GY-63_MS5611/libraries/SIMON
2022-08-03 21:56:07 +02:00
..
.github add funding.yml 2022-08-03 21:56:07 +02:00
examples 0.1.0 SIMON 2022-05-26 18:48:09 +02:00
test 0.1.0 SIMON 2022-05-26 18:48:09 +02:00
keywords.txt 0.1.0 SIMON 2022-05-26 18:48:09 +02:00
library.json 0.1.0 SIMON 2022-05-26 18:48:09 +02:00
library.properties 0.1.0 SIMON 2022-05-26 18:48:09 +02:00
LICENSE 0.1.0 SIMON 2022-05-26 18:48:09 +02:00
README.md 0.1.0 SIMON 2022-05-26 18:48:09 +02:00
simon.cpp 0.1.0 SIMON 2022-05-26 18:48:09 +02:00
simon.h 0.1.0 SIMON 2022-05-26 18:48:09 +02:00

Arduino CI Arduino-lint JSON check License: MIT GitHub release

SIMON

Arduino library to build the "Simon says" game or a digital lock.

Description

SIMON is a simple library to make a "Simon says" game.

This same class can also be used for e.g. a digital lock or access control.

Interface

Base

  • SIMON() constructor.

  • bool setSequence(uint8_t * array, uint8_t length) set the returns false if count > max size or array == NULL

  • uint8_t getSequence(uint8_t * array) returns length and fills the array with the set sequence.

  • bool generateSequence(uint8_t length, uint8_t minimum, uint8_t maximum) generates a random sequence of given length. Each value is between minimum and maximum inclusive, so generateSequence(5, 0, 10); may include both 0 and 10. Seed for the random function will be micros() for now.

  • void add(uint8_t value) add next element to answer. if length becomes too large it is automatically cleared.

  • void clear() clears the current answer.

  • bool verify() check if answer matches the sequence.

  • bool verify(uint8_t * array, uint8_t length) check if array matches the sequence.

  • uint8_t length() returns the length of the answer so far.

  • uint8_t size() returns the size of the "hidden" sequence.

Operation

A SIMON object holds a sequence of bytes of a given length which is set by setSequence(array, length). The user can then add() elements to an internal storage and verify() if the the storage matches the original sequence.

Game Simon says

The game of Simon says has 4 lights, red, blue, yellow and green. It generates a random sequence and the user must repeat that sequence in the same order. If success the length of the sequence is increased otherwise decreased.

Also the timing can be shortened to make the game more difficult.

Lock - access control

The SIMON object can be used to hold a sequence that represents a code. The user must fill in the same code and test if they are the same. If verify() returns true, the lock may open, or the access is granted.

A safer lock won't tell the user the length of the code.

Note that the "secret code" is not encrypted (at least for now) so it is not as safe as it can be. For real security other methods are needed.

Future

must

  • improve documentation
  • add use of EEPROM to store a sequence over reboots
    • SIMON(uint16_t EEPROM_ADDR) constructor with EEPROM address
  • add examples
    • simon says game
    • digital lock

could

  • encrypted sequence (one way hash)
    • derived class.
    • disables getSequence() and size() and maxSize()
  • add bool mastermind(uint8_t * array, uint8_t &black, uint8_t &white) compare? (good-wrong_location + good-good_location)
    • class of its own.
    • MM solver and MM master
  • constructor that changes SIMON_MAXSIZE or ?
    • define is OK for now, allows compile time changes.
    • dynamic allocation of array's?