#pragma once // // FILE: SparseMatrix.h // AUTHOR: Rob Tillaart // VERSION: 0.1.4 // DATE: 2022-07-12 // PURPOSE: Arduino library for sparse matrices // URL: https://github.com/RobTillaart/SparseMatrix // #include "Arduino.h" #define SPARSEMATRIX_LIB_VERSION (F("0.1.4")) #ifndef SPARSEMATRIX_MAX_SIZE #define SPARSEMATRIX_MAX_SIZE 1000 #endif class SparseMatrix { public: SparseMatrix(uint16_t sz); ~SparseMatrix(); uint16_t size(); uint16_t count(); float sum(); void clear(); // returns false if no slots free // could return # free slots? bool set(uint8_t x, uint8_t y, float value); // adds value to element x,y bool add(uint8_t x, uint8_t y, float value); float get(uint8_t x, uint8_t y); // returns four sides between all values != 0 are located. void boundingBox(uint8_t &minX, uint8_t &maxX, uint8_t &minY, uint8_t &maxY); private: uint16_t _size = 0; uint16_t _count = 0; uint8_t *_x = NULL; uint8_t *_y = NULL; float *_value = NULL; // returns index of x, y if in set // otherwise -1 int32_t findPos(uint8_t x, uint8_t y); // removes element at pos (from findPos) // pre: count > 0 void removeElement(uint16_t pos); // creates a new element if value != 0 and if there is room bool newElement(uint8_t x, uint8_t y, float value); }; // -- END OF FILE --