[![Arduino CI](https://github.com/RobTillaart/PinInGroup/workflows/Arduino%20CI/badge.svg)](https://github.com/marketplace/actions/arduino_ci) [![Arduino-lint](https://github.com/RobTillaart/PinInGroup/actions/workflows/arduino-lint.yml/badge.svg)](https://github.com/RobTillaart/PinInGroup/actions/workflows/arduino-lint.yml) [![JSON check](https://github.com/RobTillaart/PinInGroup/actions/workflows/jsoncheck.yml/badge.svg)](https://github.com/RobTillaart/PinInGroup/actions/workflows/jsoncheck.yml) [![License: MIT](https://img.shields.io/badge/license-MIT-green.svg)](https://github.com/RobTillaart/PinInGroup/blob/master/LICENSE) [![GitHub release](https://img.shields.io/github/release/RobTillaart/PinInGroup.svg?maxAge=3600)](https://github.com/RobTillaart/PinInGroup/releases) # PinInGroup Arduino library to read a group of up to 16 input pins in one command. # Description A PinInGroup holds a number of input pins that can be read by means of a single **read()** command. The PinInGroup makes it easier to work with a number of inputs that act as a logical unit. Think of reading a parallel bus or read 4 lines from a matrix keyboard, or an array of switches. One of the interesting possibilities of the pinInGroup is to add a single pin multiple times. That allows one to read a pin e.g. in a burst of 8. Another application of adding a pin twice could be reading a pin as first and as last of a group. This allows you to check that state of e.g. a parallel bus has not changed during read (or changed an even number :). Default **PININGROUP_MAXSIZE** = 16. ## Performance The PinInGroup is not more efficient as reading the pins in a loop yourself. However it is less programming and can give clearer code. **Note** that the pins are not read at the same microsecond. A small time is needed to go through all pins. This is platform, group size and pin state dependent. ## Interface ### Constructor - **PinInGroup()** Constructor. ### Administration - **void clear()** sets the size to zero so one can repopulate. - **uint8_t add(uint8_t size, uint8_t \* pinArray, uint8_t mode)** adds a predefined array of pins to the group. Returns the number of pins added. - **uint8_t add(uint8_t pin, uint8_t mode)** adds a single pin to the group. Returns the number of pins added (1 or 0). Mode can be **INPUT**(default) or **INPUT_PULLUP**. - **uint8_t getPin(uint8_t index)** index = 0..15; returns the pin at slot index or 255 (0xFF) when out of range. - **uint8_t getIndex(uint8_t pin)** returns the (first) index of the slot with pin number. 255 (0xFF) if not found. - **uint8_t isInGroup(uint8_t pin)** returns how often a pin is added to a group. Can be more than once. - **uint8_t size()** how many slots are used. - **uint8_t getMaxSize()** how many slots are there in total. - **uint8_t available()** how many slots are free. ### Read - **uint16_t read()** reads a 16 bits unsigned int from max 16 pins. Every bit represents an input value. Note that the bits are in LSB order of the adding. - **uint16_t read(uint8_t index)** index = 0..size-1. Reads the single pin at index from the group. Returns 0 or 1 if OK and 0xFFFF when index >= size. # Operation See examples. ## Future - Optimize the low level reading e.g. reading registers only once. - Hold register and bit info per pin. - Especially for AVR this could be interesting performance wise. - Create an analogPinGroup and a PWMGroup - extend to 32 bits / pins. class hierarchy. 8, 24 ? - Allocate dynamic memory (0.2.0) - fragmentation? - would be memory efficient. - clear() => reset() or clearGroup() ??? - do we need yield() somewhere? These ideas will be explored when time permits or needs arise.