GY-63_MS5611/libraries/SparseMatrix/SparseMatrix.h
2023-11-22 10:49:01 +01:00

67 lines
1.4 KiB
C++

#pragma once
//
// FILE: SparseMatrix.h
// AUTHOR: Rob Tillaart
// VERSION: 0.1.5
// DATE: 2022-07-12
// PURPOSE: Arduino library for sparse matrices
// URL: https://github.com/RobTillaart/SparseMatrix
//
#include "Arduino.h"
#define SPARSEMATRIX_LIB_VERSION (F("0.1.5"))
#ifndef SPARSEMATRIX_MAX_SIZE
#define SPARSEMATRIX_MAX_SIZE 1000
#endif
class SparseMatrix
{
public:
SparseMatrix(uint16_t sz);
~SparseMatrix();
uint16_t size();
uint16_t count();
float sum();
void clear();
// returns false if no slots free
// could return # free slots?
bool set(uint8_t x, uint8_t y, float value);
// adds value to element x,y
bool add(uint8_t x, uint8_t y, float value);
float get(uint8_t x, uint8_t y);
// returns four sides between all values != 0 are located.
void boundingBox(uint8_t &minX, uint8_t &maxX, uint8_t &minY, uint8_t &maxY);
private:
uint16_t _size = 0;
uint16_t _count = 0;
uint8_t *_x = NULL;
uint8_t *_y = NULL;
float *_value = NULL;
// returns index of x, y if in set
// otherwise -1
int32_t findPos(uint8_t x, uint8_t y);
// removes element at pos (from findPos)
// pre: count > 0
void removeElement(uint16_t pos);
// creates a new element if value != 0 and if there is room
bool newElement(uint8_t x, uint8_t y, float value);
};
// -- END OF FILE --