
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_bytes = 0;
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return BOOLARRAY_INIT_ERROR;
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}
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}
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return BOOLARRAY_OK;
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}
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uint32_t BoolArray32::size()
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{
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return _size;
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}
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uint32_t BoolArray32::memory()
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{
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return _bytes;
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}
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uint8_t BoolArray32::setAll(const uint8_t value)
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{
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if (_array == NULL)
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{
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return BOOLARRAY_INIT_ERROR;
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}
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uint8_t *p = _array;
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uint32_t t = _bytes;
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if (value == 0)
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{
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while (t--) *p++ = 0;
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}
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else
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{
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while (t--) *p++ = 0xFF;
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}
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return BOOLARRAY_OK;
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}
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uint8_t BoolArray32::clear()
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{
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return setAll(0);
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}
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uint8_t BoolArray32::get(const uint32_t index)
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{
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if (_array == NULL)
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{
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return BOOLARRAY_INIT_ERROR;
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}
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if (index >= _size)
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{
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return BOOLARRAY_SIZE_ERROR;
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}
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uint32_t by = index / 8;
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uint8_t bi = index & 7;
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return (_array[by] & _masks[bi]) > 0;
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}
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uint8_t BoolArray32::set(const uint32_t index, const uint8_t value)
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{
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if (_array == NULL)
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{
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return BOOLARRAY_INIT_ERROR;
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}
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if (index >= _size)
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{
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return BOOLARRAY_SIZE_ERROR;
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}
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uint32_t by = index / 8;
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uint8_t bi = index & 7;
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if (value == 0) _array[by] &= ~_masks[bi];
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else _array[by] |= _masks[bi];
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return BOOLARRAY_OK;
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}
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uint8_t BoolArray32::toggle(const uint32_t index)
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{
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if (_array == NULL)
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{
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return BOOLARRAY_INIT_ERROR;
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}
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if (index >= _size)
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{
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return BOOLARRAY_SIZE_ERROR;
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}
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uint32_t by = index / 8;
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uint8_t bi = index & 7;
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_array[by] ^= _masks[bi];
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return BOOLARRAY_OK;
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}
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// -- END OF FILE --
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