[![Arduino CI](https://github.com/RobTillaart/Kelvin2RGB/workflows/Arduino%20CI/badge.svg)](https://github.com/marketplace/actions/arduino_ci) [![Arduino-lint](https://github.com/RobTillaart/Kelvin2RGB/actions/workflows/arduino-lint.yml/badge.svg)](https://github.com/RobTillaart/Kelvin2RGB/actions/workflows/arduino-lint.yml) [![JSON check](https://github.com/RobTillaart/Kelvin2RGB/actions/workflows/jsoncheck.yml/badge.svg)](https://github.com/RobTillaart/Kelvin2RGB/actions/workflows/jsoncheck.yml) [![License: MIT](https://img.shields.io/badge/license-MIT-green.svg)](https://github.com/RobTillaart/Kelvin2RGB/blob/master/LICENSE) [![GitHub release](https://img.shields.io/github/release/RobTillaart/Kelvin2RGB.svg?maxAge=3600)](https://github.com/RobTillaart/Kelvin2RGB/releases) # Kelvin2RGB Arduino library for converting temperature and brightness to RGB values. ## Credentials This library is based upon an article of Tanner Helland and a related story by Neil Bartlett http://www.tannerhelland.com/4435/convert-temperature-rgb-algorithm-code/ http://www.zombieprototypes.com/?p=210 https://en.wikipedia.org/wiki/Color_temperature#Categorizing_different_lighting There are more approximation formulas, some claim to be better, however these are not investigated. On request these can be added. ## Description The library converts a temperature in Kelvin and a brightness (0..100%) to 3 numbers red, green and blue. These numbers are weights can be used to correct a colour image for virtual white temperature. There are 2 convert functions where the **convert_NB()** is claimed to be the more accurate one. With the numbers R,G,B calculated one can convert images so they will look more like taken with candle light, sunrise or sunset etc. **pseudo code** ```cpp Kelvin2RGB KRGB; KRGB.convert(1850, 100); // sunrise light factors for each pixel in image { red *= KRGB.red(); green *= KRGB.green(); blue *= KRGB.blue(); drawPixel(); } ``` The numbers can also be used to reduce the blue channel so it has less effect on "getting sleepy". The library uses floats for the R,G and B weights to keep values as accurate as possible. Especially with images with more than 8 bits per channel this is preferred. That said it is also possible to use this on a 565 image or to adjust color lookup tables. ## Interface The interface is straightforward: - **Kelvin2RGB()** constructor - **void begin()** empty function for now. - **void reset()** resets all internal values to 0. - **void convert_TH(float temperature, float brightness = 100)** temperature = 0..65500 temperature below 1000 is not well defined. brightness = 0..100%, - **void convert_NB(float temperature, float brightness = 100)** temperature = 0..65500 temperature below 1000 is not well defined. brightness = 0..100%, Is a bit more accurate and slightly slower (few %). Read link above for more information. - **float temperature()** returns temperature, to check the value used. - **float brightness()** returns brightness, to check the value used. - **float red()** returns red channel weight 0.0 .. 1.0 note this is different from Helland / Bartlett who both use an integer value 0 .. 255 - **float green()** returns green channel weight 0.0 .. 1.0 - **float blue()** returns blue channel weight 0.0 .. 1.0 - **uint32_t setRGB(float red, float green, float blue, float brightness = 100)** sets RGB values red, green, blue should be in 0 .. 1.0 range. brightness should be in 0..100%, Default = 100%. returns a 24 bit RGB value, - **uint32_t RGB()** returns a 24 bit RGB value, 0 .. 16777215 more efficient than 3 floats for communication. - **uint16_t RGB565()** returns a 16 bit RGB value, 5 bits for red, 6 for green and 5 for blue. - **uint32_t BGR()** returns a 24 bit BGR value, 0 .. 16777215 - **uint32_t CMYK()** returns a 32 bit = 4 byte CMYK value, ## Future - separate brightness per colour channel to mimic "artificial illumination" (0.2.0 ?) - define constants like candleLight as parameter. - investigate other formulas. - investigate timing and performance - investigate usability for RGB led strip. - remove begin() ? - add examples - CMYK() - BGR() - Led-strip() ## Operations See examples