// // FILE: WaveMix.cpp // AUTHOR: Rob Tillaart // VERSION: 0.1.3 // PURPOSE: Arduino library to mix two signals (A and B) with an adaptive weight. // URL: https://github.com/RobTillaart/WaveMix #include "WaveMix.h" WaveMix::WaveMix() { _weight[0] = 0.5; _weight[1] = 0.5; _gain = 1.0; _offset = 0.0; } bool WaveMix::setWeight(float weight1, float weight2) { if ((weight1 + weight2) == 0) return false; // test for <= 0 ? float factor = 1.0 / (weight1 + weight2); _weight[0] = weight1 * factor; _weight[1] = weight2 * factor; return true; } bool WaveMix::setPercentage(float percentage) { if ((percentage < 0) || (percentage > 100)) return false; _weight[0] = percentage * 0.01; _weight[1] = 1.0 - _weight[0]; return true; } // do we need a value check here void WaveMix::setGain(float gain) { _gain = gain; }; float WaveMix::getGain() { return _gain; }; // do we need a value check here void WaveMix::setOffset(float offset) { _offset = offset; }; float WaveMix::getOffset() { return _offset; }; float WaveMix::mix(float s1, float s2) { float total = 0; if (_gain == 0) return 0; if (_weight[0] != 0) total += (_weight[0] * s1); if (_weight[1] != 0) total += (_weight[1] * s2); total *= _gain; if (_offset != 0) total += _offset; return total; } // -- END OF FILE --