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229 lines
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Markdown
229 lines
7.0 KiB
Markdown
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# Adler
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Arduino Library for Adler-32 and experimental Adler-16 checksum.
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## Description
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This library provides a Adler32 checksum of a data array.
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Furthermore since 0.2.0 an experimental Adler-16 implementation is added.
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This one is often faster as it uses a smaller checksum than the Adler32.
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The price is that Adler16 is less sensitive than the Adler32.
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Still it will have its niches where it will be useful.
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Relates to https://github.com/RobTillaart/CRC
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Relates to https://github.com/RobTillaart/Fletcher
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Tested on Arduino UNO only.
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0.2.0 is a breaking change, file names have been changed to be more
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in line with the CRC library.
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- Adler.h for the static functions
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- Adler32.h for the Adler32 class
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- Adler16.h for the Adler16 class.
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## Interface
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### Adler class
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Use **\#include "Adler32.h"** or **\#include "Adler16.h"**
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The interface for the Adler16 is very similar.
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- **Adler32()** Constructor, initializes internals.
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- **void begin(uint8_t s1 = 1, uint8_t s2 = 0)** resets the internals.
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optional setting start values for s1 and s2. Note this is not part of the standard.
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This allows a restart from a specific index in a buffer.
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- **void add(uint8_t value)** add a single value to the checksum.
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- **uint32_t add(const uint8_t \* array, uint8_t length)** add an array of values to the checksum.
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Returns the current checksum.
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- **uint32_t addFast(const uint8_t \* array, uint8_t length)** add an array of values to the checksum.
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Is faster by trading PROGMEM for performance.
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Returns the current checksum.
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- **uint32_t getAdler()** get the current checksum.
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- **uint32_t count()** get the number of items added. Merely a debugging feature,
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can overflow without affecting checksum.
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The class is typically used for streaming very large blocks of data,
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optional with intermediate checksum tests.
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## Performance Adler32
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Only tested on UNO and ESP32 yet.
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If you have data of other platforms, please let me know.
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Numbers measured with **Adler32_performance.ino**.
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### add(value)
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The **add(value)** adds one byte and does a subtraction
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instead of a modulo.
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| Version | Function | UNO 16 MHz | ESP32 240 MHz |
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|:-------:|:---------|:----------:|:-------------:|
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| 0.1.0 | add | 5.6 us | |
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| 0.1.2 | add | 6.6 us | |
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| 0.2.0 | add | 5.9 us | 1.7 us |
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### add(lorem) 868 chars
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The **add(array, length)** is a straightforward loop
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over the array and has a small footprint.
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| Version | Function | UNO 16 MHz | ESP32 240 MHz |
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|:-------:|:---------|:----------:|:-------------:|
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| 0.1.0 | add | | |
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| 0.1.2 | add | 6392 us | |
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| 0.2.0 | add | 5748 us | 145 us |
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Note: **add()** is about 6.6 us per byte.
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### addFast(lorem) 868 chars
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The **addFast(array, length)** is faster than the
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reference **add(array, length)** and uses 108 bytes more (UNO).
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So the function has a larger footprint.
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Depending on your needs, choose performance or footprint.
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See **Adler32_performance_addFast.ino**
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| Version | Function | UNO 16 MHz | ESP32 240 MHz |
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|:-------:|:---------|:----------:|:-------------:|
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| 0.1.0 | addFast | | |
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| 0.1.2 | addFast | 1348 us | |
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| 0.2.0 | addFast | 1348 us | 66 us |
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Note: **addFast()** is less than 2 us per byte.
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## Performance Adler16
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Only tested on UNO and ESP32 yet.
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If you have data of other platforms, please let me know.
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Numbers measured with **Adler16_performance.ino**.
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### add(value)
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The **add(value)** adds one byte and does a subtraction
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instead of a modulo.
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| Version | Function | UNO 16 MHz | ESP32 240 MHz |
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|:-------:|:---------|:----------:|:-------------:|
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| 0.2.0 | add | 4.0 us | 1.8 us |
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The per byte performance of the Adler16 (on UNO) is faster
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than the Adler32 **add(value)**. The reason is that a 16 bit
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subtraction on an UNO is faster than a 32 bit subtraction.
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### add(lorem) 868 chars
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The **add(array, length)** is a straightforward loop
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over the array and has a small footprint.
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| Version | Function | UNO 16 MHz | ESP32 240 MHz |
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|:-------:|:---------|:----------:|:-------------:|
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| 0.2.0 | add | 4040 us | 160 us |
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Note: **add()** is about 6.6 us per byte.
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### addFast(lorem) 868 chars
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The **addFast(array, length)** is faster than the
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reference **add(array, length)**.
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| Version | Function | UNO 16 MHz | ESP32 240 MHz |
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|:-------:|:---------|:----------:|:-------------:|
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| 0.2.0 | addFast | 1968 us | 79 us |
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The gain of the faster 16 bit modulo meets the frequency of
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doing the modulo more often.
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## Interface static functions
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The functions are straightforward.
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Use **\#include "Adler.h"**
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- **uint32_t adler32(uint8_t \*data, uint16_t length)** length in units of 1 byte = 8 bits.
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- **uint16_t adler16(uint8_t \*data, uint16_t length)** length in units of 1 byte = 8 bits.
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The functions are typically used for an in memory buffer to calculate the checksum once.
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Think of packets in a network, records in a database, or a checksum for an configuration in EEPROM.
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### Performance
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Only tested on UNO and ESP32 yet.
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If you have data of other platforms, please let me know.
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Numbers measured with **Adler_performance.ino**.
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Lorem Ipsum text = 868 bytes.
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| Version | Function | UNO 16 MHz | ESP32 240 MHz |
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|:-------:|:---------|:----------:|:-------------:|
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| 0.1.0 | Adler32 | 1116 us | |
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| 0.1.2 | Adler32 | 1116 us | |
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| 0.2.0 | Adler32 | 1116 us | 60 us |
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| 0.2.0 | Adler16 | 1736 us | 75 us |
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#### UNO
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Adler32 average 1116 / 868 = 1.29 us per byte.
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Adler16 average 1736 / 868 = 2.00 us per byte. (~1.5x slower !)
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Adler16 does more often the modulo math as it reaches halfway uint16_t
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faster than Adler32 reaches halfway uint32_t.
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As the Adler16 is less performant as the Adler32 (on all tested platforms),
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it is often the best to use the 32 bit version.
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## Operation
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See examples.
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## Future
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- Adler64 ?
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- would need a large prime (which) => 4294967291
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- max uint32_t = 4.294.967.296
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- max uint32_t prime = 4.294.967.291
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- need printHelpers library for printing.
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- only on request.
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#### Wont
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- do the string wrappers need strlen() ? parameter.
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- yes, as string can be processed partially.
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- no return value for **add(value)**
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- would create too much overhead for repeated calls.
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