// // FILE: FLE.cpp // AUTHOR: Rob Tillaart // DATE: 2020-07-21 // VERSION: 0.1.4 // PURPOSE: Arduino library for float with error data type // URL: https://github.com/RobTillaart/FLE #include "FLE.h" FLE::FLE(float val, float err) { _v = val; _e = abs(err); }; // PRINTABLE size_t FLE::printTo(Print& p) const { size_t n = 0; n += p.print(_v, _decimals); n += p.print(' '); n += p.print(_sep); n += p.print(' '); n += p.print(_e, _decimals); return n; } ///////////////////////////////////////////////// // // MATH OPERATORS // // NEGATION FLE FLE::operator - () { return FLE(-_v, _e); } FLE FLE::operator + (const FLE &in) { return FLE(_v + in._v, _e + in._e); } // SUBTRACT FLE FLE::operator - (const FLE &in) { return FLE(_v - in._v, _e + in._e); } FLE FLE::operator * (const FLE &in) { float val = _v * in._v; float err = (relError() + in.relError()) * val; return FLE(val, err); } FLE FLE::operator / (const FLE &in) { float val = _v / in._v; float err = (relError() + in.relError()) * val; return FLE(val, err); } FLE FLE::operator += (const FLE &in) { _v += in._v; _e += in._e; return *this; } FLE FLE::operator -= (const FLE &in) { _v -= in._v; _e += in._e; return *this; } FLE FLE::operator *= (const FLE &in) { float sum = relError() + in.relError(); _v *= in._v; _e = sum * _v; return *this; } FLE FLE::operator /= (const FLE &in) { float sum = relError() + in.relError(); _v /= in._v; _e = sum * _v; return *this; } ///////////////////////////////////////////////// // // BOOL OPERATORS // // bool FLE::operator == (const FLE in) // { // return ((_v == in._v) && (_e == in._e)); // } bool FLE::operator == (const FLE &in) { return ((_v == in._v) && (_e == in._e)); } bool FLE::operator != (const FLE &in) { return ((_v != in._v) || (_e != in._e)); } // bool FLE::operator >= (const FLE &in) // { // return ((*this == in) || (low() >= in.high())); // } bool FLE::operator > (const FLE &in) { return low() > in.high(); } // bool FLE::operator <= (const FLE &in) // { // return ((*this == in) || (high() <= in.low()) ); // } bool FLE::operator < (const FLE &in) { return high() < in.low(); } ///////////////////////////////////////////////// // // MISC OPERATORS // bool FLE::in(FLE a) { return ( a.low() <= low() && high() <= a.high()); } FLE FLE::shared(FLE a) { float v, e; // six possible cases. // case 1, 6 if ((*this < a) || (*this > a)) return FLE(NAN, NAN); // no overlap // case 3, 4 if (a.in(*this)) return a; if (this->in(a)) return *this; // case 2 if (low() < a.low()) { v = (a.low() + high())/2; e = v - a.low(); } // case 5 else { v = (low() + a.high())/2; e = v - low(); } return FLE(v, e); } FLE FLE::lower(FLE a) { return FLE(0,0); // TODO } FLE FLE::higher(FLE a) { return FLE(0,0); // TODO } ///////////////////////////////////////////////// // // WEAK PROPOSITIONS TODO elaborate // // possible equal bool FLE::peq(const FLE &a) { if (a.low() <= low() && a.high() >= low() ) return true; if (low() <= a.low() && high() >= a.low() ) return true; return false; } // possible not equal bool FLE::pne(const FLE &a) { return !(*this == a); } // possible less than bool FLE::plt(const FLE &a) { return (this->low() < a.low()); // TODO } // possible less equal bool FLE::ple(const FLE &a) { return (this->low() <= a.low()); // TODO } // possible greater than bool FLE::pgt(const FLE &a) { return (this->high() > a.high()); } // possible greater equal bool FLE::pge(const FLE &a) { return (this->high() >= a.high()); // TODO } // -- END OF FILE --