// // FILE: Histogram.cpp // AUTHOR: Rob Tillaart // VERSION: 0.3.2 // PURPOSE: Histogram library for Arduino // DATE: 2012-11-10 // // HISTORY: see changelog.md #include "histogram.h" Histogram::Histogram(const uint16_t length, float *bounds) { _bounds = bounds; _length = length + 1; _data = (int32_t *) malloc((_length) * sizeof(int32_t)); if (_data) clear(); else _length = 0; _count = 0; } Histogram::~Histogram() { if (_data) free(_data); } // resets all counters to value (default 0) void Histogram::clear(int32_t value) { for (uint16_t i = 0; i < _length; i++) _data[i] = value; _count = 0; } void Histogram::setBucket(const uint16_t index, int32_t value) { _data[index] = value; }; // adds a new value to the histogram - increasing void Histogram::add(const float value) { if (_length > 0) { uint16_t index = find(value); _data[index]++; _count++; } // return index or count. } // adds a new value to the histogram - decreasing void Histogram::sub(const float value) { if (_length > 0) { uint16_t index = find(value); _data[index]--; _count++; } // return index or count. } // number of buckets uint16_t Histogram::size() { return _length; }; // number of values added to all buckets uint32_t Histogram::count() { return _count; }; // returns the count of a bucket int32_t Histogram::bucket(const uint16_t index) { if (index > _length) return 0; return _data[index]; } // returns the relative frequency of a bucket float Histogram::frequency(const uint16_t index) { if ((_count == 0) || (_length == 0)) return NAN; if (index > _length) return 0; // differs from PMF() return (1.0 * _data[index]) / _count; } // EXPERIMENTAL // returns the probability of the bucket of a value float Histogram::PMF(const float value) { if ((_count == 0) || (_length == 0)) return NAN; uint16_t index = find(value); return (1.0 * _data[index]) / _count; } // EXPERIMENTAL // returns the cumulative probability of // values <= value float Histogram::CDF(const float value) { if ((_count == 0) || (_length == 0)) return NAN; // TODO: could be done in one loop? uint16_t index = find(value); int32_t sum = 0; for (uint16_t i = 0; i <= index; i++) { sum += _data[i]; } return (1.0 * sum) / _count; } // EXPERIMENTAL // returns the value of the original array for // which the CDF is at least prob(ability). float Histogram::VAL(const float prob) { if ((_count == 0) || (_length == 0)) return NAN; float p = prob; if (p < 0.0) p = 0.0; if (p > 1.0) p = 1.0; float probability = p * _count; int32_t sum = 0; for (uint16_t i = 0; i < _length; i++) { sum += _data[i]; if (sum >= probability && (i < (_length - 1)) ) { return _bounds[i]; } } return INFINITY; } // returns the bucket number for value // - binary search, more memory ; faster for #buckets > 20 ? // uint16_t Histogram::find(const float value) // { // if (_length <= 0) return -1; // uint16_t low = 0, high = _length; // uint16_t mid; // while (high - low > 1) // { // mid = (low + high)/2; // if (_bounds[mid] > value) // { // high = mid; // } // else // { // low = mid; // } // } // if (_bounds[mid] > value) return mid; // return _length - 1; // } // returns the bucket number for value uint16_t Histogram::find(const float value) { if (_length <= 0) return -1; for (uint16_t i = 0; i < (_length - 1); i++) { if (_bounds[i] >= value) { return i; } } return _length - 1; } // returns the (first) index of the bucket with minimum value. uint16_t Histogram::findMin() { if (_length <= 0) return -1; uint16_t index = 0; for (uint16_t i = 1; i < _length; i++) { if (_data[i] < _data[index]) index = i; } return index; } // returns the (first) index of the bucket with maximum value. uint16_t Histogram::findMax() { if (_length <= 0) return -1; uint16_t index = 0; for (uint16_t i = 1; i < _length; i++) { if (_data[i] > _data[index]) index = i; } return index; } // returns the number of buckets above a certain level. uint16_t Histogram::countLevel(const int32_t level) { if (_length <= 0) return -1; uint16_t buckets = 0; for (uint16_t i = 0; i < _length; i++) { if (_data[i] == level) buckets++; } return buckets; } // returns the number of buckets above a certain level. uint16_t Histogram::countAbove(const int32_t level) { if (_length <= 0) return -1; uint16_t buckets = 0; for (uint16_t i = 0; i < _length; i++) { if (_data[i] > level) buckets++; } return buckets; } // returns the number of buckets below a certain level. uint16_t Histogram::countBelow(const int32_t level) { if (_length <= 0) return -1; uint16_t buckets = 0; for (uint16_t i = 0; i < _length; i++) { if (_data[i] < level) buckets++; } return buckets; } ////////////////////////////////////////////////////////////// // // DERIVED CLASS // Histogram16::Histogram16(const uint16_t length, float *bounds) : Histogram(length, bounds) { }; Histogram8::Histogram8(const uint16_t length, float *bounds) : Histogram(length, bounds) { }; // -- END OF FILE --